Rifleman Archive

Thread: We arent doing too good of a job at nuking...

Jadeddy
Sun Oct 23, 2005 4:54 am
#1

Considering there are reports of pistoleers outdamaging us. I rather liked the Idea of each class doing something different, that or everything being completly the same. Legshot headshot bodyshot for instance all having the same modifiers, but anyway, how are crowd control pistoleers outdamaging "nuker" riflemen?



This is5percent luck,twenty percent skill,fifty percent concentrated power of will, twenty percent pleasure,5percent pain: A hundred percent reason to remember the name:


-Jaded-

AdmiralSeer
Sun Oct 23, 2005 5:27 am
#2

way ahead of you man..............read this thread and you'll see



Greyh Seer
Ahazi

Elder Rifleman; Elder Bountyhunter; OFFICER
If you kill your enemy as he laughs manically, is it really a victory?
{{Insert evil laughter here}}

I read it daily...so should you
A Rifleman Old School

Jadeddy
Sun Oct 23, 2005 7:20 am
#3

Oh, lol.



This is5percent luck,twenty percent skill,fifty percent concentrated power of will, twenty percent pleasure,5percent pain: A hundred percent reason to remember the name:


-Jaded-

TheLastV8
Sun Oct 23, 2005 10:41 am
#4

Probibly because the rifleman who got outdamaged by a pistol doesnt know what he is doing.

But I would like to see our damage cap on rifles raised another 200 points or so.



Vida' Valance [ATO]


The Best Doc/Rifle on Bria
AdmiralSeer
Sun Oct 23, 2005 11:26 am
#5






TheLastV8 wrote:
Probibly because the rifleman who got outdamaged by a pistol doesnt know what he is doing.

But I would like to see our damage cap on rifles raised another 200 points or so.




Or maybe its because carbines and pistols have harder hitting specials than we do. At the same time we have larger sac. All in all, we should be outdammaged in the long run or in the short run



Greyh Seer
Ahazi

Elder Rifleman; Elder Bountyhunter; OFFICER
If you kill your enemy as he laughs manically, is it really a victory?
{{Insert evil laughter here}}

I read it daily...so should you
A Rifleman Old School

Yukmot
Sun Oct 23, 2005 11:56 am
#6

At least we have 65m range, but yeah our damage should be on par with pistoleers.



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Iasha
Mon Oct 24, 2005 2:04 am
#7


my plan is get a group with a M.SL, i get M.rifles and M.commando (i mostly PVP) and sneek about the edge of the fight, prone, the SL paints target, high yeild... i usesteady aim, pyro, adv aim, snipershot then an+8k damage area attack?



Artemis-x- ~ -Fihe-
Iasha Vailau ~ Elder Bounty Hunter / Fihe Vailau ~ Elder Armorsmith
Joseh-Stalin ~ Spy / -Fihe- Vailau ~ Structures Trader
Keyser-Sose ~ Engineer / Laoela - Bum
(gggggggggggggggg3cddnnrnhnrnnddc2gggggggggggggggg)
Elder Jedi ~ Pre-CU Armorsmith
~JediKnightOutkasts~

JarodSwg
Mon Oct 24, 2005 2:25 am
#8






Iasha wrote:


my plan is get a group with a M.SL, i get M.rifles and M.commando (i mostly PVP) and sneek about the edge of the fight, prone, the SL paints target, high yeild... i usesteady aim, pyro, adv aim, snipershot then an+8k damage area attack?





Impossible, paint works on one target only, and commando weapons do an average 60% splash damage. So you'll hit hard the primary target, but not so hard everyone around.
Knai
Mon Oct 24, 2005 2:34 am
#9

Rifleman with one melee person is great, i pvp alot and tend to have a jedi or melee template, all i need is them to do an AB and i can rain hell down on my enemy's.



Knai Ta'Yok
- Smuggler's Alliance -
____________Elder Troll____________
"Oh Crap > Oh *edit*"
Iasha
Mon Oct 24, 2005 2:36 am
#10

so all i can hope for is about 8000 on my main target and 3-4k on the rest? sounds ok to me especially as i follow with headshot.....still this may all fall apart as i am very unfamilar with the workings of commando so may not quit be understanding how specials from rifles work however



Artemis-x- ~ -Fihe-
Iasha Vailau ~ Elder Bounty Hunter / Fihe Vailau ~ Elder Armorsmith
Joseh-Stalin ~ Spy / -Fihe- Vailau ~ Structures Trader
Keyser-Sose ~ Engineer / Laoela - Bum
(gggggggggggggggg3cddnnrnhnrnnddc2gggggggggggggggg)
Elder Jedi ~ Pre-CU Armorsmith
~JediKnightOutkasts~

InspGadgt
Mon Oct 24, 2005 4:27 pm
#11






AdmiralSeer wrote:





TheLastV8 wrote:
Probibly because the rifleman who got outdamaged by a pistol doesnt know what he is doing.

But I would like to see our damage cap on rifles raised another 200 points or so.




Or maybe its because carbines and pistols have harder hitting specials than we do. At the same time we have larger sac. All in all, we should be outdammaged in the long run or in the short run




That plus the fact that they fire faster and their specials cycle faster...even if they do less damage per hit they are hitting more often so do more damage overall.




Hei U-Guize
Master Creature Handler
Master Rifleman
Intrepid Server

Bean' Delphiki
Bounty Hunter
Combat Medic
Valcyn Server
16BitHero
Fri Oct 28, 2005 11:57 am
#12

Wrong, pistols DO NOT have a morehigher damage special then a rifleman



Psyrick Topher


~
~SONL~~






Smuggler


Cpl_Fisher
Fri Oct 28, 2005 9:18 pm
#13

HAR?



Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
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