Rifleman Archive
Thread: So..I might be dropping Carbineer to join yall.
Yes, but that is because they are buffed beyond any sane level that anyone should be able to reach so that their shots cost 0, our insanely high HAM costs are supposed to be a negative to the class, and their targettable bars (for the other profs)are inflated more then a hot air baloon. Thanks to these buffs they are also able to wear armor (something that we can't do if unbuffed) which itself is almost invulnerable.
When we are decked out like that then yes, we are overpowered. But then I feel that when anyone is decked out like that they are overpowered, it's just that we are a little bit more-so since we do high damage shots and to an unhealable pool. Give us back the cons that buffs and armor take away (mainly buffs) and we are balanced. Actually attack me without buffs and you not having buffs and you will have a good chance of killing me more often. Hell PvP is basically fixed with that little change, just need toimplement psyco's armor idea on top of it...not me, the other psyco.
yes and they are changing the mind bar to not be a special damage area.
so cool your jets.
and as for rifleman being overpowered, no we are not, we are meant to be the damage dealers, pistols have great def mods except for range, and carbines do kd.
so you have to take the strengths of the classes with the bad, like no kd or delay shots, and no defense for kd.
and dont give me crap about food for kd, were rifleman and already have our bellies full.
and as for defense stacking, well rifleman can only stack defensivley, while pistols and carbines can go defensively of offensively.
the prob with the game right now isnt rifleman its buffs (gonna get looked into), armor (getting revamped eventually) that makes most weapons useless, and the mind is such a great pool to shoot at (getting changed).
your missing the point mrfunsocks....
rifles main advantage is damage and accuracy.
and as ive said the mind damage thing is changeing so that is a moot argument.
the only thing that kills pvp (and why so many have gone to rifleman) is the buffs (which kill pistols and carbines) and armor (again kills pistols and carbines)
when these 2 things get changed all will be more in line.
the thing the other 2 classes beat us out in is special abilities (kd and delay) none of which the rifles have....
our specials suck butt...
except for damage but then again its what rifles are all about...
our ham cost was to keep us inline but the massive buffing that is going on is killing it but they have it planned on the multi publish revamp of the system.
so why dont u give them a chance to change these 2 things and well see a big difference.
plus block dosent compare to dodge......anyday of the week... block 1/2 damage (and its only 80 and doesnt work) while pistols get no damage and at 105.
there are differnces....
Good points Nevek,
And they are missing a point too.
Pistoleer and Carbines suck because people just like our mrfunsocks ran around whining about bleeds and bleed stacking.
So now bleeds are worthless and it took away a big part of the professions power.