Rifleman Archive

Thread: best rifle

Shandale_Arlan
Wed Oct 01, 2003 8:26 am
#1

What is te best rifle? What are the best stats you've seen or the t21? The one I have is 6.4 speed 121-351 dmg I bought it for 10k so I'm hoping thats good.



-Shaehl Arlhak-

Leader of the Rebel Elites - Master Rifleman/Master Swordsman
ElectricBlue17
Wed Oct 01, 2003 8:33 am
#2

On Tarquinas the best you can do is a krayt sliced powered up laser rifle that can theoretically reach a max damage of 800


Mine is 40-580 laser rifle sliced and powered up no krayt tissues





___________________________________________________
Makavelli

Imperial Rifleman & Bounty Hunter

JymTarr
Wed Oct 01, 2003 8:47 am
#3

10k! please say you missed a zero.....man...i can't even get a melon for 10k....



Jymtarr
Whenever People's houses get destroyed by a tornado and they say "We're leaving it in God's hands", I wonder who they think sent the tornado? ====l
Valkyrie36
Wed Oct 01, 2003 10:46 am
#4

Ill sell you a melon for 9k which server are you on! Ill create a newd and sell you his
Roscannon
Wed Oct 22, 2003 8:35 am
#5






Uthyr wrote:





Roscannon wrote:


An ADK'd Dosh Hunter is all you really need.






I considered ADK'ing my Trando rifle, but didn't really see the point because you can get crafted rifles that have better stats (my Advanced Laser Rifle is better).




My adv laser rifle is also better for most stats, except for the SAC which to me is utterly important.



andoro.salamanca·rifleman·bounty.hunter·rebel.ace.pilot··········storm's.end
tau'wen.rai·jedi.knight·privateer.ace.pilot······························oasis
fleaze·artisan·armorsmith·merchant······································naboo
kryddek.mato·smuggler·doctor·privateer.ace.pilot···················bloodfin
Julak
Wed Apr 14, 2004 8:15 am
#6

i currenly have laser rifle with stats 49-478, but i hear that the t-21 is so great, why is this? i have found several, but they are so over priced 80,000!!!! their stats are okay, 123-398. so i was wondering what is so great about them?



"The only Imp I regret never meeting was Grand Admiral Thrawn, he was also the only one I was ever sad to see go." Talax Shrad
Futureonlinegamer
Wed Apr 14, 2004 8:17 am
#7

thats not uber, mine laser rifle is 66-712, but i dont use it since it has just ap2, but t21 has ap3 its some point a better rifle
bigjohn752
Wed Apr 14, 2004 8:28 am
#8


Heavy armor piercing on the T21 means it does 25% more damage than your medium armor piercing laser rifle. T21s also have better minimum damage then laser rifles. The T21 is expensive, not because it is so much better, but because it takes several rare and unique resources to make.
Sotaudi
Wed Apr 14, 2004 11:19 am
#9








Julak wrote:

i currenly have laser rifle with stats 49-478, but i hear that the t-21 is so great, why is this? i have found several, but they are so over priced 80,000!!!! their stats are okay, 123-398. so i was wondering what is so great about them?






The difference is AP. The Laser is medium AP, and the T21 is heavy AP. This gives the T21 a 25% damage advantage against unarmored, light, or medium armored targets, and a 50% advantage against heavy armored targets. Thus, adjusting the min/max damage numbers for armor piercing against the various armor types, these two weapons would peform as follows (ignoring resists, the standard multiplier, and special multipliers):





Min /Max Unarmored Light Medium Heavy
Laser 49 - 47877 - 747 61 - 598 49 - 478 25 - 239
T21 123 - 398240 - 777 192 - 622 154 - 498 123 - 398

Thus, you can see that AP helps a lot. There are two caveats to this. ThereareLasers out there with quite high max damage. In some cases, these may outperform the T21, but the T21 will almost always have a better min damage and the T21 will be affected much less by damage mitigation than the Laser. Also, against Energy vulnerable targets, AP is ignored, so no matter what the target's Armor level is, if it is vulnerable to energy (affecting both weapons), the Laser will do 49 - 478 and the T21 will do 123 - 398.




Message Edited by Sotaudi on 04-14-2004 11:20 AM



Sotaudi Crestlighter
Master Rifleman / Master Combat Medic
"The Physician's Pain Reference"

Former Professions
Master Doctor | Master Swordsman | Master Brawler
Master Scout | Ranger



XaverriJade7
Wed Apr 14, 2004 11:35 am
#10



Sotaudi wrote:


Julak wrote:
i currenly have laser rifle with stats 49-478, but i hear that the t-21 is so great, why is this? i have found several, but they are so over priced 80,000!!!! their stats are okay, 123-398. so i was wondering what is so great about them?



The difference is AP. The Laser is medium AP, and the T21 is heavy AP. This gives the T21 a 25% damage advantage against unarmored, light, or medium armored targets, and a 50% advantage against heavy armored targets. Thus, adjusting the min/max damage numbers for armor piercing against the various armor types, these two weapons would peform as follows (ignoring resists, the standard multiplier, and special multipliers):
Min /Max Unarmored Light Medium Heavy
Laser 49 - 47877 - 747 61 - 598 49 - 478 25 - 239
T21 123 - 398240 - 777 192 - 622 154 - 498 123 - 398

Thus, you can see that AP helps a lot. There are two caveats to this. ThereareLasers out there with quite high max damage. In some cases, these may outperform the T21, but the T21 will almost always have a better min damage and the T21 will be affected much less by damage mitigation than the Laser. Also, against Energy vulnerable targets, AP is ignored, so no matter what the target's Armor level is, if it is vulnerable to energy (affecting both weapons), the Laser will do 49 - 478 and the T21 will do 123 - 398.


Message Edited by Sotaudi on 04-14-2004 11:20 AM





Nice Sotaudi! One thing though- I thought AP was not a factor against a target with AP0, so neither the laser or T-21 would receive a damage bonus. That's what the Armorsmiths say at least....but I have never tested it myself. /shrug





Kezia Sunshade
RIS Certified - Master Armorsmith - 12 Exp. Pts
Vendor locations:
Outland, Naboo (7013, 3646) - Kashyyykian Hunting Armor & Imperial Prototype PSGs
Elexis' Hard Wars Cafe in Paradox, Lok (1330, -305) - Kashyyykian Hunting Armor
beamstalk
Wed Apr 14, 2004 11:50 am
#11






XaverriJade7 wrote:





Sotaudi wrote:








Julak wrote:

i currenly have laser rifle with stats 49-478, but i hear that the t-21 is so great, why is this? i have found several, but they are so over priced 80,000!!!! their stats are okay, 123-398. so i was wondering what is so great about them?






The difference is AP. The Laser is medium AP, and the T21 is heavy AP. This gives the T21 a 25% damage advantage against unarmored, light, or medium armored targets, and a 50% advantage against heavy armored targets. Thus, adjusting the min/max damage numbers for armor piercing against the various armor types, these two weapons would peform as follows (ignoring resists, the standard multiplier, and special multipliers):





Min /Max Unarmored Light Medium Heavy
Laser 49 - 47877 - 747 61 - 598 49 - 478 25 - 239
T21 123 - 398240 - 777 192 - 622 154 - 498 123 - 398

Thus, you can see that AP helps a lot. There are two caveats to this. ThereareLasers out there with quite high max damage. In some cases, these may outperform the T21, but the T21 will almost always have a better min damage and the T21 will be affected much less by damage mitigation than the Laser. Also, against Energy vulnerable targets, AP is ignored, so no matter what the target's Armor level is, if it is vulnerable to energy (affecting both weapons), the Laser will do 49 - 478 and the T21 will do 123 - 398.





Message Edited by Sotaudi on 04-14-2004 11:20 AM






Nice Sotaudi! One thing though- I thought AP was not a factor against a target with AP0, so neither the laser or T-21 would receive a damage bonus. That's what the Armorsmiths say at least....but I have never tested it myself. /shrug





If I remember right that is a PvP only bug, couldn't tell ya if it is still around though.



Kel-jun
Master Rifleman
Dark Blade - PA
Flurry
Thrawn caught his eye; and to Pellaeon's astonishment, the Grand Admiral smiled. "But," he whispered, "it was so artistically done."
Sotaudi
Wed Apr 14, 2004 4:22 pm
#12







XaverriJade7 wrote:





beamstalk wrote:





XaverriJade7 wrote:


[snip]

Nice Sotaudi! One thing though- I thought AP was not a factor against a target with AP0, so neither the laser or T-21 would receive a damage bonus. That's what the Armorsmiths say at least....but I have never tested it myself. /shrug




If I remember right that is a PvP only bug, couldn't tell ya if it is still around though.



Yay! To be honest, I'd rather get more damage with AP3 than AP2 against an unarmored opponent (duh) so I'm glad to hear it's a nasty little bug. /squash





I think Beamstalk is correct in that it is primarily noticed in PvP, but it is not really a "bug" per se nor is it confined to PvP. As you may know, when a target is vulnerable to a damage type, armor and resistance calculations are bypassed. This causes something seemingly counter-intuitive to happen. When the target is vulnerable to a damage type, you no longer get the armor piercing (AP)damage bonus when your AP exceeds the target's armor rating (AR). Against a vulnerable target, you get the straight combat window damage with no adjustments. This is seemingly counter-intuitive because you would think that if they were vunlerable to the damage type, they would just have no resistances and the AP would still work. I will deal with that in a minute, but note for now that this is the way the system is designed.


This is important to note because all player characters are considered to be vulnerable to all damage types when they are unarmored. This means that no weapon gets an AP bonus against an unarmored player character.So, yes, the AP3 of the T21 is not taken into account when you shoot an unarmored player character, but this, again, is not a bug, it is just the way the game mechanics are designed. And since vulnerable PvE targets operate by the same rules, it affects both PvP and PvE.


Now, as to why this is not really a bug: Having the only AP3 weapon in the game, we are understandably disturbed by the fact that we lose a 1.95 times the damage modifier against unarmored targets (when they are vulnerable to energy). However, think about it for a minute. If both armor and resistance calculations were not bypassed when a target is vulnerable to the damage type, it would not make sense either. An AP0 weapon doing 500 points of damage against an unarmored target that is vulnerable to its damage type will do 500 points of damage to that target. Against a light armored target that is vulnerable to the damage type, it will do that same 500 points of damage, as it will against medium or heavy armored targets that are vulnerable to the damage type. There is a logical consistency there because thelowerAPshould not come into play because the Target was vulnerable (the armor did not protect against it). Thus, to be consistent, when the target is vulnerable, higher AP is not taken into account either.


But while we lose some with the T21, Laser, and E11against energy vulnerable targets, we also benefit from this mechanic. This is why that SG82 (cold damage, AP0) may out damage a T21 when the target is Heavy AP with high energy resists but vulnerable to cold. If AP was calculated when the target is vulnerable, that SG82 would take a huge AP hit (a .125 damage multiplier) against a cold vulnerable, heavy armored target.


So, in answer to the original question, the calculations work fine, you just have to pay attention to the caveats I mentioned if the player character you are attacking is unarmored. The combat window damage will be used without adjustement for Armor and Resists.


Message Edited by Sotaudi on 04-14-2004 04:25 PM

Message Edited by Sotaudi on 04-14-2004 11:22 PM



Sotaudi Crestlighter
Master Rifleman / Master Combat Medic
"The Physician's Pain Reference"

Former Professions
Master Doctor | Master Swordsman | Master Brawler
Master Scout | Ranger



XaverriJade7
Thu Apr 15, 2004 12:45 am
#13



beamstalk wrote:


XaverriJade7 wrote:


Sotaudi wrote:


Julak wrote:
i currenly have laser rifle with stats 49-478, but i hear that the t-21 is so great, why is this? i have found several, but they are so over priced 80,000!!!! their stats are okay, 123-398. so i was wondering what is so great about them?



The difference is AP. The Laser is medium AP, and the T21 is heavy AP. This gives the T21 a 25% damage advantage against unarmored, light, or medium armored targets, and a 50% advantage against heavy armored targets. Thus, adjusting the min/max damage numbers for armor piercing against the various armor types, these two weapons would peform as follows (ignoring resists, the standard multiplier, and special multipliers):
Min /Max Unarmored Light Medium Heavy
Laser 49 - 47877 - 747 61 - 598 49 - 478 25 - 239
T21 123 - 398240 - 777 192 - 622 154 - 498 123 - 398

Thus, you can see that AP helps a lot. There are two caveats to this. ThereareLasers out there with quite high max damage. In some cases, these may outperform the T21, but the T21 will almost always have a better min damage and the T21 will be affected much less by damage mitigation than the Laser. Also, against Energy vulnerable targets, AP is ignored, so no matter what the target's Armor level is, if it is vulnerable to energy (affecting both weapons), the Laser will do 49 - 478 and the T21 will do 123 - 398.


Message Edited by Sotaudi on 04-14-2004 11:20 AM





Nice Sotaudi! One thing though- I thought AP was not a factor against a target with AP0, so neither the laser or T-21 would receive a damage bonus. That's what the Armorsmiths say at least....but I have never tested it myself. /shrug


If I remember right that is a PvP only bug, couldn't tell ya if it is still around though.




Yay! To be honest, I'd rather get more damage with AP3 than AP2 against an unarmored opponent (duh) so I'm glad to hear it's a nasty little bug. /squash





Kezia Sunshade
RIS Certified - Master Armorsmith - 12 Exp. Pts
Vendor locations:
Outland, Naboo (7013, 3646) - Kashyyykian Hunting Armor & Imperial Prototype PSGs
Elexis' Hard Wars Cafe in Paradox, Lok (1330, -305) - Kashyyykian Hunting Armor
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