Rifleman Archive

Thread: How does 75% pvp damage help us?

zRhyno
Sun Aug 10, 2003 1:05 pm
#1

ok, iv been thinking, and i dont see how it helps us. the majority of rifleman are NOT masters. i always seen aldeon talking about how fast we shoot, but you must realize, less htan 10% of rifleman are actually masters. as a rifleman thats about half done with the tree, i have to rely on my 1 shot kill method(aka Snipers). now we have no advantages in pvp anymore. all the weapons classes has speed increases, so riflemen arent special, we'll shoot at the same rate with other classes as we would if were all novice, because they get speed increases as well. how are lower-mid level riflemen supposed to compete in pvp anymore if we cant rely on 1 shot? waiting 6 seconds(mid level riflemen~) to fire another shot while a mid level pistoleer is firing a pistol in under 1 second per shot? sure, knockdowns will be used less(hopefully), but now we have no chance at a 1 shot. this will FORCE us to go pvp in groups now, which we all know isnt sharpshooter friendly. I used to shoot rebels from the anchorhead hill, but now, by the time i get off 3 shots and even do minimal damage, every rebel and their pet will jump me. so how do rifleman compete in this world anymore?






R H Y A I M E S
R o g u e U n d e r w o r l d
MANDALORIAN DUNGEONMASTER®
zRhyno
Sun Aug 10, 2003 1:06 pm
#2

btw, id like to add that they may as well change the "sniper" title to something else being it has no meaning anymore in pvp(like you could PvE in 1 shot)






R H Y A I M E S
R o g u e U n d e r w o r l d
MANDALORIAN DUNGEONMASTER®
AldeonAvardulin
Sun Aug 10, 2003 3:10 pm
#3

Your not supposed to compete. When a guy who has mid range experience goes up against a guy who had the best experience with his weapon, your not going to win. Your not supposed to win.


The way 75 percent damage decrease helps us is becuase we do un healable damage. A pistoleer is going to do 150-250 damage. Thats with no armor, put on some composite, and you will see it alot less. If you have novice medic, you can get 300-800 pt heals off. With a bit of first aid that is. You can easily heal the damage they do. Now you take the 500 damage the T21 will do, you cant heal that. 2 shots and there dead, and it will take them alot when they cant hurt you. You will be able to out heal them, they cant outheal you.




----------------------------------------------------------------------------------
Like you Only better
Aldeon/Chadn radiant
zRhyno
Sun Aug 10, 2003 8:01 pm
#4

that just means solo pvp is dead, and us/eyeshot BH's will be the main people in parties...






R H Y A I M E S
R o g u e U n d e r w o r l d
MANDALORIAN DUNGEONMASTER®
LuellaLokidottir
Sun Aug 10, 2003 8:50 pm
#5

The author (and the departed TekDragon) seem correct. As things stand now, Riflepersons stay alive by doing as much damage as they canbefore they can get to them (generally by a singleshot). With 75% damage, this is no longer possible.


I approve of the 75% reduction in damage, but now classes need re-balancing for PvP. Given the defensive weaknesses of Riflepersons, why do they have no ability to try to keep an enemy at bay? In my opinion, the Knockdown ability should be stripped from BH's and given to Riflepersons (heh, wouldn't that annoy them). We have a much greater need for it than they do.


Lue.

Seflyn
Sun Aug 10, 2003 11:12 pm
#6

What I don't understand is how is introducing massive HAM costs for knockdown going to stop it being spammed when in the same patch you allow weaponsmiths to reduce HAM costs. Surely smart players will get weapons that do less damage but cost almost no HAM so they simply spam knockdown for longer.


Knockdown needs a timer in PvP, that stupid 50% extra damage taken off and you shouldn't be able to knockdown prone players.




_________________________________________________________
Seflyn - ?? - ?? - Chimaera.
Seflyn - Master Rifleman - Master Surgeon - Tarquinas.
The lies of SOE: http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=222831
Vlamr
Mon Aug 11, 2003 9:38 am
#7

This is crazy. I am working my way up the sniper pole and they rip it out from under me. I have almost no insentive to become a rifleman if all I am going to do is drop dead once I shoot a person now.


Here is an example of the new system: (I have a rifle and the targeted player has a pistol)


Me: Shoot Targeted Player
Targeted Player: Shoots me back
Me: Waiting to fire again
Targeted Player: Shoots me back
Me: Waiting to fire again
Targeted Player:Shoots me back
Me: Waiting to fire again
Targeted Player: Shoots me back
Me: I become incapped
Targeted Player: Kills Me


Wow that was so much fun! I cannot wait to respawn and do that all over again.


-Vlamr




Vlamr Englis of Wanderhome
LOPxPhophet
Mon Aug 11, 2003 10:22 am
#8

I think to help out rifleman that we should be off the enimies radar so that they cant readly target riflemen so easy ,cause melee guys can hit from a distance and kill us with our us even getting off a shot and im a master for crying out loud!!!!
Seflyn
Mon Aug 11, 2003 2:53 pm
#9

You know what would be funny, if they gave BHs stealth instead of riflemen. Boy that would be great wouldn't it. Whats really worrying is that I can see this happening.



_________________________________________________________
Seflyn - ?? - ?? - Chimaera.
Seflyn - Master Rifleman - Master Surgeon - Tarquinas.
The lies of SOE: http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=222831
Tazei
Mon Aug 11, 2003 3:00 pm
#10

Who says we cannt 1 shot. With a powerup on my laser i have frequently hit for 3-4K+ damage. 4400 being the highest i've gotten off yet. God knows what T21 at AP3 can do.


Unless my math is off i'll still be 1 shottingpretty often after the patch.




---------------------------------------------------------------------------
Rifleman
LoE - Eclise

"Leadership is a potent combination of strategy and character. But if you must be without one, be without the strategy." -Norman Schwarzkopf
Swiller
Mon Aug 11, 2003 3:41 pm
#11

Not if they have doctors buffs up, you won't be one shotting people. Doctors can buff for upto 2k in ham from what I have read. Also they can eat food and spices to further offset this. I think this is probably the worst thing to happen to us yet.


Also stealth does not do jack in pvp, you still show up as a little red dot coming at them. I always leave the map up because of this.

Darth_Lewis
Tue Aug 12, 2003 10:07 am
#12

Not sure how to read the 75% does it mean that I am doing 75% less damage or does it mean I am doing 75% of what I would normally do?


Delmire

TekDragon
Tue Aug 12, 2003 10:13 am
#13

All it would take to fix this whole mess is to put eyeshot and fire knockdown as master BH skills, then prevent the acc/speed bonus of BH pistol line to stack with acc/speed bonus of pistoleer line.

Its simple, effecient, and makes sence. It would make master BH's very powerful, and prevent all the dabblers who take BH pistol line and master pistoleer to become gods.



TekDragon DeSol
Duke Of House Atreides
Page 1 of 2
Previous Next