Scout Archive
Thread: How are you handling the pricing/harvesting changes?
Input from an armor smith:
Overall Quality, Malleability, Shock resistance over 500 = ok quality hide
Overall Quality, Malleability, Shock resistance over 800 = good quality hide
Overall Quality, Malleability, Shock resistance over 900 = great quality hide
What I am willing to pay (lots of 1k or more):
Ok hide = 4 CPU
Good hide = 8 CPU
Great hide = 10 to 15 CPU
*prices also depend off what mob the better quality hide drop from.
The above information is what I feel the hides are worth. I am not saying that people who charge/buy for less/more are right or wrong.
I also do not buy in lots less that 1k. I find it easier to collect my own hides if I only need a few hundred. I know not all armor smiths have the luxury of hunting for their own hides.
Overall I do not like the reduction to the harvest %. Due to my play schedule I do not have the opportunity to group often.
Just my 2 credits worth.