Scout Archive
Thread: Don't kill me...mask scent proposal...
I am undecided overall, but I do agree with this. If we could mask (actively use that is) while on a mount but not a vehicle it would give mounts a nice benefit.
The problem is that if we want to use logic as our reasoning we have to use it for everything. Vehicles actually would conceal your scent because their odors would vastly overpower your own. They aren't natural odors and there is the noise aspect so most creatures would indeed notice their presence. But then maskscent wouldn't be needed since most creatures will flee from a moving vehicle...
Just admit it is purely a balance issue and worry about the reasoning once it has been.
Since I stopped getting scout XP a billion years ago, I'm not sure what you mean.
Are people actually masking scent and then buzzing by every aggressive mob out there? That's .... well, that just seems cheezy to me.
Your logic, Delta, is flawless. Since the vehicle offers a major protection in the form of not being there by the time the critter notices you, it would make sense that you not get XP for being masked when in a vehicle.
I tend to agree, I play a scout because I enjoy being a scout. It's what I want to be, but I hate seeing the entire profession turned into a means-to-an-end. I remember when I first started this game, some of the most rewarding journeys I made were across Tat on foot, before I even had mask scent. I'd love to see an incentive to get some people thinking like this again. /putshandupinagreement!
Also, is there any chance someone could post a link to the source of this whole modular camp idea please?
*sigh* A nerf I actually have to agree with. ![]()
Logically, I can't argue against this. Emotionally, I can throw a bit ole fit, but I won't.
BUT:
Speeding away from aggro mobs ISN'T as easy as people make it sound. I've taken plenty of damage while running away from spineflap soldiers, I've even been knocked off my bike once by a Fambaa. (I dunno if he REALLY did it, or if it was a fluke, but he spawned right on TOP of me, I fell off my bike, and I went squish trying to get back to it.)
I guess my only real complaint would be having to go back to using my chicken. He's slower than molasses running uphill. How about getting a speed mod to mounts for scouts to make up for it?
Maybe so that the current gallop speed is the regular speed, then tweak gallop above that.? Up the terrain negotiation mod so that they don't slow down on hills?
PS:
What the h is going on here? Is it pick on the scouts week cause the CH's got horked we got milking instead of them?
"is there any chance someone could post a link to the source of this whole modular camp idea please?"
The modular camp proposal can be found in the Outdoorsman document available via my signature.
You can also find it here:
As long as we're only talking about changing mask scent when on a vehicle, then I'm all for it. Please don't change anything else! Mask scent is my favorite thing about being a scout!!
Wow,
I thought you guys were going to kill me. ![]()
I'll leave this open for a while. If it's still getting positive feedback, I'll put it over in the correspondent forums for the Devs to take a look at.
B