Scout Archive

Thread: How are you handling the pricing/harvesting changes?

OberSenf
Mon Sep 15, 2003 9:52 am
#1

Greetings.


I was wondering how my fellow scouts were handling the current situation in regards to pricing their products. I've seen a few people post that they've raised prices. Is everybody doing this? I'm afraid I'll have to. What used to take me a few hours to harvest now takes days of game time. So I'm going to have to charge more for less.


I've seen some posts tossing prices around. 5, 10 and 15K cpu was one. Another was 1K cpu per 100 OQ. I don't want to price gouge, but I must attempt to come in-line with an industry standard. Time is more important than money to me currently so perhaps I should only take orders for up to 1K hides/meat per week from any customer. How is everybody else setting prices and amounts they deliver (direct to clients or bazaar sales)?


My customers are also affected. I can't supply the amount they need any more without complete dedication to hunting/harvesting (which is something I won't do). Has anybody had trouble explaining this to people?


Thanx for any input.




RissKei
TKM, Imperial Sector Ranger
Skinning the galaxy one beast at a time...
Had Abbadon, Lok

UprightJoe
Mon Sep 15, 2003 10:54 am
#2

Here's what's working for me... I've been harvesting wooley hides which seem to be in low suppy on my server. I've been putting them up on the bazaar once every day or two. If I sell them within 48 hours, I raise the price of the next batch by a credit or two per hide. If I don't, I lower the price. So far, I'm up to 10c per hide on really low quality wooley hides. I'm guessing they could go as high as 20 or 30 before people start balking. I'm not sure. My next batch is going to be listed at 12cr per.

Just keep raising your prices until people won't pay anymore. Let the market sort it out. Eventually you'll find the right price point for what you're selling.
DeltaXi65
Mon Sep 15, 2003 1:46 pm
#3

Over,


I've changed my pricing structure to as follows:


5 credits per item with OQs of less the 700.


10 credits per item with OQs of 700-900.


15 credits per item with OQs of 900+


I sell in 3000 credit batches only now - so 600 of the mediocre stuff, 300 of the good stuff, and 200 of the premium stuff.


B




BRISC RUBAL
SCOUT CORRESPONDENT EMERITUS
Jedi w Politician w Epic Roleplay Carebear
Tarkin Memorial Brigade Founder w Fight Club Propagandist
AXIS Meatshield w RIVAL Glow Stick Waver

OberSenf
Mon Sep 15, 2003 2:19 pm
#4

Thanks for the response.


I can use those prices for the bazaar, but I'm gonna have to come up with something else for direct sales. I'll ask people and see what their willing to pay per unit. Go from there.




RissKei
TKM, Imperial Sector Ranger
Skinning the galaxy one beast at a time...
Had Abbadon, Lok

HasturCTS
Tue Sep 16, 2003 8:28 am
#5

Well, since we are going to see the nerf...I mean bug....fixed soon, absolutely nothing. *grin*


Seriously, we've been promised a fix, and since my recent experiment with grouping was such a dismal failure, I'm not going to change my gamestyle. Also, since my customers are actually nice people that can speak the language without resorting to numerical stupidity (a personal pet peeve), I refuse to gouge them for more creds. They simply have been told that a fix will be forthcoming, at least according to the feeling on the board, and that until then, I won't be quite as prolific with my hide and meat supplies.


Until then, I am continuing to charge what I have always charged, and when the fix is in, my customers will be ecstatic. Best of all,I am meanwhile maintaining a reputation of being fair and exceedingly customer oriented, and this will serve me well for the future.


Of course, having an idea when the fix will be made would be wonderful, but I just don't see that happening in the near future. (*sigh* My kingdom for a schedule. Heh.)





_______________________

Some humans would do anything to see if it was possible to do it. If you put a large switch in some cave somewhere, with a sign on it saying "End-of-the-World Switch. PLEASE DO NOT TOUCH," the paint wouldn't even have time to dry. -- Terry Pratchett
Wolf_Scout
Tue Sep 16, 2003 11:30 am
#6

I charge the Same as Delta 5 10 15 and even if the bug is fixed I am not sure I will drop my prices. I do not think this is gouging them. The smiths make a lot of money not saying they are all millionaires but I bet for the most part they do better then us.



"Weapons are made to kill, but it is the human mind that decides the amount of pain they will inflict"

Bladepoint Bounty Hunter

Wraiith Commando
DeltaXi65
Tue Sep 16, 2003 11:40 am
#7

Hast,


All I will say is that your patience will be rewarded in the near future.


B




BRISC RUBAL
SCOUT CORRESPONDENT EMERITUS
Jedi w Politician w Epic Roleplay Carebear
Tarkin Memorial Brigade Founder w Fight Club Propagandist
AXIS Meatshield w RIVAL Glow Stick Waver

HasturCTS
Tue Sep 16, 2003 11:48 am
#8

MOOOOHAAAAA!!!!!!!!!! I knew that being patient would be the right route - in spite of my lack of it.


Delta, that was the single best line I have read on here in ages. Thank you. I realize there is no schedule or anything like that, but just knowing that there is hope is probably the best news I've heard in what had started to feel like a long and rather torturous wait.


Of course you realize that the next question is: "When?" *grin*


Just ignore me. I've had wayyyyy too much coffee today.




_______________________

Some humans would do anything to see if it was possible to do it. If you put a large switch in some cave somewhere, with a sign on it saying "End-of-the-World Switch. PLEASE DO NOT TOUCH," the paint wouldn't even have time to dry. -- Terry Pratchett
Wolf_Scout
Tue Sep 16, 2003 11:55 am
#9

Delta are you going to rethink your pricing once it gets fixed?



"Weapons are made to kill, but it is the human mind that decides the amount of pain they will inflict"

Bladepoint Bounty Hunter

Wraiith Commando
shnelle
Tue Sep 16, 2003 1:05 pm
#10

Do you guys charge more for the specialty hides that people need,like Endor Wooly, Dath Leather or Lok leather. These are specific kinds ofhides that either Armorsmiths or Architects need for their crafting.



Oppeei Xigu - Female Rodian - Bria - Rori

Master Creatuer Handler
Hunt Master
Novice Pistoleer
Emergency Tech - Field Tech
DeltaXi65
Wed Sep 17, 2003 12:22 am
#11

Wolf,


Probably.


The prices that I quoted were bazaar sales only. When the changes come, this will result in an increase of stuff on the bazaar at cheaper prices, so I'm sure that I won't be able to put up 200 wooly for 3k on the bazaar and have it sell in an hour.


My prices for direct contracted stuff - someone sendsme a request directly - is always generally lower than my prices for the general public...sometimes as much as 30-40% off. But I have had NO direct business since the patch, so now I expect this will change.


I think that as a group we were probably undercutting ourselves, and even though this bug has been a pain in the ass, it has given us a greater realization of the importance of our product to the crafters and its relative value. So hopefully we won't see prices drip tremendously once the supply picks up again.


B




BRISC RUBAL
SCOUT CORRESPONDENT EMERITUS
Jedi w Politician w Epic Roleplay Carebear
Tarkin Memorial Brigade Founder w Fight Club Propagandist
AXIS Meatshield w RIVAL Glow Stick Waver

Wolf_Scout
Wed Sep 17, 2003 12:26 am
#12

Delta,


Guees we will have to lower a bit but I don't think I will go back to 3 5 7 again.




"Weapons are made to kill, but it is the human mind that decides the amount of pain they will inflict"

Bladepoint Bounty Hunter

Wraiith Commando
DeltaXi65
Wed Sep 17, 2003 12:29 am
#13

Wolf,


Me either. I'm thinking 5-8-10.


B




BRISC RUBAL
SCOUT CORRESPONDENT EMERITUS
Jedi w Politician w Epic Roleplay Carebear
Tarkin Memorial Brigade Founder w Fight Club Propagandist
AXIS Meatshield w RIVAL Glow Stick Waver

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