Scout Archive

Thread: Significant Change for BH

Leoj
Wed Jun 30, 2004 7:28 am
#14

Tactics lets see a BH doesnt have many tactics as they need the geo gun in order to do any dmg against an armored opponent and lets just hope they dont have stun armor on as then the pistol with no AP will do even less dmg and this isnt considering a PSG and synthsteak. Then we have to consider that the BH specials do little dmg and that BH can't last long as it has no defense. The tactics I would like to use you cant due to the fact that every player has a radar/map they can see a person sneaking up on AND they can just see player names from people trying to blend in with the background via appropriatley colored clothes. A couple shots and a BH is down.


I think of BH as a 1v1 prof and that is where it should excel. Unfortanetly in 1v1 you know right where your opponent is and all the other profs really have to do is spam 1 or 2shot from 1 weapon where IF a BH wants to try to do anything they have to switch between at least 3. The weapon switch delay timer does not help there either as this will cause the BH to be a sitting duck for 3-5 seconds and 3-5 seconds is enough time for a person to lay waste upon the bh.


I don't want an uber "I win" button I just want be able to do better in 1v1 and then use some of my combat skills to pvp in large groups. To me proffressions like TKA, rifleman, fencer already can do this.


For PvE the BH has the LLC. We have Investigation for hunting, Carbines for states, pistols for possibly dmg and the LLC for pve or possibly lots of dmg in pvp tho it is inaccuracte and slow.


Sry for posting this in the scout forums but I had to reply as I feel BH is being delt an injustice here.


For Cabol: I like scout if it was made more useful in general then BHs would like it. The only reason we keep the explore tree AND NOT the hunting is because every BH would complain they dont get the terrain negotation. Hunting would be more fit, as you need to know how to hunt a creature before you can try and hunt a person. Plus scout makes BH self suffcient in the wild as they can just plop down a camp to heal/recover faster or if they have a musican/dancer to heal their mind wounds. Maybe with the revamp of camps higher lvl camps will be able to heal wounds a lot faster so a BH can just put a camp down and start healing their wounds in the wild at a decent rate. So that will make camping good and then exploration and hunting are there as like i said you need to hunt creatures before human prey and exploration is there as a BH should has to treck into rarely used territory in order to find his mark. If PC BH traps were added(possibly different from traps Rangers may get) then trapping would make sense.



Ade-Leo Jeda
Bloodfin Server
Master Bounty Hunter
AldrakSWG
Wed Jun 30, 2004 8:52 am
#15


Bergalad wrote:

Take our Pistol, Carbine, and LLC trees and move them into the Pistoleers, Carbineers, and Commando professions respectively.






I agree with this part at least.



Issogi'ka Itydo

~Original Attention W**** Extraordinaire~
Jimbo and Asa's Egotistical Snobby Bish

...and occassionally Asaekai

Hakai
Wed Jun 30, 2004 9:41 am
#16






Leoj wrote:

Tactics lets see a BH doesnt have many tactics as they need the geo gun in order to do any dmg against an armored opponent and lets just hope they dont have stun armor on as then the pistol with no AP will do even less dmg and this isnt considering a PSG and synthsteak.




As much as i love finally making it as a master pistoleer and owning NPC's without breaking a sweat,


Try being a pistoleer since launch......that'd take the bite right outta ya about having to have a geo gun and PvP in general..........at least you guys have LLC's to take on some of the more hardy NPC's and PvE encounters.


i for one would love to have that scatter pistol added to the master pistoleer roster of weapons and eyeshot (while nerfed) is still a LOT better than some of the specials i've been using.........



*hands JB and Phenix a bunch of riceballs* eat up!!!!





Hakai Youkai
==================================
Hakai's Hardware
(-211, -5812) (6197, 4326)
Hunting outfitter since 9/22/03
Anchorhead, and Mos Tyrenia, Tatooine
==================================
Hakai
Wed Jun 30, 2004 9:44 am
#17

WHA!!! im finally an elder!!!!!! *goes to change icon*



Hakai Youkai
==================================
Hakai's Hardware
(-211, -5812) (6197, 4326)
Hunting outfitter since 9/22/03
Anchorhead, and Mos Tyrenia, Tatooine
==================================
Bergalad
Wed Jun 30, 2004 12:23 pm
#18






DeltaXi65 wrote:

Berg,


It is good for you guys - it gives you 81 extra skill points total after Master Bounty Hunter. That means you can master ANY other ranged profession that you want, in addition to Bounty Hunter. That's pretty significant.


B







I would be more than happy to explain how we are being weakened by this change.


Don't get me wrong, Scout is wasted on BH. We have no use for it, just like you guys frankly have little use for it. I completely and utterly feel your pain. I personally mastered Scout 2 times in the last 3 weeks, so I know what you're feeling.


So sure, I don't mind us losing Scout in so much as we don't need it. The problem is that Scout was a skill point sink for us, and now that is gone. What everyone outside looking in (and yes, even many of our fellow BH's) fails to realize is there is no longer a viable need for the MBH in this game. Why be a MBH when you can now become a Master Rifleman with Investigation 3 and kill both players and Jedi much faster than a MBH? This is not a "fix" for the issues BH have, but instead a pandering to the weak and a lack of imagination by the Devs.


We are losing our identity and our uniqueness. The Devs could make each Inv box 16 skill points and move Jedi missions to Master, but they don't. They could do any one of the things we have suggested on our forums to help our profession, but instead they strip us down and allow anyone to take the only thing we have.


Let's face it, the Devs should delete BH from the game. Take our Pistol, Carbine, and LLC trees and move them into the Pistoleers, Carbineers, and Commando professions respectively. Take Investigation and place it in with the Rangers. Simple, and we all just fade away.


I don't see how Scouts are in favor of this necessarily, but that's your business. I hope your profession gets needed attention too, but not in the way we are getting it yet again. Take care Scouts.




Cabol / Caedon Lestran
Master Bounty Hunter / Pre Pub-9 Jedi
"It was not so long ago that every adventurous boy and girl dreamed of being a Jedi. Now their heroes are Bounty Hunters."
--Jedi Master Mace Windu
Leoj
Wed Jun 30, 2004 1:25 pm
#19






Hakai wrote:





Leoj wrote:

Tactics lets see a BH doesnt have many tactics as they need the geo gun in order to do any dmg against an armored opponent and lets just hope they dont have stun armor on as then the pistol with no AP will do even less dmg and this isnt considering a PSG and synthsteak.




As much as i love finally making it as a master pistoleer and owning NPC's without breaking a sweat,


Try being a pistoleer since launch......that'd take the bite right outta ya about having to have a geo gun and PvP in general..........at least you guys have LLC's to take on some of the more hardy NPC's and PvE encounters.


i for one would love to have that scatter pistol added to the master pistoleer roster of weapons and eyeshot (while nerfed) is still a LOT better than some of the specials i've been using.........



*hands JB and Phenix a bunch of riceballs* eat up!!!!








Hehe. Sorry I was just so mad I wasn't thinking. Yes other proffressions are broken but imo BH is broken far worse then others and needs to be improved. A Master Pistoleer gets the DE-10 while hard to find it is still pretty good also they get a geo cert themselves where as BH has to dabble into Pistoleer. Im a MBH with ranger tracking 4 and a master pistoleer was able to beat no problem I couldn't stick a state or do enough dmg to seriously hurt em. Pistoleers are broken but not as bad as BH especially with the new weapon switch delay timer. I wouldnt mind if all the weapon trees were removed from BH and it was changed with a brand new weapon and gadgets (hehe maybe even some piloting skills).



Ade-Leo Jeda
Bloodfin Server
Master Bounty Hunter
Rebelcapt
Wed Jun 30, 2004 2:35 pm
#20






Leoj wrote:


Yes other proffressions are broken but imo BH is broken far worse then others and needs to be improved.




Rangers worse off than Bh imo, at least u get some combat abitlities with ur profession.




Asonova Se'ok
Master Ranger/Master Pistoleer
Major, Imperial Army
RSF: Master Pilot
RATGWNIWNU
The truth about "Leetspeak"




WildBil2Me
Wed Jun 30, 2004 4:43 pm
#21

Now if only we can convince them to remove the camping tree from Ranger and Scout...


-WB



Col. Wyndinn Maer
Antarian Rangers: Wanderhome
SWGRanger.com
Hakai
Thu Jul 01, 2004 9:14 am
#22

*splashes water on wildbill's face*


WHAT ARE YOU THINKING?!!!


the moment you do that and camping will suddenly be someting completely awesome!



and besides.....while it may be considered "useless" now, you might as well kill off the ranger and scout profession if you're going to take camping away.



Hakai Youkai
==================================
Hakai's Hardware
(-211, -5812) (6197, 4326)
Hunting outfitter since 9/22/03
Anchorhead, and Mos Tyrenia, Tatooine
==================================
WildBil2Me
Thu Jul 01, 2004 9:17 am
#23

Hakai....


Just kidding. I'm one of the few rangers who keeps a crate of HTFBs and sets them up just for the WOW! effect. How many Master Rangers do you know who've Maxed their Survival XP?


-WB



Col. Wyndinn Maer
Antarian Rangers: Wanderhome
SWGRanger.com
Hakai
Thu Jul 01, 2004 6:25 pm
#24






WildBil2Me wrote:

Hakai....


Just kidding. I'm one of the few rangers who keeps a crate of HTFBs and sets them up just for the WOW! effect. How many Master Rangers do you know who've Maxed their Survival XP?


-WB







*rereads WildBil's posting*



*slaps self for not seeing the sarcasm*



doh!!!!


lol




Hakai Youkai
==================================
Hakai's Hardware
(-211, -5812) (6197, 4326)
Hunting outfitter since 9/22/03
Anchorhead, and Mos Tyrenia, Tatooine
==================================
Hakai
Thu Jul 01, 2004 6:28 pm
#25






Leoj wrote:


A Master Pistoleer gets the DE-10 while hard to find it is still pretty good also they get a geo cert themselves where as BH has to dabble into Pistoleer.



i went to the deathwatch bunker once........took 15 steps into the bunker and me and my group were competely slaughtered.... lol!




Hakai Youkai
==================================
Hakai's Hardware
(-211, -5812) (6197, 4326)
Hunting outfitter since 9/22/03
Anchorhead, and Mos Tyrenia, Tatooine
==================================
Darniaq
Fri Jul 02, 2004 12:19 am
#26


Bergalad wrote:
Scout is wasted on BH. We have no use for it, just like you guys frankly have little use for it.

Actually, I find Mask Scent and Terrain Navigation very useful. The rest is now just a matter of personal preference. I'll probably keep Hunting IV for the greater detail in the /examine window and extra harvest quantities when it's time to replenish the old bank.


What everyone outside looking in (and yes, even many of our fellow BH's) fails to realize is there is no longer a viable need for the MBH in this game. Why be a MBH when you can now become a Master Rifleman with Investigation 3 and kill both players and Jedi much faster than a MBH? This is not a "fix" for the issues BH have, but instead a pandering to the weak and a lack of imagination by the Devs.

I actually do agree with this, but not with the implication. SWG does not want to be a game about classes. This change doesn't diminish BHs, it allows players to customization them. When it comes right down to it, only the skill tree prevented SOE from actually giving Bounty Hunters every tool a typical Star Wars Bounty Hunter would use. A Investigator/Rifleman is Zam Wessel. A BH/Commando is Boba Fett. They're both Bounty Hunters. They just specialize in different things.

And that's why this announcement is so beneficial to the game. Needing to master a profession to get that identity totally disregards the 16 skill boxes you've learned along the way. Might as well just call them levels, because that's what compelled-Mastery has done.

Dabbling is endemic to skills-based games, which SWG is. It's about time the game got back to that too. Players should be allowed to choose to be an MBH, using the three weapons they like. Players should also be allowed to choose to be a BH who prefers to work with long rifles, carbines, staves and knives.



_____________________________________________
darniaqkihoge
Galentech Industries · Darniaq.com
Bounty Hunter to the Stars!
Eclipse


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