Rifleman Archive

Thread: Rifle Speed Question

ipp350
Tue Mar 23, 2004 6:58 pm
#1

Ok, I just want to see if I'm understanding this whole speed thing correctly. At master my speed is 90 so to find my rate of fire I'd take .1 times the speed of my rifle and that's how fast I'm firing it right? Now, if this is right anything over 100 for speed is basically useless right since at rifle speed 100 you'd have maxed at 1 shot per second right? I'm just wondering because I know my roommate has a +25 rifle speed attachment and I was just curious as to whether the final 15 of that 25 would even be worthwhile for a master rifleman. Or, just another thought, would anything over 100 help reduce thedelay between firing special shots? Thanks for the help.







Bahmut Artillus
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dmax999
Tue Mar 23, 2004 8:35 pm
#2

You understand correctly.


Anything over 100 is wasted, but that +15 is useful up until you master rifleman.


ipp350
Tue Mar 23, 2004 9:19 pm
#3

Excellent. Thanks for the info.







Bahmut Artillus
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Artillus # 836
This used to be considered a slow night in Coronet
Tyler-D-
Mon May 17, 2004 4:07 am
#4

Been master Rifleman for ages, and Im very happy with the rate of fire. My question is this. At master we have +90 speed skill, does adding speed skill through tapes give you ANY translation in combat rate of fire? Would, lets say, +125 rifle speed fire any faster than +90 or does +90 give you the max speed decrease?









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Nive_master_n00b
Mon May 17, 2004 4:17 am
#5

At rifle speed +97 you will cap any special shot with a rifle that is faster thanspeed 10I think (shoot any shot every second!). Check this site out for damage/speed calculation:


http://killyourpc.org/swg/swg_dps.php





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DomMantell
Mon May 17, 2004 4:32 am
#6

The speed cap for any weapon is currently 1 second, you can never fire any shot faster than that.

The speed calculation is:

Weapon Speed * Special Action Delay * (1-(Player Weapon Speed Mod/100))

If you take the example of a T21 rifle with a speed of 7.0 in the hands of a master rifleman attacking using strafeshot2 the calculation works out as:

7.0 * 3.5 [strafeshot2 delay] * (1-(90[master rifleman speed mod]/100)) = 2.45

So there'll be a 2.45 second delay between strafeshot2 attacks

Add in master marksman for an extra +5 to rifle speed and you get:

7.0 * 3.5 * (1-(95/100)) = 1.225

Near the 1.0 second speed cap, but not quite there.

If you get a +2 rifle speed attachment, the numbers change significantly:

7.0 * 3.5 * (1-(97/100)) = 0.735 (automatically rounded up to 1.0)

As you get closer to +100 rifle speed the closer you get to a 0.0 second delay between special attacks. However there is no point in getting more than +100 rifle speed since you can't fire any faster than 1.0 seconds anyway.

+97 rifle speed makes an unbelievable difference in combat and is well worth working towards. You can achieve the same results with +90 rifle speed and a rifle with a speed of 3.5, though in practice its easier to get the extra +7 speed than it is to get a good rifle with a 3.5 second speed.

There's a great guide to weapon speed and a nifty calculator here: http://killyourpc.org/swg/swg_dps.php

Hope this helps
XZypher
Mon Apr 04, 2005 8:03 pm
#7

this is of course pre cu question

can anyone tell me what speed one would need to fire the below rifle speeds at 1.0

6.0

7.4

8.1

9.0



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Waste93
Mon Apr 04, 2005 8:14 pm
#8






XZypher wrote:

this is of course pre cu question

can anyone tell me what speed one would need to fire the below rifle speeds at 1.0

6.0

7.4

8.1

9.0





Depends on the special being used. However to cap with all specials means using the longest delay which is Strafe2 at 3.5X.


The gives the following. Using whole numbers that would guarantee a cap.


6.0 = 96


7.4 = 97


8.1 = 97


9.0 = 97







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XZypher
Mon Apr 04, 2005 8:24 pm
#9

so with 97 on a 9.0 i could spam any special a 1.0 basically?




Who Is The Master? SHONUF!!!
XYZ Industries

XYZ Industries HQ Rori
XZypher The Original
'XZypher Craftery
X'Zypher Pre 9 4444Guardian 1st on Starsider
WP Coming Soon(but until I get it to the left of the shuttleport is a bank follow it straight past the shuttleport toward the Imperial POI im the bunker that says XYZ Industries
Waste93
Mon Apr 04, 2005 8:37 pm
#10






XZypher wrote:

so with 97 on a 9.0 i could spam any special a 1.0 basically?





Yep.




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acvoelcker
Tue Apr 05, 2005 1:32 am
#11

that's good post, try that out with all the pistols and you should have a really fast fire rate
Rakos_Rokarr
Tue Apr 05, 2005 4:52 am
#12

after CU however...lol..


the speed at master i belive is 65 or so..based on that character builder.. or was it 75... so being FS ranged speed will count a lot.




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Ackehece
Tue Apr 05, 2005 7:50 am
#13






Rakos_Rokarr wrote:

after CU however...lol..


the speed at master i belive is 65 or so..based on that character builder.. or was it 75... so being FS ranged speed will count a lot.







speed at master is 100 if you add in the generic speed mods as well


otoh you can stack more speed from other professions on top of that 100


there is no speed cap but there will be a point of dimishing returns for speed.




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