Rifleman Archive

Thread: How does someone shoot once a second with a master?

MantaMonCal
Sat Oct 11, 2003 2:48 am
#1

Cause I think you have ummm +95 rifle speed at master.... Does that explain it? Slice a T21 to like 6.5-6.8 speed and at master you'll be shooting about once every second!


Cheers,


Maleki

Zarqon
Sat Oct 11, 2003 4:56 am
#2

Ok, to my knowledge the skill modifiers displayed are in percentage. So a typical T21 rifle has around 7 seconds in speed from the beginning and a typical special move has a time multiplier of 2 making the speed roughly 14 seconds. If you have EVERY other rifleman skill except master (even including master marksman)you will have a 75 % reduction to speed giving you 3.5 seconds between shots. If you then also get your master title your reduction will be 95 % leading to an effective speed of 0.7 seconds which are then capped at 1 second.


Should the move have an even bigger time multiplier you will probably still be shoting with the capat 1 second as a master, and you will have damage per secondincreases with these moves up to 400 % by just getting the master sharpshooter title.



Personally I think this is a bit too much for just one skillpoint, I mean a non master have no chance whatsoever in pvp as you know and this is why. Sure, being a master should have it's advantages buta 400 % increase to damageis ridiculous. To paraphrase another post on the subject I read "it makes the system titanically difficult to balance".


Is this just me or do you agree to some extent?






--------------------------------------------
Karon Oblodra, Dark Jedi
Azeth Ata, Master Bounty Hunter
Terossk, Trandoshan Warrior
Guildleader of MDU

Donobot
Sat Oct 11, 2003 12:44 pm
#3

I Was just wondering if someone couldexplain it to me. I dont quite get how somone can shoot a T-21 at 1second intervals. BTW, I thought I saw people state thtat they do this with 1.0 sec delay using Flushing Shot 2.


Buba




BUBA
Co-Leader of FAT
FAT is an Imperial PVP guid and is recruiting. If you meet the following qualifications, you may be interested in joining. Please feel free to contact Buba or Hypofix for more information.
1) You are a loyal imperial
2) You have a master combat proession, Combat Medic, or Doctor
3) You like to PVP
DethZiro
Sat Oct 11, 2003 12:53 pm
#4

i shoot like that but i cant speak for all master rifleman cause im a master marksman to (gives me a +5 to speed) We should shoot that fast cause we're masters - that has to count for something.
Xol11
Sat Oct 11, 2003 3:18 pm
#5

The previous poster is correct. +speed is a percentage modifier. At +100 speed you will attack once per second even if you are using a speed 8 rifle doing a x5 special.


Special attacks have a speed multiplier on them. If you have a weapon of speed 5.0, and do a special attack that has a speed multiplier of x5 then you will be attacking at speed 25.0. If you also have a +75 rifle speed then you will attack at 75% offof this (ie: speed*0.25) so you would attack at speed 6.25. If you have a rifle speed of +90 (master rifleman) you would attack at 2.5. If you have rifle speed of +95 (master rifleman + master marksman) then you will attack at 1.25. With master rifleman you will attack once per second on any attacks faster than 10.0. With master rifleman and master marksman you will attack at 1/s on any attacks faster than 20.0.


With the latest patch however, you can get +100 at novice marksman if you have a high level *REALLY* good friend. Just deck yourself out with +100 rifle speed skill enhanced clothing and you are set. At master rifleman you just need +10 which you can get on a single skill tape (or plate) so every master rifleman should be attacking at 1/sec now.


-Micah

Donobot
Sat Oct 11, 2003 5:15 pm
#6

Thank you very much for the information, I really appreciate it. I am assuming that this has all been confirmed. So, does anyone have some rifle skill mods that they would like to sell on Corbantis?


Buba




BUBA
Co-Leader of FAT
FAT is an Imperial PVP guid and is recruiting. If you meet the following qualifications, you may be interested in joining. Please feel free to contact Buba or Hypofix for more information.
1) You are a loyal imperial
2) You have a master combat proession, Combat Medic, or Doctor
3) You like to PVP
EnragedMonkey
Sat Oct 11, 2003 6:34 pm
#7

I've heard that skill mod bonuses from tapes and armor plates won't increase past 25, so having a +100 rifle skill bonus wouldn't help you and the 75 extra points would be wasted.
ArianSix
Sat Oct 11, 2003 7:00 pm
#8

Actually, the info isn't quite correct. Without skill mods we DO NOT shoot at 1.0s, but we almost shoot that fast on SOME things.

With Master Rifle + Master marks we get +95. In order to shoot at 1.0 you need +100 which we don't have. Don't believe me, try Strafe2 and you'll see what I mean.

If you manage to get your hands on a +5 rifle speed tape you should be able to hit the +100 speed barrier.

-- A6



(gggggggggggggggWnxnn[Arian Six]nnxnXggggggggggggggg)
Dark Jedi Knight - Ace Pilot - Master Shipwright
The Bloodfin Museum - Amaranth, Rori - (-5139, -5932)

Donobot
Sat Oct 11, 2003 7:58 pm
#9

How much rifle speed increase do you get with master marksman? I was under the impression it was only +5, am I wrong?




BUBA
Co-Leader of FAT
FAT is an Imperial PVP guid and is recruiting. If you meet the following qualifications, you may be interested in joining. Please feel free to contact Buba or Hypofix for more information.
1) You are a loyal imperial
2) You have a master combat proession, Combat Medic, or Doctor
3) You like to PVP
Zarqon
Sun Oct 12, 2003 1:29 am
#10

Yes, it's "only" +5 when you get it. But if you're a master rifleman it is the difference between 90 or 95 and this effectivly doubles your attack speed as mentioned by several posters including myself. The problem is that this system isn't anywhere near linearity.


The devs have been talking about changing the speed caps of all the weapons, and I really hope the think when they do this so that we get a system that is easier to balance.


But it would be really good if the skill tapes are working now, have to goget some Thanks for that tip.





--------------------------------------------
Karon Oblodra, Dark Jedi
Azeth Ata, Master Bounty Hunter
Terossk, Trandoshan Warrior
Guildleader of MDU

Seflyn
Sun Oct 12, 2003 8:33 am
#11

Can anyone confirm that +rifle speed skill tapes still drop and are in fact working?


It would really help me decide if I'm going to drop master marksman or not.




_________________________________________________________
Seflyn - ?? - ?? - Chimaera.
Seflyn - Master Rifleman - Master Surgeon - Tarquinas.
The lies of SOE: http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=222831
NewJedi
Mon Oct 13, 2003 10:37 am
#12

As a Carbineer who often hunts with a Master Rifleman, I'm surprised to see how fast she fires compare to me. As I understand it, a MR gets +95 to speed; a Master Carbineer, by contrast, gets a total of +65 or so, depending on whether you also take Master Marksman. Is this disparity by design?
NewJedi
Mon Oct 13, 2003 10:44 am
#13

Thinking out loud, I guess the answer to my own question is that carbine speeds are lower, typically in the 4 range if unsliced, so that the bottom line is that a Master Carbineer should fire about as fast as a Master Rifleman. Still, I thought the idea was that carbines and pistols fire faster than rifles but do less damage per hit. Right now, rifles fire just as fast and do more damage per hit. I take it that's why the devs are talking about raising the speed caps in some cases?


Anyway, the way things are currently, I can't help but wonder: shoudl Iditch carbineer and join the ranks of the riflemen? Do you guys see yourselves as the most effective of the marksmen classes (leaving aside BHs)?

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