Rifleman Archive

Thread: Fear the Nerf warning from a new rifleman and current CH

taloncard
Mon Feb 24, 2003 12:08 pm
#1

ROFL

Ya know I think I like this forum many like minded people

Ya I will have some.

Pretzles anyone ?




Severan T'iam (Valcyn) RIP 7/2/2003-5/8/2005.
Master Nerf herder (oops I mean CH oops CH is gone but never forgotten)
SWG: Quote: Grand moff Tarkin: The Jedi are extinct, their fire has gone out of the universe. you my friend are all thats left of their religon. Except for the other 5000 over there...


taloncard
Tue Feb 24, 2004 8:10 am
#2

Hey all
New to the rifleman forum and was reading Barb-wire's post. srtange she has been trolling the CH forum lately too say ing we weren't nerfed along with Denzib (warning if you see this troll too)

what we were told about the super Nerf to CH is it was the first profession "balanced" as part of the combat revamping and that all other combat professions would soon be "balanced".

All I can say is if they truly "balance" the other combat professions as well as CH, be prepared for you mission times to double/triple and your PvP to go on forever till someone actually dies.

I would strongly encourage everyone who has a love of this profession to follow your corespondents advice and post here
http://forums.station.sony.com/swg/board/message?board.id=in_concept&message.id=19

if you have a chance to save this profession do it.

Personally As a new rifleman (4/2/0/3)I am greatly enjoying the benefits of it, and greatly looking forward to that new rifle.




Severan T'iam (Valcyn) RIP 7/2/2003-5/8/2005.
Master Nerf herder (oops I mean CH oops CH is gone but never forgotten)
SWG: Quote: Grand moff Tarkin: The Jedi are extinct, their fire has gone out of the universe. you my friend are all thats left of their religon. Except for the other 5000 over there...


Barb-Wire
Tue Feb 24, 2004 8:41 am
#3

troll...

i am a CH and a rifle user both. i dont know how long you have been a CH or even aware of what CH was like pre-patch. i dont know if you know what rifle is like either.

rifle works and CH now works.

CH pre-patch for the most part was trivialized with tons of newb CH running around with the most powerful pet a CH could have at 3200. it made getting master worthless. the only problem CH have now is that BE pets once again trivialized being master CH. altho there are some ways to make master worthwhile with BE pets. if anything BE pets will get another swing of the bat as it should to bring them into line with wild tames. the difference between a BE pet and a tamed pet should be that you can choose what goes into a BE pet. they shouldnt just trump the wild ones. i urge you to get a grasp of where the problems with CH lay. bringing your CH beef with me here is not going to earn you any credibility.

at least get a grasp of why running around with 3 rancors saying "A" and sending them to kill people in PvP brought the nerf down... at least go read the complete history of the CH changes the combat re-balance and what the devs have said about certain skills.

im sorry, i do not aggree with you that CH should be the "I-Win-Button" of swg.



Created Account July 2003 - Canceled account Nov 2005. The NGE made me do it.
Barb Wire
Former Dark Force Wielder
Ex-Imperial Navy
Whatnot
Tue Feb 24, 2004 10:19 am
#4







Barb-Wire wrote:
troll...

i am a CH and a rifle user both. i dont know how long you have been a CH or even aware of what CH was like pre-patch. i dont know if you know what rifle is like either.

rifle works and CH now works.

CH pre-patch for the most part was trivialized with tons of newb CH running around with the most powerful pet a CH could have at 3200. it made getting master worthless. the only problem CH have now is that BE pets once again trivialized being master CH. altho there are some ways to make master worthwhile with BE pets. if anything BE pets will get another swing of the bat as it should to bring them into line with wild tames. the difference between a BE pet and a tamed pet should be that you can choose what goes into a BE pet. they shouldnt just trump the wild ones. i urge you to get a grasp of where the problems with CH lay. bringing your CH beef with me here is not going to earn you any credibility.

at least get a grasp of why running around with 3 rancors saying "A" and sending them to kill people in PvP brought the nerf down... at least go read the complete history of the CH changes the combat re-balance and what the devs have said about certain skills.

im sorry, i do not aggree with you that CH should be the "I-Win-Button" of swg.





What are you talking about? Where did the poster say he believes CH should be the "I-Win-Button"? You just inserted that "position" for him. You did the same thing for talking about 3 rancors running around. Where did the guy say these things? Why are you inventing things?



You say CH works, and then fairly eloquently go on to point out one of the biggest things that doesn't work -- namely that there is no reason left to tame wild pets.



I too am a master CH, and have been so since about a month after launch. Sure it was broken, no doubt, but with each rebalancing the profession gotdebilitated more and more in the name of "balance". As I interpret the original poster's comments, he is simply pointing out (correctly) that "rebalancing" is often -- if not always -- accomplished through the reduction of benefits rather than any kind of genuine trade-off.


It's fine to disagree, but at least stick to what the poster actually said, not words that you put into his mouth.

Message Edited by Whatnot on 02-24-2004 12:21 PM

taloncard
Tue Feb 24, 2004 11:01 am
#5

THank you What not

I would think saying I am a new rifleman and enjoying it would cover my knowledge of rifleman (i.e not much)

As for my views on CH the Ch forum is the place for that not the rifleman forum.
I merely am bringing a warning of what the Devs have told CH.
For the record I Have Been a MCH since september.

I don't want to see another profession I love get "balanced" into PvP uselessness and PvE Tolerability.




Severan T'iam (Valcyn) RIP 7/2/2003-5/8/2005.
Master Nerf herder (oops I mean CH oops CH is gone but never forgotten)
SWG: Quote: Grand moff Tarkin: The Jedi are extinct, their fire has gone out of the universe. you my friend are all thats left of their religon. Except for the other 5000 over there...


Barb-Wire
Tue Feb 24, 2004 11:10 am
#6


Whatnot wrote:


Barb-Wire wrote:
troll...

i am a CH and a rifle user both. i dont know how long you have been a CH or even aware of what CH was like pre-patch. i dont know if you know what rifle is like either.

rifle works and CH now works.

CH pre-patch for the most part was trivialized with tons of newb CH running around with the most powerful pet a CH could have at 3200. it made getting master worthless. the only problem CH have now is that BE pets once again trivialized being master CH. altho there are some ways to make master worthwhile with BE pets. if anything BE pets will get another swing of the bat as it should to bring them into line with wild tames. the difference between a BE pet and a tamed pet should be that you can choose what goes into a BE pet. they shouldnt just trump the wild ones. i urge you to get a grasp of where the problems with CH lay. bringing your CH beef with me here is not going to earn you any credibility.

at least get a grasp of why running around with 3 rancors saying "A" and sending them to kill people in PvP brought the nerf down... at least go read the complete history of the CH changes the combat re-balance and what the devs have said about certain skills.

im sorry, i do not aggree with you that CH should be the "I-Win-Button" of swg.


What are you talking about? Where did the poster say he believes CH should be the "I-Win-Button"? You just inserted that "position" for him. You did the same thing for talking about 3 rancors running around. Where did the guy say these things? Why are you inventing things?
You say CH works, and then fairly eloquently go on to point out one of the biggest things that doesn't work -- namely that there is no reason left to tame wild pets.
I too am a master CH, and have been so since about a month after launch. Sure it was broken, no doubt, but with each rebalancing the profession got debilitated more and more in the name of "balance". As I interpret the original poster's comments, he is simply pointing out (correctly) that "rebalancing" is often -- if not always -- accomplished through the reduction of benefits rather than any kind of genuine trade-off.
It's fine to disagree, but at least stick to what the poster actually said, not words that you put into his mouth.

Message Edited by Whatnot on 02-24-2004 12:21 PM





lets see....

the common attitude amongst CH that are whining about "ye good olde days" is that they think the wild pets suck and none are worth while. the most common pet that CH toted around pre-fix were level 35 graul mauler 65% kinetic resist and light armour. two of these tanking a krayt made the CH invincible and trivialized high-end content. the majority of CH that whine about the changes were just such users. please go update youself on the history of CH and the changes nerfs and fixes that were made to the profession. gaping spider hunters are pretty damn good pets and very effective against certain monsters. gnarled rancors EXCELL at taking on NPC spawns that fire weapons. try using a makloc against energy using faction NPC...

just because a few folks are too lazy to keep a stable of pets with more variety than twin graul maulers is not a good enough reason to run around like a lunatic from forum to forum crying that CH are doomed to uselessness because they are too lazy to use the right pet for the right occasion.

CH works.

just because BE pets are still not in-line with tamed wild pets regarding their creature level to power ratios has no bearing on CH tamed pets other than trivializing tames. yes it does trivialize MCH but that is not an inherent problem of CH itself. it is a BE balance problem. i am preeeeeety certain the devs are not intending to have CL20-35 pets running around with 10k hams light armour and 60% kintetic resist....

im really not trying to flame you guys just pointing out some facts about the situation with getting all emotional over it. CH is waaaay better and much more interesting to play now post "nerf" than it was when all it took was 3200 a graul mauler and the command attack and followme trained.

Message Edited by Barb-Wire on 02-24-2004 12:14 PM



Created Account July 2003 - Canceled account Nov 2005. The NGE made me do it.
Barb Wire
Former Dark Force Wielder
Ex-Imperial Navy
taloncard
Tue Feb 24, 2004 11:20 am
#7


Those are a lot of words you are putting in my mouth barb.

Now If you want to discuss CH with me


TAKE IT TO THE CH FORUM


THIS IS THE RIFLEMAN FORUM!!



My appoliges to everyone as a flame war on CH was not my intention.





Severan T'iam (Valcyn) RIP 7/2/2003-5/8/2005.
Master Nerf herder (oops I mean CH oops CH is gone but never forgotten)
SWG: Quote: Grand moff Tarkin: The Jedi are extinct, their fire has gone out of the universe. you my friend are all thats left of their religon. Except for the other 5000 over there...


Fred_Skinner
Tue Feb 24, 2004 11:21 am
#8






Whatnot wrote:








Barb-Wire wrote:


...snip suff...







What are you talking about? Where did the poster say he believes CH should be the "I-Win-Button"? You just inserted that "position" for him. You did the same thing for talking about 3 rancors running around. Where did the guy say these things?

...snip more stuff...




Read this next bit very carefully, a qoute from the original poster:



"...what we were told about the super Nerf to CH is it was the first profession "balanced" as part of the combat revamping and that all other combat professions would soon be "balanced". All I can say is if they truly "balance" the other combat professions as well as CH, be prepared for you mission times to double/triple and your PvP to go on forever till someone actually dies."


The implication is that CH is now ruined. By extrapolation, it should have remained as it was and instead, the other professions made better such that they were as powerful as CH. Barb is pointing out that THIS was the falacy, CH was SO overwhelmingly powerful the game would have then become a joke. If that is the case, I want the T21 to have 800-1600 damage base and 1/3 the HAM cost.


Stand back, take a breath and contemplate.





Frederick Skinner
Antarian Ranger, Ranger(0030), Master Rifleman, CH(4214)
Ranger is not a profession. It's a lifestyle.


taloncard
Tue Feb 24, 2004 11:38 am
#9






taloncard wrote:


I would strongly encourage everyone who has a love of this profession to follow your corespondents advice and post here
http://forums.station.sony.com/swg/board/message?board.id=in_concept&message.id=19

if you have a chance to save this profession do it.

Personally As a new rifleman (4/2/0/3)I am greatly enjoying the benefits of it, and greatly looking forward to that new rifle.




/sigh


I am not gonna argue CH here as I said.


The above was the main point to my post. whatever you think rifleman should be post it here before all the people who cry nerf win.


I have seen people scream various professions Need nerfing having never played them. These nerf screamers got defeaded by a member of this profession not because the profession was too powerful but because of their own inability to play.


I have been hearing :Nerf the CM, TKA, Rifleman, BH, Commando.


I feel the problem lies not in the classes being overpowered but people not taking the time to learn how to counter the abilites of that profession.


DOT is weakened makeing the flame power of the commando much reduced as well as our bleed shots. 2 weeks later people are still screaming about the DOT power of the commandoas if nothing was changed.





Severan T'iam (Valcyn) RIP 7/2/2003-5/8/2005.
Master Nerf herder (oops I mean CH oops CH is gone but never forgotten)
SWG: Quote: Grand moff Tarkin: The Jedi are extinct, their fire has gone out of the universe. you my friend are all thats left of their religon. Except for the other 5000 over there...


Fred_Skinner
Tue Feb 24, 2004 11:45 am
#10

ok, point taken, thenI agree -> "There be too much nerfin' goin' on out dere". Might have been said better though.


Believe me, if I get smacked around by a bunch of bunnies again I will pitch a fit. There better not be a bell tower near the devs offices in that case...





Frederick Skinner
Antarian Ranger, Ranger(0030), Master Rifleman, CH(4214)
Ranger is not a profession. It's a lifestyle.


taloncard
Tue Feb 24, 2004 11:58 am
#11






Fred_Skinner wrote:

ok, point taken, thenI agree -> "There be too much nerfin' goin' on out dere". Might have been said better though.


Believe me, if I get smacked around by a bunch of bunnies again I will pitch a fit. There better not be a bell tower near the devs offices in that case...







/shrug live and learn



and ROFL yea that I agree with too.





Severan T'iam (Valcyn) RIP 7/2/2003-5/8/2005.
Master Nerf herder (oops I mean CH oops CH is gone but never forgotten)
SWG: Quote: Grand moff Tarkin: The Jedi are extinct, their fire has gone out of the universe. you my friend are all thats left of their religon. Except for the other 5000 over there...


Terreur69
Tue Feb 24, 2004 11:58 am
#12








Fred_Skinner wrote:


Read this next bit very carefully, a qoute from the original poster:



"...what we were told about the super Nerf to CH is it was the first profession "balanced" as part of the combat revamping and that all other combat professions would soon be "balanced". All I can say is if they truly "balance" the other combat professions as well as CH, be prepared for you mission times to double/triple and your PvP to go on forever till someone actually dies."


The implication is that CH is now ruined. By extrapolation, it should have remained as it was and instead, the other professions made better such that they were as powerful as CH. Barb is pointing out that THIS was the falacy, CH was SO overwhelmingly powerful the game would have then become a joke. If that is the case, I want the T21 to have 800-1600 damage base and 1/3 the HAM cost.


Stand back, take a breath and contemplate.







Totally wrong implication,and that invalid your extrapolation. You must take the relative effectiveness into account. He is simply stating that CH where the first to be "balanced", and now they have a lower effectiveness in relation to the other class and what they where. The original poster is simply stating that if the other class have the same "balancing", the same effect will happen to the effectiveness of the other class, justifiying the use of the world balancing in the first place!!


Lets not forget that CH where not balanced agains the current profession, but agains the other profession's effectivenessAFTER the combat balance is done (if the dev remain true to the original plan of course, and that remain to be seen).


Your implication would had been correct if you said "The implication is that CH is now ruined in relation with the currenteffectiveness of the others classes".


It is logical to assume that if the dev really want to achieve balance, the same net effect the "balancing" had on CH should go on other profession. So his statement about 2 or 3 time longer time mission is valid since the monster balance is supposed to already been done. His statement aboutthe difficulties to kill someone in PvPmay or may not remain valid, depending if the dev do something usefull about armor and stacking template ( i do not belive a simple hard cap will be sufficient, there will always be peoples that will find way to play around the formula).




shadowlith
Tue Feb 24, 2004 12:06 pm
#13

*grabs popcorn and sits down*


Anyone want some?






Like the Pheonix, he shall rise from the fire
And be born a new.

Flames will rain down upon all that oppose him
And when the embers cool

None will be left standing.

::The A'rien 1/2 of Seniph Gales::


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