Shipwright Archive
Thread: THE FIRESPRAY NEEDS TO BE CHANGED ASAP: HERE'S WHY
Since then, I've sold one of the three, despite plugging them both in game and in the trade forum.
Apart from the single sale, I've seen no interest, no tells asking me to reduce the price, no offers, nothing. Seems like Firesprays were a flash in the pan.
I'll still keep RE-ing though - just need one more piece for my second schematic and 2 more for my third...
Zeddd
Zedzuada wrote:
Well, I crafted my first batch of 6 Firesprays just over a week ago. I gave one away, kept one for myself and held another in reserve, then put the other three on my vendor at 10m each, since i'm too lazy to mess around with auctions. I picked this price since it has been the starting price for several Firespray auctions in the Radiant trade forums.
Since then, I've sold one of the three, despite plugging them both in game and in the trade forum.
Apart from the single sale, I've seen no interest, no tells asking me to reduce the price, no offers, nothing. Seems like Firesprays were a flash in the pan.
I'll still keep RE-ing though - just need one more piece for my second schematic and 2 more for my third...
Zeddd
I'm not saying it's worthless I'm just saying that the other Master ships are on par with it. Why pay 10-25 million on the FS when the Oppressor or BS Attack Ship seem to be just as effective? No to mention that its back end is bigger than J-Lo's! I can hit the thing from 300m with my eyes closed!
Bastilaa wrote:
The problem with FS is the cost and the fact many players have yet to see one in action. When I took mine up for the first time I was simply amazed at it's handling and just what it could hold in the terms of equipment. It's hard to explain but it's like the handling of a TIE (ok not asgreat as a TIE) with insane mass. From memory here is what I have in my FS
2 Lvl 8 Projectiles
1 Mark 2 Spacebomb
1 Mark 4 Proton Launcher
1 RE'd lvl 6 engine
1 RE'd lvl 8 Booster
1 Mark V Shield
2 RE'd lvl 8 Armor
1 Mark V Reactor
1 RE'd lvl 6 Capacitor 52 recharge
1 EM Emitter
1 RE'd lvl 1 Droid Interface
I think thats all it has in it and I'm at 209k out of 211.5k mass and 18.5k Energy out of 19.5k
Bastilaa wrote:The problem with FS is the cost and the fact many players have yet to see one in action. When I took mine up for the first time I was simply amazed at it's handling and just what it could hold in the terms of equipment. It's hard to explain but it's like the handling of a TIE (ok not as great as a TIE) with insane mass.
A TIE Adv with 65k mass turns circles around these things... And if you know what you're doing an Oppressor is even better with 170k (I think thats what it is now)... The Firespray won't be a pvp ship, and when the rebels learn how to use an A-Wing that will be there best PVP ship... but all the Luke Skywalker wanna-be's are using x-wings and its hillarious
bozotheclowno wrote:
A TIE Adv with 65k mass turns circles around these things... And if you know what you're doing an Oppressor is even better with 170k (I think thats what it is now)... The Firespray won't be a pvp ship, and when the rebels learn how to use an A-Wing that will be there best PVP ship... but all the Luke Skywalker wanna-be's are using x-wings and its hillarious
IntoTheGarbage wrote:
bozotheclowno wrote:
A TIE Adv with 65k mass turns circles around these things... And if you know what you're doing an Oppressor is even better with 170k (I think thats what it is now)... The Firespray won't be a pvp ship, and when the rebels learn how to use an A-Wing that will be there best PVP ship... but all the Luke Skywalker wanna-be's are using x-wings and its hillariousLOL That's me! I KNOW the A-wing is better, but I wanna master the X-wing anyways. The B-17.. oops I mean the B-Wing,is far to heavy and slow to even think of PvP.
Tell me about it - took out a flight of two player B-Wings and a player-flown Firespray tonight...
Being overt in a B-Wing is one thing - but overting in a Firespray? That either takes balls of steel, brains of jelly, or a wallet of +5 holding. I couldn't get around it, either - they were in my "zone of discomfort."
AnzelVincir wrote:
I'm not saying it's worthless I'm just saying that the other Master ships are on par with it. Why pay 10-25 million on the FS when the Oppressor or BS Attack Ship seem to be just as effective? No to mention that its back end is bigger than J-Lo's! I can hit the thing from 300m with my eyes closed!
But have you flown one? because the I have yet to find any other ship with the mass and agility of the FS together, and I have been Master Rebel Pilot and I am now doing Smuggler Alliance.
Bastilaa wrote:
AnzelVincir wrote:
I'm not saying it's worthless I'm just saying that the other Master ships are on par with it. Why pay 10-25 million on the FS when the Oppressor or BS Attack Ship seem to be just as effective? No to mention that its back end is bigger than J-Lo's! I can hit the thing from 300m with my eyes closed!
But have you flown one? because the I have yet to find any other ship with the mass and agility of the FS together, and I have been Master Rebel Pilot and I am now doing Smuggler Alliance.
No, I honestly haven't. I have some of the disks and I'm sure I'll get/buy/trade the rest soon.You know, that'll be what really makes thedifference. If I do fly it andit's significantly better than my Oppressor or BS Attack Shipthen maybe I can see why Iwould be able tocharge 10 or 20 millionfor one. To behonest though it's not too difficult to make 10 million as a SW but it's a lotof extra work toget the FS.
The time and difficulty in crafting a FS needs to be balanced against how long it would take to make the same amount of cash simply selling chassis and components. The big difference here is that you can make 4-6 of them. That's potentially between 40and 120 million credits assuming you don't keep one. If you take that into account then it may be worth it. But if the price falls down to 1 or 2 million per FS then we really need to take a hard look at it. This is what I'm trying to get at in my original post.