Rifleman Archive
Thread: They took the Proton Rifle!
Whoa!, that thing is big, not too sure about it..but it's another rifle, always welcomed
AlaManQ5 wrote:
http://www.imagedump.com/index.cgi?pick=get&tp=234533&poll_id=0&warned=y
Not photoshopped, repeat, not photoshopped, just graphic swapped in place of cdef. Found it in the recently patched to TC ROTW files. There was also a shorter DC15 Carbine, will get that later.
***Edited to add pics of the Trandoshan Hunter Rifle and the Nakra Crystal Rifle respectively...
http://www.imagedump.com/index.cgi?pick=get&tp=234556&poll_id=0&warned=y
http://www.imagedump.com/index.cgi?pick=get&tp=234557&poll_id=0&warned=y
"No. Only puke green."
"Oh thank God. I hate making decisions for myself."
Theosar wrote:
"They took the Proton Rifle!"
The commando community has been petitioning SOE for a rewamp and new weapons since they nerfed the career 1.5 years ago.. Now they get one good ranged weapon (assault rifle) and its a bad thing? As far as I can see riflemen will get tons of new weapons, and many of the new quest weapons are not even listed by the Frog.. so seems strange to me that the loss of one weapon should hurt so..
Truthfully my resentment towards Commandos comes from about this time when the rifleman were told by the devs "nobody should be able to one shot incap players" to which our T21's where adjusted shortly after players were starting to use them. A few weeks after this statement Commandos became a working profession to which could and did many times one shot incap players and from much further away than 16m. Commando's weren't balanced for months and left with the ability to one shot players while the rifleman were still told we were overpowered. This isn't to mention that most commando weapons were classified as kinetic energy to which rifleman took 2.5x damage which meant getting hit for 2800+ (this being before buffs and armorbecame the norm for combat)was a normal sight.
Honestly the Rifleman community wouldn't be up in arms if the Commando's kept the MIR as this looks nothing remotely like a rifle nor does it seem to have any real functionality as a rifle. The Proton Rifle has the look and feel of a rifle (an OICW copy) to which would be better suited in the hands of a rifleman. Now if the developers did decide to do something worth while they'd give across the board certifications that allow any Master Pistoleer, Rifleman, Carbineer to use any weapon that falls into their field of expertise. Rifleman would be certified to use every rifle where Carbineers would be certified to use every carbine. This would be the best option and keep down the flames and disputes between professions.
Veustuh wrote:
Truthfully my resentment towards Commandos comes from about this time when the rifleman were told by the devs "nobody should be able to one shot incap players" to which our T21's where adjusted shortly after players were starting to use them.
Then you issue is with the developers, not Commandos, and should probably be left out of any consideration of the current situation, since feuding with other professions is counter-productive (do you suppose SOE is smart enough to apply divide and conquer tactics?
)
Now if the developers did decide to do something worth while they'd give across the board certifications that allow any Master Pistoleer, Rifleman, Carbineer to use any weapon that falls into their field of expertise. Rifleman would be certified to use every rifle where Carbineers would be certified to use every carbine. This would be the best option and keep down the flames and disputes between professions.
Now THIS I can get behind, as it makes the most sense. Thefour elite weapon-specific combat professions (if we accept Commando as heavy weapons-specific) should have universal certs at master level for all weapons in their families. Non-specialist professions (BH, Ranger, Squad Leader... we could talk about Smuggler, since there's a valid reason for them to focus on pistol) should only get limited generic weapon mods, allowing them to apply their skills with whatever weapon they choose to use, and cert them for whatever is appropriate.
Theosar wrote:
I agree, your resentment towards commandos (the community)should be aimed elsewhere.. I can also add that those "oneshot kill" Commandos back then all migrated to whatever the flavor of the month became. Mostly melee stackers.. and thats not just my opinion, but a fact as I know many of the names.. oldgeezers like me stuck with theCommando though
I can also agree with the universal certification at master level.. afterall when someone reaches Master Rifleman any rifle he picks up should be usable by him, and deadly in his hands, only makes sence i.m.o.
In the end I guess the Devs are "inviting" surtain careers to join hands.. giving a good carabine to BH.. a good rifle to Commando and so on. Time will show if this works as they have planned, but given the extra skillpoints that are freed up any career can make new and interesting career combos..
Im looking forwards to the CU.. and will give the Devs the benefit of the doubt, for now
Ummm.. its not a rifle since it doesnt use rifle mods ![]()
Its just a proton Cannon Rifle... *COUGH! HINT*