Rifleman Archive

Thread: Rifleman Stats HOLY **edit**

volcomspawn
Sun Jan 11, 2004 8:14 am
#27

Mtka walks up with group tef, dizzy+kd, its over.....buffed or not, you are not getting up



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v0lc0msp4wns Iron Chef s aDv s
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RedKnight1
Sat Aug 13, 2005 8:48 pm
#28






Geburah wrote:





ShabbaPax wrote:

What the hell did the devs do to Rifleman. I was just on a character builder and with just master rifleman these are your stats:


Rifle Accuracy: 160
Rifle Aiming: 100
Rifle Speed: 90
Cover: 80
Block: 70
Ranged Defense: 72
Melee Defense: 40


All those are crazy and I couldnt find anything comparable in any other combat profession. 72 ranged defense what the. Yeah ok you have to use mind (you get to target it as well) but take some muon, glazed glucose and you guys are machines.





Most of the stats doesnt work. TKA can incap a Master Rifleman in 3-4 hits. Rifleman are dependent to spices and foods. Theyhave to deal with downers everytime they take a muon gold and foods cost a fortune.


"There is always going to be better than you are...just like in real life."







Uhm, I do not get incapped in 3-4 hits from a TKM.


I have 90%+ Armor, SkillMods/ArmorSegments, I stock up on the mind foods/drinks, with a muon just in case, and I am a master doctor that I buff myself.


Only way to kill me is to Knock me down and hope I dont stand up. I've been KD'd before for 30 secs, only to stand up fire a couple times and incap a TKM that was doing dink damage to me.




-=Aeron Corvus=-
"I am ... a Dragon of Heaven!"
Doctah Snipah

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