Rifleman Archive
Thread: What does your rifle inventory look like?
thats nothing though. i have a pack stored on my vendor that has about 20 speed sliced T21's(about 10 are at 0 condition from grinding rifleman. a couple old damage sliced t21's also. 5 lasers(4 damage 1 speed) 6 jawa ions(4 damage 2 speed) 3 SG82's(2 speed 1 damage) along with my very first cdef and others
I carry a:
T21
Jawa
E11
DXR6b (two actually)
SG82
Spraystick
My T21 has a good damage slice, but due to it's 8.0 speed, I use a speed/mind power up to keep me near the speed cap. (I only have +94 to speed with the appropriate clothing/armor configuration). This weapon is used when I need high energy damage for both PvP and PvE.
My Jawa is damage sliced and I use a max damage/min damage or a max damage/mind powerup on it. This weapon uses Stun damage, so it is primarily used for PvP, but also against any PvE targets that are stun vulnerable but high energy resists.
I carry two DXR6bs.. Both are damage sliced, but one has a much higher min/max damage and is a little faster, but it also has much higher mind costs. The other is a little slower and does less damage, but it has a much lower mind cost, so I switch to it when I need acid damage, but am concerned about my mind. For both, I tend to use Max Damage/Mind powerups.
SG82 is almost never used because it has mediocre damage and is AP0, but it is cold damage, so it is useful in those rare instances where you have a cold vulnerable target with high resists to everything else we have. For this weapon, I use a Max Damage/Mind powerup.
Since I am a Master Rifleman, I do not need the Spraystick for speed, and because I am a Master Swordsman, I do not need the Spraystick for close up encounters. However, its pistol like damage and the fact that I do not care what happens to it, makes it a good choice killing lairs and for helping guild mates grind. In regard to the latter, since I do not need any more XP, the Spraystick allows me to participate without sucking up all the XP as I would if used a more powerful weapon.
My E11 is my carry around gun. It is AP2 like the Laser, but it is faster and it has lower HAM costs. It has a lower max damage than the Laser, but it has a higher minimum damage. I use weapon to save wear and tear on my better guns and because it looks more like a carbine than a rifle.
at any given moment, you will find me with:
3 t21s
1 stocked/scoped laser
1 jawa
1 drx6
2 spraysticks
1 low ham cdef for sniper shot
Message Edited by dimmu-borgir on 04-26-2004 05:01 PM
WayneInAustin wrote:
A rifleman has a lot of choices. I have one of every possible rifle except the newest, the Berzerker.
However, here are the FOUR thatI consider MUST CARRY:
T21 - Energy, high damage, AP3
DXR-6b - Acid, vary very widely in their stats (mine is high damage, low condition, high HAM)
Laser - Energy, high damage, but low minimum, AP2
Jawa Ion - Stun, decent damage, a must for most armor-protected bad guys
The only other one I ever use ismy SG82 - Cold, medium damage, low AP
yep
1 damage sliced T-21 685 max dam
1 damage sliced Laser 660 max dam
1 damage sliced high condition dxr6 acid 580 max dam
1 damage sliced jawa ion 399 max dam
1 damage sliced SG82 360ish max dam
1 speed sliced berzerker rifle (grrr on the slice) 440 max dam
all guns are powered up with my special schematic 33 max dam/ 16 mind cost/8 ideal range
i use the T-21 for hunting when im buffed.
i use the laser rifle for unbuffed hunting as it has nice low ham costs
i use the acid rifle mainly for acid vuln targets and pvp
the ion i dont use much at all, as the acid hits far more in pvp than the ion does and accuracy is the name of the game for me.
the cold damage ill use to bust lairs or the occasional cold vuln mob
the berzerker is my showpiece weapon heh best looking of all the rifles imo but sucks arse in use.
Message Edited by Kyreal on 04-26-2004 07:24 PM
A rifleman has a lot of choices. I have one of every possible rifle except the newest, the Berzerker.
However, here are the FOUR thatI consider MUST CARRY:
T21 - Energy, high damage, AP3
DXR-6b - Acid, vary very widely in their stats (mine is high damage, low condition, high HAM)
Laser - Energy, high damage, but low minimum, AP2
Jawa Ion - Stun, decent damage, a must for most armor-protected bad guys