Rifleman Archive

Thread: power of a rifleman

Aoxus
Mon Mar 22, 2004 7:09 pm
#1

ok i know i am going to get flamed to hell.. but i think that what a rifleman is like is perfectly fine so here it goes...


first off you are all asking for a alot of close range accuracy right? so a SNIPER can shoot a guy that is 2 feet a way with perfect accuracy.. doesnt make much sense does it?


and another.. me as a master swordsman i have less accuracy close range with my hammer than i do with my rifle


when is the last time you have seen a tka or a swordsman asking to be able to hit at 50 m because he cant beat a kite fighting style? NEVER... riflemen have the benifit they can hit at ANY range..


you want do to more damage? we already can outdamage a group of 5 with a low end rifle isnt that enough?

with a high end we can outdamage at least 10


i do agree we should have a longer range though and bit more accuracy from a-far


oo and by the way we have one of the best defensive lines in the game


aoxus

master sharpshooter, master swordsman, master brawler, tka 0-0-0-3... let the flames consume me!
PsychoticChipmunk
Mon Mar 22, 2004 9:10 pm
#2

WE ARE NOT SNIPERS


Ok, did you read that? We are snipers in PvE, and we are able to get a kill in 1 shot thanks to snipershot but that is the extent of our "sniping" abilities. Meanwhile the whole rest of the class is geared towards gunner (headshot can be either so just ignore it as well as the bleed)


Oh, and we are not asking for close range accuracy, we are asking that we get to keep our close range accuracy where it is at until they fix pistoleer's max range accuracy. Then fix the two of us. Rather then nerf us and leave them bugged to a positive so that we can die from "sniping" range from a pistol which is what everyone else is asking for. Fix them both or don't fix them it's up to the dev's but if they just fix us then we get screwed for their half assed job.


I don't see too many posts requesting more damage outside of the droid pipe dreams which would work for all classes so that really doesn't count. Who is asking for more damage? We are asking for our proper damage types but that is an entirely different story.




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Aoxus
Mon Mar 22, 2004 9:16 pm
#3

read the posts bud
PsychoticChipmunk
Mon Mar 22, 2004 9:18 pm
#4






Aoxus wrote:
read the posts bud





That is in reference to...



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Yachew
Mon Mar 22, 2004 11:27 pm
#5

Ok heres my issue. I don't care if rifleman have really high accuracy or high damage, but I don't think you should have both. Like if your gunners, then have good speed lots of damage but miss sometimes. If your a sniper do lots of damage accuratly but be slow. The unfair part is that your both, in my opinoin.



-Yachew
-Corbantis
-Master Gunfighter/Master Smuggler
Just gimme a tell in-game if you need anything sliced
kpr
Tue Mar 23, 2004 12:29 am
#6

if all that counted was damage, speed, and accuracy then yes i would agree with you.


butt...... there is a couple of other things to factor in


we dont have any kd, or delay shot


we have crap for status defenses (we even have a useless on call posture up defense)


we have high ham costs (my rifle has a 107 mind)


now for my point to throw in...


there wasnt all this crying against rifleman until buffs and armor became more popular.


now thats the part that needs fixing (its what makes some of the other classes hurting in pvp)


and as for high accuracy rifles are suppose to be accurate and more damageing, its the high point of our proffession.



pistols have dodge and good status defenses (and the best melee defense)


carbines have counter attack (not as good as dodge, but a high enough number to work every now and then), status defenses (not as good as pistols but much better than rifles) and status effects on shots) and they have good damage


rifles have damage, accuracy, and speed, oh we have block which isnt working and is crap to the other 2 as it will only halve the damage to us.


but the way it sits all can shoot most of there specials at about the same time at master.


a master in rifles only shoots our best shot (straff 2) at 2 seconds with t21, not at 1 second.


the mind shotting is getting changed in next patch so hold off on your crying for nerf till then.







Nevek
Master Rifleman(retired)
Master Marksman(retired)
Master Creature Handler(retired)
Master TKA (retired)
Master Squad Leader(retired)
Master Commando(retired)
Master Medic(retired)
Master Doctor(retired)
Master Swordsman(retired)
master lightsaber/master enhancer/healer4/4/0/0
Barb-Wire
Tue Mar 23, 2004 6:04 am
#7






Aoxus wrote:

ok i know i am going to get flamed to hell.. but i think that what a rifleman is like is perfectly fine so here it goes...


first off you are all asking for a alot of close range accuracy right? so a SNIPER can shoot a guy that is 2 feet a way with perfect accuracy.. doesnt make much sense does it?


and another.. me as a master swordsman i have less accuracy close range with my hammer than i do with my rifle


when is the last time you have seen a tka or a swordsman asking to be able to hit at 50 m because he cant beat a kite fighting style? NEVER... riflemen have the benifit they can hit at ANY range..


you want do to more damage? we already can outdamage a group of 5 with a low end rifle isnt that enough?

with a high end we can outdamage at least 10


i do agree we should have a longer range though and bit more accuracy from a-far


oo and by the way we have one of the best defensive lines in the game


aoxus

master sharpshooter, master swordsman, master brawler, tka 0-0-0-3... let the flames consume me!






ummm no. we are not asking for increased accuracy. what we are asking for is that pistoleers not have the same accuracy at extended ranges as we do. we are asking that our close range ability under 20 meters be poor. we have been asking that our defenses be fixed and they have. rifle is now vulnerable to melee attacks. so im not really sure what your on about.



Created Account July 2003 - Canceled account Nov 2005. The NGE made me do it.
Barb Wire
Former Dark Force Wielder
Ex-Imperial Navy
AudioOrgana
Tue Mar 23, 2004 6:14 am
#8






Aoxus wrote:


first off you are all asking for a alot of close range accuracy right? so a SNIPER can shoot a guy that is 2 feet a way with perfect accuracy.. doesnt make much sense does it?







Um, you don't think absoulte pointblank (most of my weapons are more than 2-feet long) I could blow out someone with a T21?


What doesn't make sense is how I could miss.


AO
cntrybrian
Tue Mar 23, 2004 10:57 am
#9

OMG to say that rifleman are not overpowered may be the dumbest thing ever said. You are snipers hence the take cover and conceal shot which u can solo elders, krayts, GDK, and what ever you have the time to do (if you say it takes to long your an idiot cause you do with with very minimal risk the only way they will agroe you is with that -1 bleed they put in for this reason). You have the best guns in the game hand down you can do nearly every dmg type with a good amount of dmg, you have the only heavy armor pierce no exauhstable weapon in the game (ie commando RL and such which u can only use like 25 times each), you have the only ranged stun dmg with armor pierce, not even a geo stun pistol (near impossible to find schematic can compare to a Ion Rifle).

Your defenses are not taht bad at all your get plenty of melee and ranged defense I dont think you should get any melee. Basically rifleman are way to overpowered in PvP and PvE and if you cant see it your obviously a rifleman that doesnt want nerfed or an idiot.



Nik - The former Wookiee Nikilf
Wanting to buy High str Mind Fire Weapons
p4Samwise
Tue Mar 23, 2004 11:27 am
#10






cntrybrian wrote:
OMG to say that rifleman are not overpowered may be the dumbest thing ever said. You are snipers hence the take cover and conceal shot



Take cover and conceal shot do nothing in PvP. Which is what this thread is primarily about.


Your credibility = pwned.



"Prettiest shim on Bria!" - Sev
Certified "cool" by the Darth Vader of Bria

Blue glowie.
PsychoticChipmunk
Tue Mar 23, 2004 11:31 am
#11






cntrybrian wrote:
OMG to say that rifleman are not overpowered may be the dumbest thing ever said. You are snipers hence the take cover and conceal shot which u can solo elders, krayts, GDK, and what ever you have the time to do (if you say it takes to long your an idiot cause you do with with very minimal risk the only way they will agroe you is with that -1 bleed they put in for this reason). You have the best guns in the game hand down you can do nearly every dmg type with a good amount of dmg, you have the only heavy armor pierce no exauhstable weapon in the game (ie commando RL and such which u can only use like 25 times each), you have the only ranged stun dmg with armor pierce, not even a geo stun pistol (near impossible to find schematic can compare to a Ion Rifle).

Your defenses are not taht bad at all your get plenty of melee and ranged defense I dont think you should get any melee. Basically rifleman are way to overpowered in PvP and PvE and if you cant see it your obviously a rifleman that doesnt want nerfed or an idiot.






Ok then, explain to me why strafeshot 2 uses a cone of fire rather then a 1 shot 1 opponent like sniper attacks? Explain to me why half of our tree is dedicated to just being a machine gunner (aoe and speed) meanwhile just 1 tree + 1 skill is dedicated to "sniping" even though you could easily argue that hs and ms aren't just "sniper" skills. Tell me why I am a sniper even though the only experience you've had with my class is being on the wrong end of my barrel compared to me actually playing it for over half a year?


Because of 1 skill that allows us to attack any spawn without being detected huh? Because we can kill anything with impudence even though it would truly be the worst shot for it right? I'd rather go full in using strafe2 on pikets then concealshot. I'd kill them faster and with just as much risk of being harmed as if I used concealshot due to kiting. Or how about solo'ing krayts. Hmm, I've heard, several times, that they would de-spawn before you could get them low enough to die via concealshot so that kinda blows your argument away. But lets forget that then. Remove concealshot so you guys will have nothing ot stand on when you scream how we are snipers and should be the slowest attackers in the entire game. I like this idea, use your own arguments to defeat your own arguemnts sounds like a win win, even though new players will have it a lot harder to level up due to them not being able to kill anything thanks to horrid DPS.


Our only damage types are energy, stun, and cold so how is that every damage type? Maybe if you ignore a good number of them I suppose.


As for us doing a good amount of damage, that is our role. Our role is to be the heavy hitters which is why we practically only get shots that do damage rather then state effects or any other type of effect beyond pure and raw damage. A carbineer's role is to do covering fire. To knock people on their assess and keep them there until they die from what I can tell. Does this mean that they should also do the most damage on top of being able to KD multiple targets at once? No, that would be unbalancing.


The jawa ion is beyond unbalancing in the game huh? Ever think that it might be armor's problem and not ours? Why is stun damage so much better then any other type? Because that is the only thing that every armor in existence is vulnerable to or has the least defense against due to layers. Well golly gee that must mean it is our weapons problem and not the armor's right? The whole armor system needs a revamp, when someone can walk around with almost perfect resistances to everything a player can throw at it (besides stun) something is wrong. It is the same problem that faces us when people complain about mind damage. The other 2 pools are buffed beyond holy hell in comparison to mind (even when you ate 2 brandies) so that makes them the least attractive pools to shoot. No wonder the mind attacking skills/professions became the most used now and FoTM's. Buffs finally got addressed but I haven't played enough recently to see what all the changes are about, too much school work.


Our melee defense is too high? Well guess what? We all agree on that We had it increased back when all the nerfherders brought a 2.5x melee modifier on us so that we were 1 shotted by durni's that warped over 80 meters to kill us. They finally removed that idiotic add-on after months for a to hit modifier (which they screwed up making us harder to hit) and didn't bother to remove the defenses. Still haven't though, but that is the professions fault and we should be hit with all the idiotic spamming of "omg j00 overpowered!!@!!11!!2!,like this thread, because of it.


So in conclusion, concealshot is fine how it is since it was only just recently fixed and doesn't overpower us in PvP in any way shape or form, and even in PvE it isn't the best attack to use at master due to us having better attacks; we have 3 damage types not 80 (even though we should have 5 and the devs are just lying to us to save themselves work) and damage dealing is our role to fill so you are basically complaining about this professions intended purpose meanwhile I don't hear too many people complaining about chef's making too good of a food; the jawa doesn't need to be nerfed armor needs to have different cons for their different pro's rather then 1 all powerful damage type when put to use against them; and noone in here even likes the fact that our melee defenses are so high but since they just fixed the bug making us a lot harder to hit we need to see how the system is actually working before we can figure out what we should have.




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beamstalk
Tue Mar 23, 2004 11:37 am
#12






p4Samwise wrote:





cntrybrian wrote:
OMG to say that rifleman are not overpowered may be the dumbest thing ever said. You are snipers hence the take cover and conceal shot



Take cover and conceal shot do nothing in PvP. Which is what this thread is primarily about.


Your credibility = pwned.







not to mention he knows nothing about rifleman, or else he would know that take cover does nothing for concealing


all it does is raise your ranged defense




Kel-jun
Master Rifleman
Dark Blade - PA
Flurry
Thrawn caught his eye; and to Pellaeon's astonishment, the Grand Admiral smiled. "But," he whispered, "it was so artistically done."
Sotaudi
Tue Mar 23, 2004 2:46 pm
#13






cntrybrian wrote:
OMG to say that rifleman are not overpowered may be the dumbest thing ever said. You are snipers hence the take cover and conceal shot which u can solo elders, krayts, GDK, and what ever you have the time to do (if you say it takes to long your an idiot cause you do with with very minimal risk the only way they will agroe you is with that -1 bleed they put in for this reason). You have the best guns in the game hand down you can do nearly every dmg type with a good amount of dmg, you have the only heavy armor pierce no exauhstable weapon in the game (ie commando RL and such which u can only use like 25 times each), you have the only ranged stun dmg with armor pierce, not even a geo stun pistol (near impossible to find schematic can compare to a Ion Rifle).

Your defenses are not taht bad at all your get plenty of melee and ranged defense I dont think you should get any melee. Basically rifleman are way to overpowered in PvP and PvE and if you cant see it your obviously a rifleman that doesnt want nerfed or an idiot.






If you are going to critique our profession, please learn something aboutit and game mechanics, as well, before you do. First, Cover does nothing ... let me repeat that... nothing to help you solo a Krayt or any other creature for that matter. Cover adds to ranged defenses and does nothing to conceal you from anything. So until Krayts start shooting at you, cover is meaningless. It is also meanless in PvP. If you go prone in PvP, you are dead. It is that simple. Trying to get into cover only makes it worse since it uses HAM to do it. It fails 2 out of 3 times, and, while prone, you cannot heal damage. Even if you do succeed into getting into cover, the defense modifiers do little to protect you. So do not throw cover in our faces as if it was some ubber skill.


Have you ever tried to Solo and Elder (or any other high level content)? I have tried to solo both Kratys and Elders. Because of that bleed thing you seem to so easily dismiss, I have never been able to do it. Conceal shot is not risk free. If you miss twice, they WILL aggro. If they get that bleed, they WILL aggro. And even if you never miss and do not pickup a bleed, it takes a very, very long time, something most people are unwilling to spend. So the trade off is speed for risk. Besides, we are not the only profession that can solo these high level creatures, and those that can, do so in much less time that we do. Sp please, get off of it.


And so what if the Jawa is Stun damage and AP1? Learn how armor and resistances work if you are going to complain. When a target is vulnerable to the weapon damage type, armor and resistance factors are bypassed, meaning the Jawa doesno more damage toa heavy armor target that is vulnerable to stun than it does to a target with no armor that is vulnerable to stun. But guess what? This same issue means that the Genosian Blaster (stun damage and AP0) does exactly the same damage against a heavy armor target that is vulnerable to stun as it it does against an unarmored target vulnerable to stun! Yes, the Jawa benefits from AP1 over AP0 when the target has stun resistances, but since 98% of the player armor out there is vulnerable to stun, that is hardly an issue.


And with regard to damage types, so what? We have the T21, Laser, E11, Spraystick, and Tusken. These all do Energy damage. We do have the Jawa, which does Stun, but that damage type is available to other professions as well. We just got the DXR6B, which is Acid damage, a type of damage which is also available to other professions. With the opening of the Corellian Corvette POI, there is supposed to be a new rifle available which does kinetic damage (something the Tusken was supposed to do all along). Even so, without thatnew rifle,Riflemanis the only profession that did not have access to a kinetic damage weapon.


Then there is the awesome SG82. Yes, it is about the only Cold damage type weapon in the game, but so what? It is AP0, and almost worthless against everything. The only place it would be useful would be against something with 100% resists to everything but cold, or nearly that.


Pistols have Energy, Kinetic, Stun, and Acid damage weapons, and if you are a Commando, you also have a blast damage pistol (a damage type unavailable to Riflemen), so, once we get the new rifle, we willhave the same number of damage types as pistols, but one of which we almost never use. So where is the complaint about the number of damage types available to pistol users?


Our defenses are not that bad? What a laugh! We get high ranged defense and we get defense against posture up (ironically, something only other riflemen can force on you), but that is about it. We have very low state change defenses, and the high melee defense modifier only partially offsets an even higher to-hit melee bonus against us (something fixed in the last patch). That is even with a +40 melee defense, melee can still hit us more than they can any other profession. On top of that, because of the low defenses over all, we have virtually no defense against a KD/Dizzy, and while KDed, our DPs as well as what little defenses we had to begin with, drop to 0! Yet, while we can dizzy, we have no ability to forcea KD. If it happens, it is rare.


So do not come here spouting off how overpowered the profession is. You obviously have no idea what you are talking about. As has been said a thousand times before every time nerf herders like you come here: The problem is not that rifleman is overpowered, it is the fact that rifleman is close to working the way it is supposed to, and most other professions are not. Get your facts straight.




Sotaudi Crestlighter
Master Rifleman / Master Combat Medic
"The Physician's Pain Reference"

Former Professions
Master Doctor | Master Swordsman | Master Brawler
Master Scout | Ranger



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