Shipwright Archive

Thread: Privateer Krayt stats???

Skuzz
Wed Dec 08, 2004 8:55 am
#1

We still need the full stats on the new Krayt privateer ship. Surely there is a SW here from testcenter that can help us out... pretty please...with sprinkles on top...





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1st_Viduus
Wed Dec 08, 2004 9:19 am
#2

The only thing a SW can tell you stat-wise is the resources needed to build one...

And since it's a Cert 10 hull, that means it'll take exactly the same resources as the B-Wing and Oppressor.

Oh ya,and Mass Allowance.

Pretty good setup SOE has there, huh? hehe



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Skuzz
Wed Dec 08, 2004 9:25 am
#3

What about chasis manueverability stats?





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Loki_Ashaman
Wed Dec 08, 2004 10:27 am
#4






Skuzz wrote:
What about chasis manueverability stats?





SW doesn't see those. You'd have to deed one, and drop an engine in it to find out what they are.




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ravingbantha
Wed Dec 08, 2004 10:29 am
#5

what about mass?
TomoRainer
Wed Dec 08, 2004 5:32 pm
#6

From what I hear, they have 210K mass, 3 SP weapons, 1 MP, and 1 missile slot. No idea about speed modifier and maneuverability, but if they're wise, it would be at about the Rihk's level.







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Rogue1970
Wed Dec 08, 2004 6:21 pm
#7






TomoRainer wrote:
From what I hear, they have 210K mass, 3 SP weapons, 1 MP, and 1 missile slot. No idea about speed modifier and maneuverability, but if they're wise, it would be at about the Rihk's level.





Shouldn't it have 2 missile slots to be comparable to the B-wing with 4 guns and 2 missiles?



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tednugent
Wed Dec 08, 2004 6:21 pm
#8

anyone got a pic i havent seen it yet
Atreus47
Wed Dec 08, 2004 6:39 pm
#9



Rogue1970 wrote:


TomoRainer wrote:
From what I hear, they have 210K mass, 3 SP weapons, 1 MP, and 1 missile slot. No idea about speed modifier and maneuverability, but if they're wise, it would be at about the Rihk's level.


Shouldn't it have 2 missile slots to be comparable to the B-wing with 4 guns and 2 missiles?




Not necissarily. There's more to a ship then just it's weapons loadout. The devs may give it better speed/acc/dec and/or ypr then the bwing. If then new ship has equal ypr and speed to the rih, then the new ship will be awsome.



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TomoRainer
Wed Dec 08, 2004 8:01 pm
#10

Yes, I don't think it should have two missile slots, especially if its handling is better than the B-Wing's, which I strongly suspect it will be. The pilot professions aren't supposed to be identical or (I think) even easily compared. The Krayt will have a better weapons payout than the Rihk, as well as more mass, and if the handling's similar, this will definitely be a worthwhile ship for us. That, I think, is the most important consideration.







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Unmei_Sokudo
Wed Dec 08, 2004 9:59 pm
#11

I think SOME ship in the Privateer arsenal should be a heavy bomber equivalent to maybe the TIE Oppressor.

3 missle slots, and great maneuverability on the Oppressor (compared to Bomber or Bwing that is).

I mean give the Freelancers at least 1 fighter/bomber that has more that 1 missle slot (everything besides the YT has only 1 ord slot), both of the other Factions have effective bombers, but with just 1 ord slot, you can't really be that effective.

Its maneuverability is about the same as an Oppressor yet the Oppressor has a whopping 3 ord slots (yeah they have 1 less projectile slot but i'd rather 2 ord slots over 1 projectile just to be a more effective bomber against stuff like the Corvette on vette runs.

Now im not saying ADD another ship. but maybe modify an existing one to be a more effective bomber.

Message Edited by Unmei_Sokudo on 12-09-2004 12:01 AM




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speardancer
Wed Dec 08, 2004 10:34 pm
#12

I never completed my notes during beta, but doesn't one of the variants of the blacksun ships have more ordinance than it's counterparts?



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Skuzz
Thu Dec 09, 2004 9:52 am
#13

...and yes, we STILL need the YPR stats, etc for this new ship...





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