Scout Archive
Thread: Where to sell bones and hide?
Your largest base of buyers will be armorers. If you know you have good quality materials, you might want to randomly pick a planet and go kill a few creatures to see how they compare. If yours are significantly better, you can sell yours on the bazaar and ask a higher price.
If you do not feel like randomly travelling, go to a bazaar, click entire galaxy and see what resources are for sale, where, and at what price.
Leathery seems to be the most common type of hide. If you have large quantities of wool, scaley or bristly, you may be able to ask a little more due to their rarity. To my knowledge there are no schematics that require one type of bone over the other.
There are also two kinds of buyers. One just wants materials for getting skills while the other is look for the best quality hide available for experimentation purposes. The latter will become much more important as people's skills increase.
Come to Coronet, Corellia!!! LOL. I'm on Intrepid, and the only bones and hide I've seen on the bazaar are at quantities lower than 30 units per sale or so. Saw 100 bone up *once*. That, or a few may be on 7 day auctions... but I have no idea what I'll need a week from now, so soon in the game.
Improvisar
Lazarus Long, Intrepid
The only way to get better quality is to move to another planet or wait for the resources to reset. I am not sure what the time period is on this as it was altered a lot during beta. My guess is a week or two.
Improvisar, I am a scout on Tarquinas. The only thing I will part with is meat (because I don't use too much of it, except occasionally for traps). I build lots of camps and traps that use my resources. I do have a Tailor friend who I sometimes share with but that may be the reason you don't ever see it up for sale on the Bazaar.
However, maybe I should check my local Bazaar and see how much harvested resources are selling for... I might be missing out on a big source of income! ![]()
I am on the bloodfin server at Mos Espa: Tatooine and currently have about 2000 bone and 2000 hide up for sale in lots of 100 for the low price of 1000 credits. It has taken alot of killing to get this stuff but hey I need the credits.
As a side note for those of you crafters on Starsider, I am mostly now only selling lots of 1000 hides/bone for 6k. Will take 'pre-orders' for lots of up to 3000 hide/bone on a first come first served basis. My hides/bone are all OQ 500+ ofcourse (leather is 935)
Kar'Landi
Ranger/CH/Pistoleer
Tyrena, Corellia (SS)
The Market is determined by the amount of Artisens in your area. Some have more and some have less.Another option is to be proactive and message some artisens in your area and see if they want any. A Fair price seems to be 4-5 credits a unit. BUt again, that will be based on your location. I'm on Talus/Bria and there aren't many scouts so Hides to fast.
The problem is that the tsuff on the bazaar is either a) in too small a quantity or b) horribly overpriced.
Don't sell anything in sets less than 100.
The reason that bones and hide are so expensive right now is because everyone is gathering as many as possible for crafting purposes - those bone chests alone take 54 bone and 105 hides, plus a wide assortment of other things. Once the mad rush to level ends for the powergamers (and they are fully leveled up in artisan) the crazy prices will stabilize.
Too many people are looking for 10 credits per unit of material. This price is unreasonable to say the least. At this price a bone chest is worth 2500 in materials alone (takes a total of just 242 materials to make). This doesn't include labour costs. And it takes a fair bit of time and knowledge to make a good piece of armour...
A fair price is about 2-3 credits per unit of material. This goes for metals, chemicals, or organics (bones/hides). At these prices your average user can afford to craft things. And average users can also afford to buy the end products...
Oh, and please stop selling hides in units of 1-99. It's a real pain sorting through the bazaar (I'm not the only one who thinks it needs a filter...) to find real quantities of goods.