Rifleman Archive
Thread: What makes a rifleman? (Must see)
GodlyX wrote:
MrMischief1337 wrote:
I want that thing
whats really cool about that is, a TKM hides behind a wall to avoid being pwned. you run up to smite him, DIZZY KD, your on the floor and he head hits you to death cuz riflemen have 0 defence
Lol, TKMs do about 20 damage per headhit to me while i'm knocked down with nice knuckler.
would love to see that, 20 damage?! mrifle/mdoc doesnt have good enough defence for that even with 90% base comp, synthsteak and all other stuff.
basically i would just get close kd/dizzy then fill u full of dots, and when u say u can shrug off dots...fine, but u wont be able to heal fast enough and the willpower/focus/mind wounds will catch up and eventually u will go down, 2-3 people could take u i think easily. u cant strafe infront of u and behind u...
m fencer with loads of spider posions and diseases could take u i think, just dodge, chuck posions diseases, u heal (take up time while u heal) he gets close kd/posture change dots u to hell, then just runs, and when the disease and poison incap u, he pops back and dbs.
Ta10c wrote:
would love to see that, 20 damage?! mrifle/mdoc doesnt have good enough defence for that even with 90% base comp, synthsteak and all other stuff.
basically i would just get close kd/dizzy then fill u full of dots, and when u say u can shrug off dots...fine, but u wont be able to heal fast enough and the willpower/focus/mind wounds will catch up and eventually u will go down, 2-3 people could take u i think easily. u cant strafe infront of u and behind u...
m fencer with loads of spider posions and diseases could take u i think, just dodge, chuck posions diseases, u heal (take up time while u heal) he gets close kd/posture change dots u to hell, then just runs, and when the disease and poison incap u, he pops back and dbs.