Rifleman Archive
Thread: We arent doing too good of a job at nuking...
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Iron-Monkey
Sat Oct 29, 2005 12:30 am
#14
16BitHero wrote:
Wrong, pistols DO NOT have a morehigher damage special then a rifleman
Legshot > Headshot > Bodyshot
Carbines have the highest damage shot along with BH, then comes Rifles, then comes Pistols. (This doesn't include sniper shot due to the warmup timer on it)
Iasha wrote:
my plan is get a group with a M.SL, i get M.rifles and M.commando (i mostly PVP) and sneek about the edge of the fight, prone, the SL paints target, high yeild... i usesteady aim, pyro, adv aim, snipershot then an+8k damage area attack?
As for the Commando comment, what weapon are you using to hit with splash damage from "the edge of the fight" that does enough damage to get your 8k with sniper shot? Rocket Launchers have a cone but terrible damage, Flamethrowers only work up to 35m, and with sniper shot having a min of 20m that is not exactly what I would call the "edge of the fight" you are well within Jedi/melee KD range, and Proton Rifle doesn't do splash damage. So what weapon was this?
Slysix
Mon Oct 31, 2005 7:22 pm
#15
As a rileman ONLY toon I do a good job at the damage dealing part, it's the aggro that it tends to attract that does me in. They really should incorporate a range modifier to the aggro code.
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