Scout Archive

Thread: Week 2 Question

Squidwalker
Fri Jun 04, 2004 5:17 pm
#14

What I think is that it's a crap answer, and pretty much the same answer we got last week. "We are not going to make any changes to novice professions."


The problem with that is, they didn't tell that to all novice professions, and if they are not going to change anything, why have coorespondants? I know he said more then that, but that is the underlying message. That's the politicians way, say a lot with out really saying anything.


If they won't change /forage or anything, then why have it in the game? It's basically a useless skill, even for a novice level profession. Even medical forage is useful to beginning medics and crafting. Not forage to beginning scouts. Even if you don't have any money or medical use skills, /forage items are useless.


and besides, they deleted my first reply in the thread from TH, with my laying out their scewed logic some of the answers. I liked pistoleer and ranger answers. But some were just out there.





Teranus Blan'Fyl
OldSchool Ranger
Short-Timer
taloncard
Sun Jun 06, 2004 9:45 pm
#15

NM I found the answer

Message Edited by taloncard on 06-07-2004 12:47 AM




Severan T'iam (Valcyn) RIP 7/2/2003-5/8/2005.
Master Nerf herder (oops I mean CH oops CH is gone but never forgotten)
SWG: Quote: Grand moff Tarkin: The Jedi are extinct, their fire has gone out of the universe. you my friend are all thats left of their religon. Except for the other 5000 over there...


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