Rifleman Archive
Thread: What if I don't want to be a BH
dalessit wrote:
Another noob question....
I am planning on being MR and either MP or MC and using the rest of my points to fill up the Pistols or Carbine whichever I don't master. I like to make stuff blow up.....
Everyone seems to be a MBH, is that because it adds another play element of hunting Jedi?
Should I ditch my efforts to be MP or MC and go MBH?
Is there still enough interesting to do without hunting Jedi?
GCW, Dueling, etc, is that enough to continue to make the game intersting?
Thanks again,
Omaplata
I love master rifle + master carb + 3404 pistols and master marksmen
if you want you can replace the master carb with master pistols and take a 3 and 2x4 columns with carbineer. I think the template is stronger overall then the Rifleman BH template and is very very useful in most situations.
Ackehece wrote:
I love master rifle + master carb + 3404 pistols and master marksmen
M Rifleman/M Carbineer/CM 4400
Snare/Root/KD/Heal/DoT's/Damage... great for PvE/PvP
Nyyxx wrote:
Ackehece wrote:
I love master rifle + master carb + 3404 pistols and master marksmen
I just respeced that exact template.. man I am good. /patback Melee def is poor however.
M Rifleman/M Carbineer/CM 4400
Snare/Root/KD/Heal/DoT's/Damage... great for PvE/PvP
This would get you to -10skillpoints.. only CM 4xxx would be achievable everythin else remaining the same....
Ackehece wrote:
dalessit wrote:
Another noob question....I am planning on being MR and either MP or MC and using the rest of my points to fill up the Pistols or Carbine whichever I don't master. I like to make stuff blow up.....Everyone seems to be a MBH, is that because it adds another play element of hunting Jedi?Should I ditch my efforts to be MP or MC and go MBH?Is there still enough interesting to do without hunting Jedi?GCW, Dueling, etc, is that enough to continue to make the game intersting?Thanks again,Omaplata
I love master rifle + master carb + 3404 pistols and master marksmenif you want you can replace the master carb with master pistols and take a 3 and 2x4 columns with carbineer. I think the template is stronger overall then the Rifleman BH template and is very very useful in most situations.
I've been thinking of doing that exact template, M.Rifleman / M.Carbineer / Pistoleer 3404 / M.Marksman with the Token Respec.
My current template, MBH / M.Carbineer / Pistoleer 0404 is superior, IMO, but Bounty Hunter I feel no longer suits the feel of my Stormtrooper-Clonetrooper Veteran. The build I'm now considering suits the Stormtrooper/Clonetrooper image quite nicely.
Also, the templates you mentioned brings a total of 255 or 260 General Ranged Accuracy vs the 215 of MBH/MRifleman or MBH/MCarbineer.
But what makes the MBH builds different are the great Ranged AND Melee defense.
So, take your pick. You want defense and a balanced template? The MBH templates do that.
You want to hit hard and often with your ranged attacks, but forsake a balanced defense? Try the proposed templates.
Message Edited by Warmaker01 on 06-16-2005 06:26 PM
The defense on the template is not bad. Not nearly so bad as the way you make it sound.
Warmaker01 wrote:
Ackehece wrote:
dalessit wrote:
Another noob question....
I am planning on being MR and either MP or MC and using the rest of my points to fill up the Pistols or Carbine whichever I don't master. I like to make stuff blow up.....
Everyone seems to be a MBH, is that because it adds another play element of hunting Jedi?
Should I ditch my efforts to be MP or MC and go MBH?
Is there still enough interesting to do without hunting Jedi?
GCW, Dueling, etc, is that enough to continue to make the game intersting?
Thanks again,
Omaplata
I love master rifle + master carb + 3404 pistols and master marksmen
if you want you can replace the master carb with master pistols and take a 3 and 2x4 columns with carbineer. I think the template is stronger overall then the Rifleman BH template and is very very useful in most situations.
I've been thinking of doing that exact template, M.Rifleman / M.Carbineer / Pistoleer 3404 / M.Marksman with the Token Respec.
My current template, MBH / M.Carbineer / Pistoleer 0404 is superior, IMO, but Bounty Hunter I feel no longer suits the feel of my Stormtrooper-Clonetrooper Veteran. The build I'm now considering suits the Stormtrooper/Clonetrooper image quite nicely.
Also, the templates you mentioned brings a total of 255 or 260 General Ranged Accuracy vs the 215 of MBH/MRifleman or MBH/MCarbineer.
But what makes the MBH builds different are the great Ranged AND Melee defense.
So, take your pick. You want defense and a balanced template? The MBH templates do that.
You want to hit hard and often with your ranged attacks, but forsake a balanced defense? Try the proposed templates.
Message Edited by Warmaker01 on 06-16-2005 06:26 PM
Most troops are ranged fighters with the Empire & Rebellion. Picking away at range, laying prone, with your favorite T21, is where Riflemen can reliably excel and not suffer too much from melee units.
I have found that the best combo i have tried has been
Master Rifle
Master Marksman
Master Carbineer
Pistoleer 0/4/3/4
I have a few range mods but have ended up with 345 accuracy and 125 speed
Seriously, you don't need to be a BH. If you don't want to be one, I'd suggest these temps:
Master Rifles - Master Pistols - CM 44xx ( This is my current template and I'm having a ball with it )
Master Rifles - Master Carbs - Master Marksman- Pistols 4403
Master Rifles - Master Smuggler - Pistoleer 44xx or x4x4
Master Rifles - MCM - Doc 4xxx
Master Rifles - Master Doc - and a line of CM
Master Rifles - Master Commando - Pistoleer 0404 ( Can't remember if there is enough sp left over for one of the lines in pistoleer )
Those are all fun professions, BH IMO is very repetitive, its just underhand shot, adv critical, imp headshot for the most part.