Scout Archive
Thread: Off Topic: Am I wrong here?
Not if my stuff has decayed 25% after only 2 deaths it's not.
Even uninsured the most I should have lost is 10%.
Unless the usage decay also figures into that... ![]()
Actually, I think I figured it out.
I didn't insure in Mos Vegas when I cloned there.
Last time I ensured was in Theed, when I cloned then, so ths, I was't insured.
Correct?
Heh!
That was going to be my next question, but I figured I've been venting pretty badly on the boards the last couple of days, and I thought it would be best if I kept my mouth shut for awhile. ![]()
Why do camps decay? And traps?
The Devs are evil is why.
And I agree, the armor probably took damage in combat. Why I don't wear any, too expensive to keep replacing it.
Or, alternate theory - Rasps did it, they nested on your armor and corroded it.
Personally, I think it was the Rasps. Kill all rasps.
JB
DeltaXi65 wrote:And this leads me to another question:If weapons don't need to be insured because they take usage damage, why does armor?B
SHHH! The walls have ears...