Scout Archive
Thread: A trap to work on npc's?
I can't hit a rancor until adv. trapping 2, enraged at 3 (I think). It's been awhile since I went to dath, but their HAMs are what, 15k, 20k, something like that? Any humanoid worth trapping is going to have a HAM too high for them to hit anyway. For some reason though, I feel that they're going to get a pdart/adhesive mesh/all status effect/kd/damage to all stat pools trap that does which ever damage type the target is vulnerable to. And of course, since they have ONE line of scout, they'll be able to use these uber traps that do this stuff on anything, by some crappy bug the devs will never fix. So you'll have MBH's using trapsto soloKrayts, while a group of 20 rangers sits on a nearby dune top sobbing as they watch the BH massacre the dragon.