Rifleman Archive
Thread: What to use with Rifleman profession
I'm in a bit of a dilemma on where to take my char. I definately want to be a master rifleman. I also know i (want some medic and exploration from Scouting. Not sure what I want to use for my 2nd profession.
I've debated on all the following:
Master Rifleman + Master Pistoleer
Master Rifleman + Master Swordsman
Master RIfleman + Master TKA
Master Rifleman + Master Marksman...
I'd proably have 3 or 4 in Exploration, and proably 2,0,3,0 medic
What do you think is the best way? I really don't like CH (plus I have some ATSTS if I really need them). Also on Swordsman isn't if you run out of mind by the time the mob gets to you,using sword could be a problem more than pistol or TKA...?
Would appreciate your advice!
Thanks,
Deathwatch
TKA or marksman are the best choices from those IMO.
TKAs are the best player tanks in the game, get a nice + ranged/ melee defence, +knockdown defence, can do mind damage, heal nasty bleeds / poisons, heal wounds, use powerboost and have nice special effects. Drawbacks are that you have to unequip your rifle so you are not using rifle skills as much and for me I found it hard to deal with rushing in to use my TKA skills, I guess I've gotten to used to trying to keep everything at 60m.
Marksman gives you one of the best DPS in the game, strafe2 with MRM and MM is simply amazing. Plus you should have enough points to do something else, maybe pistol melee knockdown? Disadvantages are the speed with which you'll drop your mind bar andMM offers almost no defence compared to TKA.
I'm sure there are some things I've forgotten but it's late here. ![]()
Master Rifleman / Doctor (2,2,3,4)
With that, you are able to cure poison and buff yourself with enhance pack D.
For that, you can shift all the stats to your Mind/Focus/Willpower while you buff the other stats with the enhance pack.
hmm so es tha mean that me already haing master COD is good thing..lol.
Well I'm going the obvious route, Master Rifleman/ Master Politician.
If I had the skill points I'd say master rifleman, master marksman,and go 0/0/0/4 TKA You get the best speed and defense, plus you have mind attacks at all ranges that matter (the middle range only exists for 1 shot to us anyway) besides with this build all you have to grind in brawler is novice TKA then you can use your rifle to lvl up.
Also as a Master Combat medic, youget +50 terrain negotiation so you really dont need to keep scout unless you want to harvest, then in that case, you are screwed
=)
rifle / combat medic
rifle / CH
rifle / tkm
are the best no question
rifle / combat medic
rifle / CH
rifle / tkm
are the best no question
depends on your whim, combat classes or support..
me I am master mark/rifleman, flame tree up in commando, meditate and defensetree in Tka and some scout and medic, I never die with such combination..
doc, combat medic and CH go excellent with rifleman.
also droid engi, they will be geting a big boost soon (hopefully)