Rifleman Archive

Thread: BH's are out of control (link included)

-NOS-
Wed Nov 19, 2003 2:28 pm
#1

http://forums.station.sony.com/swg/board/message?board.id=bounty_hunter&message.id=101236

If the BH's get what they want they pretty much be jedi with guns, which existed in expanded universe by the way. They're ideas are too much. I posted there b/c I was almost too shocked for words. READ this and you will be SHOCKED too.





Mandalo :-: Master Mandalorian

"Hard work nver hurt anyone, but why take the chance?"



VolstedGridban
Wed Nov 19, 2003 2:31 pm
#2

Doesn't look like they're out of control to me.

Looks like they're wishing for everything and the moon, but that doesn't mean they're going to get it. When the Devs start listening to 'em, then I'll worry. Until then it's just a bunch of folks on a message forum with a wish list.



Volsted Gridban
4/4/4/0 Ranger, Master Rifleman,
Surveyor of planetary resources. Purveyor of animal resources.
Author of Volsted's Weapon Analysis Guide, Volsted's Power Fishing Guide,
and Volsted's Animal Resource Guide

Draining MMORPG combat mechanics through the Mighty Sieve of Mathematics since 1999
RebRifle
Wed Nov 19, 2003 2:32 pm
#3

Ignore them they been like this since the start
-NOS-
Wed Nov 19, 2003 2:45 pm
#4

I dont know...I've seen whiners get what they want on these forums. But just for a second, lets analyze the thread I included:

BH's want:
-healing abilities (isnt that a jedi ability?)
-new weapons at master (isnt that a jedi trait?)
-more ranged mods (isnt that a jedi trait?)
-lower ham costs (isnt that a jedi ability?)

anyone see the patern here?
they need to get originall material and stop copying things from the jedi forum





Mandalo :-: Master Mandalorian

"Hard work nver hurt anyone, but why take the chance?"



Barb-Wire
Wed Nov 19, 2003 3:09 pm
#5

carbines all got a 4x increase in ham costs in an attempt by the devs to slow down the KD exploit at launch and it was never removed as promised. this is not just a BH issue but is a carbine issue that effects marksmen carbineers and BH.

medic wont happen since they can spend 15 points like everyone else for novice medic nothing stopping em. every class asks for silly stuff. remember the pistoleer twirly gun thing??

weapon at master all classes should have a master only weapon that sets us appart from the lower ranks.

BH are weak in defense abysmally so. they need ranged defense mods which is what i think they are talking about.

soooooo how is that out of control or are you just ranting to make yourself feel better??



Created Account July 2003 - Canceled account Nov 2005. The NGE made me do it.
Barb Wire
Former Dark Force Wielder
Ex-Imperial Navy
Vopn
Wed Nov 19, 2003 3:29 pm
#6

I agree, most of the things they are asking for are not out of control.


Weapons at master and HAM costs are concerns for alot of classes, including us at times.


Barb hit the medic nail square on the head.


Of course they are asking for defensive mods, it is one of the class weaknesses. They want it filled in just like alot of us have talked about the 2.5 melee penalty. (I disagree about getting rid of either)


So I don't really see out of control, not going to happen in a couple of cases, but not out of control.




------------------------------------------------------

Vopn Hermadur
Master Rifleman - Teras Kasi Master

"The Presence of those seeking the truth is infinitely to be preferred to the presence of those who think they've found it." --Terry Pratchett
ArianSix
Wed Nov 19, 2003 3:33 pm
#7

Yeah those requests are nuts... they're basically asking to be made invincible.

What I also found funny was their lame proposed bounty system.

1. If now invincible BH kills you, you lose 1 rank.
2. If you manage to kill now invincible BH they lose 25 FP.

That's the stupidest thing I ever heard.

I forgot how much my Colonel promotion cost me, but it was somewhere between 6,000 and 8,000 fp.

The posted actually believes its fair for a basically invincible BH to cost 6,000-8,000 fp worth of damage to a mortal player at the risk of a mere 25 fp.

Tell you what, they can have that system when:

1. The T21 does 1,000,000 dps... on normal shot
2. Rifleman have 100% resists to all... at novice
3. Riflemen get a special +10,000 pts to all primary and secondary HAM
4. Killing a kreetle results in a gain of 10,000 fp
5. BH are made vulnerable to /sneeze so that a single one kills them instantly

-- A6



(gggggggggggggggWnxnn[Arian Six]nnxnXggggggggggggggg)
Dark Jedi Knight - Ace Pilot - Master Shipwright
The Bloodfin Museum - Amaranth, Rori - (-5139, -5932)

-NOS-
Wed Nov 19, 2003 3:44 pm
#8

good points fellas, however let me deffend myself for a second. Like I said, BH's are blasters. There is no such thing as a blaster/tank. that would be a god. For this reason BH's cannot be allowed to have high defense mods and such. Pistol, carbine and rifleman need defense mods because they had very defined weak points, which require a little help to get through. Lets say you take a mokk mission and you get swarmed, face it your about to be on the flat of your back in a cloning facility. with a BH, they can whip 1st lay down long range fire with carbine and put all of those cavemen on their backs, however if they are unlucky enough to be rushed by a few who resist they simply draw and simply kite + torso shot the cavemen into submission or traingulate a little and catch them in a lightning arch (I've seen a good BH do this, its beautiful when done right). So you must see that BH's are given the ability to kill things before they are shot at, which is it would be excessive to give them defense mods too. plz keep it coming, I have this point down well.





Mandalo :-: Master Mandalorian

"Hard work nver hurt anyone, but why take the chance?"



-NOS-
Wed Nov 19, 2003 3:46 pm
#9

arian six is my new hero!





Mandalo :-: Master Mandalorian

"Hard work nver hurt anyone, but why take the chance?"



BlasterForHire
Wed Nov 19, 2003 3:52 pm
#10

as much as I despise mandolo for being atroll, I wanted to respond.


for the record, BH ham costs on carbines are assinine. Carbineers have the same problem, make the same complaints, and don't get flamed for it.


The medic thing is an idiotic request. I certainly don't support it, and personally wish the subset of the bh community who's asking for it would shut up.


The weaps request is a lesser version. I also don't support it, but it's no different from riflemen asking for a different weapon now that tuskens and e11's are energy (though i thought E11's were always energy).


The ranged defense thing is an absolute joke. BH's get NOTHING for ranged defense, and by definition can not multi-dabble in defensive mods like pistoleers, carbineers, and riflemen (as well as melee'ers). It's a legitimate request in my mind


The player bounty thing is another joke. I can't see this happening at all.


So, the message here is this: not all of the BH community wants this stuff. I think a very vocal subset of them (us) are making these crazy wishlists, and the whole community is being flamed for it. That's subset is being driven by the whole "we spend 217 skill points and thisotherprofession spends 92 skill points..." issue.


*** the comments above reflect my views, and not the views of the BH community at large. This has beena public service announcement. The time is now 4:53 P.M. The local temperature is 72 degrees...

Waste93
Wed Nov 19, 2003 4:45 pm
#11






BlasterForHire wrote:





A reasonable BH. I'm impressed. Thought you guys were a dying breed. Seems like there are more and more Bounty Whiners posting. No offense meant. Just seems they are very vocal. I posted today in a thread where a BH claimed they were the weakest of the combat classes.


Wasn't the medical idea shot down by most BH's back when Wepps proposed it?


Most of the requests aren't reasonable. The Master level weapon one isn't that bad. But it would have to be done for all the combat classes. BH, Fencer, TKA, Rifle, etc. And it makes some sense. Right now once you hit novice you can use any of the weapons.


Yes your defensive mods aren't that good. I can see them increasing the mods some. But the main advantage of BH's is their offensive output. The variety, and good weapon specials,makes them a good combat class. But a small increase in defense may not be out of order.


HAM costs need to be looked at across the board. I know they are pretty bad for Carbineers which also means for BH's when using a carbine. But they are also extremely bad for us. The problem lies in the very low costs for Pistols. Then a huge increase for Carbine and Rifle. These need to be evened out.




Colonel Waste - The Wookiee Crusader
Maxiron
Wed Nov 19, 2003 4:52 pm
#12

One of the main things we BH's are talking about (not whining about) is CONTENT.Make our class more fun and not the long, boring, bugged, frustrating grind it is. Most of usjust want balance.


The BH community has been complaining since release and we've only recieved what? LLC damage and bulk droids.... big deal. This means nothing when all our Majorproblems have fallen on deaf ears.


-NOS-, your analogy above is misunderstood I have to say. Seems like you take offense to this post. I agree that some of the things are Far-Fetched and I know they will never be added. No need to flame over this. It's just wishful thinking.






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RebRifle
Wed Nov 19, 2003 5:22 pm
#13

You forget are ham costs are insane too? 134 mind for hs most can only fire 10 times before they gotta sit out
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