Scout Archive
Thread: Get around the Mask Scent Nerf!
The problem now is the fail rate of MS (maskscent). If MS fails we are screwed. BUT we CAN turn it on and off as quickly and as often as WE want to don't forget.
So we just have to make sure when approaching a non aggressive creature (yellow triangle) that WE have to shut it off.
Don't let the yellow non aggressive creature make it fail, or then we have to wait.
Once you clear the non aggro, then turn it back on again.
Same holds true with red aggro's.
Once you have hit them for a pass on XP shut it off then on again.(where you determine where to shut it off is the skill and practice part of the game).
BOTTOM LINE Don't let the creatures make your Mask Scent fail....YOU shut it off before THEY can shut it off, then you can turn it right back on again.
Hope this helps.
how do you turn it off?
just type /maskscent again, or what?
Yes...as with most commands if you repeat the command it will negate the command. Put the maskscent skill in your toolbar and hit that button (or function key) once and it will turn on...hit it again it shuts off. Repeat as often as you like, you don't have to wait for it to fail for it to shut off.
PS it will also wear off after time if it is not broken in the meantime.
Yeha, it is hopefully a short term work around. I hope they balance all the factors out. Everyone screaming "just make it work better and you can keep your XP!". I say "BS!!!" I want the **edit** XP too!
Balance is all I ask for.
"don't let it fail"
You got to be kidding me. I've been trying every trick to get maskscent to work. After 20 tries, I still have yet to get it to work.
Well this post I made is old now in SWG terms.
I just wanted to add that I am a Master Bothan Scout now with +65 to camo.
And I think the camo is a bunch of crap, I get detected (then torn to shreds) all the time.
Anyone have an insight on the pass/fail rateof maskscent?
Do all these modifiers we have (for any skill) do a **edit** thing?
I don't know how anyone can call it a throw away skill. While I can't rely on it to be the only source of Scout experience, I do get quite a bit of experience using this skill.
On the average Serrvot liar I usually manage to kill about 5-6 Serrvots which nets me about 350-400 Scout exp from harvesting. When I throw Mask Scent into the mix I usually manage to get at least 2 successes for 70 Scout Exp each. That is a bonus 140 exp or a 30-50% bounus just for hitting my Mask Scent before I approach the lair.
If this was a throw away skill then for every 10 lairs I destroy I would be throwing away 1400 Scout Exp by NOT using mask scent.
Just learn to use it and it is a great little bonus for you. Don't take the time to learn how to use it and you just have to work harder is all.
Taragin