Scout Archive
Thread: Trapping xp problems please post your experiences
Vorpaks wrote:
If I remember correctly, pre-CU I could never land a trap on an Ancient Krayt because the level was too high for my trapping mod. I was rarely able to land traps on Ancient Bull Rancors or Stoneskin Hanadaks (but when I did it was a nice 2000 trapping xp), and I was pretty high up the Ranger trapping tree.
Am I remembering this incorrectly?
Yes you are Paks, I have been one of those Rangers that have used traps as an opening move to all combat since day one, and again yes you are correct.
We can no longer see the creature's individual level. It has been replaced recently with the creature's "Con" level after the obliteration and hotfixes of creature AI and levels.
If the trapping modifier would be removed and replaced by a generic "I'm higher level than you" principle, then anyone could use the Scout traps and never go through Ranger to be able to trap them. They wouldn't want to anyways, because "Ranger doesn't have the cool traps."
They shouldn't be able to trap Krayts when they don't have the knowledge of traps reflective of a high modifier. End of story.
Zanti-the-Bothan wrote:
Vorpaks wrote:
That would mean the ability to trap would be dependent on your CL - which would invalidate the whole point in leveling in traps. A Master BH/Master Rifleman would be able to trap creatures better than a Master Ranger/Novice Rifleman for example. Currently you have to be a Ranger high in the trapping line to stick traps on the big creatures, and that is how it should be. It gives worth to investing skill points in trapping.
OTOH, it renders traps absolutely useless to high level combat characters that are NOT Rangers.
This is not how it was before the CU imposed the articiality of the level system on the game.
BioEngine wrote:
They shouldn't be able to trap Krayts when they don't have the knowledge of traps reflective of a high modifier. End of story.
Vorpaks wrote:
In my opinion, leveling up your combat level does not mean you loose the ability to root or snare - you simply have to pick up the elite version, either in the elite combat professions or in Ranger. But for the record, I believe Green Marine is still following this thread (and I will make sure to direct his attention back to it if I can) so continue to post your alternate view points so he and the team can consider them!
Sio - you can't trap a level 1 Durni or you can't trap a level 80 Durni?
Vorpaks wrote:
?
Sio - you can't trap a level 1 Durni or you can't trap a level 80 Durni?
I can't trap a darn thing! I toss a Ldart at agrey level 1 chubaand I'm told it didn't take effect. I tossed a pdart at something level 30ish and I'm told it didn't take effect.
From the previous reports of the trapping xp bug, everyone seemed to be able to land traps on creatures lower than their combat level, as long as the level of the creature = their trapping mod. They just get no xp for these animals.
What is your exact template?
Template is Master CH, Master Pistoleer, Scout 4/2/4/0, FS reflexes 0/0/4/4, FS prowess 4/0/0/4, Marksman 0/4/0/4, Aritisan 1/0/0/0
Traps don't stick, period.
Vorpaks wrote:
Anyone else having this problem?
From the previous reports of the trapping xp bug, everyone seemed to be able to land traps on creatures lower than their combat level, as long as the level of the creature = their trapping mod. They just get no xp for these animals.
What is your exact template?
Just like Sio said. As a level 65 BH, I couldn't land a trap on any of the noob mobs outside of Coronet.
Keatsnam wrote:
Vorpaks wrote:
Anyone else having this problem?
From the previous reports of the trapping xp bug, everyone seemed to be able to land traps on creatures lower than their combat level, as long as the level of the creature = their trapping mod. They just get no xp for these animals.
What is your exact template?
Just like Sio said. As a level 65 BH, I couldn't land a trap on any of the noob mobs outside of Coronet.
How many boxes of trapping did you have at the time?