Rifleman Archive
Thread: IC 1-12: Combat Roles; Rifleman *TIME TO RALLY*
I strongly encourage everyone to list feedback on this thread:
http://forums.station.sony.com/swg/board/message?board.id=in_concept&message.id=19
Let's get some more intelligent posts ther to counteract this stomach-churning stupidity please.
Sorry if my post contradicts any thing people on here post. Or if you feel that you guys don't know me and I don't understand the proffession. I don't post usually since I do not have much to say and was actually going to post it here first to see who would not like what I say, but the page was filling up fast so I went ahead and just threw it up.
But to let you guys know. I read everything on this board and have gotten much help from your great posts. And I have been trying to master this prof since I started, right as the first story arc was ending. So if you hate what I said you can yell at me here and i will look.
I am a rifleman 2-1-3-2
The first post summed it up nicely I feel. I like my little annendum of course
, but it gets the point across. Weare thefull metal jacket grunt and the lee harvey oswald in one. Either tailor weapons to take advantage of certain parts of the tree allowing us to pick and choose our role or put a RIP tag onthe skill tree in game.
Unless the devs are so removed from the game that they would make a civic structure that is completely useless we should be fine...wait.
Ok I am sorry but I have to point this out. This thread sounds like a major rework and rebalance of the proffessions is coming. WHY THE HELL WASNT THIS DONE IN BETA?????? TOO many major changes have been made to ignore this any longer. The Devs have conned us into paying for beta. I mean hell 99% of the problems they have "Fixed"had to have been perfectly obvious in beta. ATST's,CH overpowered, Droid eng problems, Chef problems, and half the other problems with the professions.
I am sorry to vent but I am sick of this bull**** I just made master a week ago and am mortally afraid that we are going to be nerfed into oblivion.