Rifleman Archive
Thread: OUT OF DATE FAQ (some good info still here but most rifle info is precu)
Message Edited by Ackehece on 08-20-2004 10:07 AM
Message Edited by Ackehece on 09-03-2004 11:06 AM
Zaax wrote:
can you please add something comprehensive about speed tapes? i have see here and there posts about it,
but i would aprechiate a few answers to the folowing noob questions:
1. how imperetive is it, that i get speed tapes? i intend to keep rifleman.
2. if i cant find them/afford them, is it still worth keeping RM?
3. what is ball-park prices? (yes i know they vary form server to server....)
4. are they aa, ca? what do you advise puttign them in?
5. is there a place they drop preferecialy? or totaly random? do i have a chance at looting them myself?
ty!
Do defenses from other skills work if I have my Rifle Equiped?
The following is a direct qoute of Sutaudi Crestlighter
"Ranged defense and Melee defense mods work no matter what weapon, if any, is held. These stack between professions up to a max of 125 (i.e., the mod can be higher, but only the first 125 counts). There is an exception to this with Rifles. These particular defenses counter the attacker's chance to hit (think of them as a counter to Aim). Melee attackers get a huge to-hit bonus against someone holding a rifle. This bonus almost completely negates any melee defense a rifleman can have, but only while he is holding a rifle. That is, we get a +40 to melee defense which is virtually useless to us while holding a rifle, but put down the rifle and it works fine with other weapon classes.
The secondary defenses, Block, Counterattack, and Dodge, take over if the Ranged or Melee defense fails to stop the attack by making it miss. These secondary defenses also stack between professions and also have a max of 125. However, they are also weapon dependent. Dodge only works while holding a pistol or 1H Melee weapon, Counterattack only works while holding a Carbine or 2H Melee weapon, and Block only works while holding a Rifle or a Polearm."
I could not say it better so I quoted the best ^_^![]()
- Rifle Accuracy
- Rifle Accuracy While Moving
- Rifle Aiming(if you tend to use /aim)
- Rifle Speed
- Melee Defense
- Ranged Defense
- Fire Resistance
- Bleed Resistance
- Poison Resistance
Defense vs
- KD
- Dizzy
- Stun
- Blind
- Posture Down
And these two if they exist(can't recall having seen any right now): Disease Resistance and Def. vs Intimidate
The proceeding was provided by:
Message Edited by Ackehece on 09-03-2004 10:57 AM
Message Edited by Ackehece on 09-28-2004 12:11 AM
"Ahrisa adds 400+ to Focus for ~45 minutes at 33 filling. Canape adds 700+ to Focus and Willpower. If I recall, it has near 33 filling as well with a duration of about 10 minutes. I prefer Ahrisa to Canape, but Canape can be better in tighter situations. In the worst situations(basically just the DWB), Muon Gold(spice) is good to have. +500 to Mind/Focus/Willpower for 10 minutes with the opposite effect for 3 minutes afterwards."