Rifleman Archive

Thread: To be a real sniper

fyreblayd29
Sat Jun 11, 2005 6:01 am
#27






Ackehece wrote:





Vash_the_Outlaw wrote:
sniper is just one tree that we have, its not the whole basis of the profession.






*points at this statement* correct.


I would also point out we have a tree the is "Gunner" and "Assassin" and yet another that is titled "Soldier" (this one takes the most xp of the lot)

We have sniper like abilities. We are not Snipers.


As for the shots being Invisible. That can not happen for balance reasons. The oly counter in pvp to conceal shot and cover is the fact that someone can notice and follow back the shots to break cover. If they were invisible Rifleman would be the only class ever played as no one could counter the ability.






I just had to put my two credits in on this. I normally do not like to disagree with a correspondent but I just had to bite on this. I am going to give you the point of view from a US Army vet that knows Army snipers.


Gunner this would be our machine gunner. He is also a basic rifleman. You learn on a basic M-16 then move on to your M-60 and M-249 SAW to be a gunner.


Soldier the basics of a rifleman. Most riflemen are soldiers otherwise you would be called a hunter.


Sniper and Assasin go hand and hand in my book. If you are a sniper you are a tool to one shot one kill a specific target to assassinate them. All US Army snipers must be reliable and accurate rifleman and soldiers. You have to prove your skill with the rifle and are then sent to school to learn to be a sniper. The snipers that I knew fired sniper rifles, regular M-16's as well as using a machine gun. So as you can see all the titles for rifleman go right along the lines of the fact that we are soldiers. Only thing is that we work for one of three sides.


On the topic as it was said you are firing an energy weapon that does give off a light signiture. In PvP you will only get noticed once you do a huge chunk of damage. Then they will start to look for you and chase you down. You want a low sig weapon that does not "show" a trace then use a Tusken rifle. Yes there is a small signiture to the weapon fire but not the bright bolts. You also have to accept the fact that by doing this you will do low damage.
Deathtomelee
Mon Jun 13, 2005 6:36 pm
#28






fyreblayd29 wrote:





Ackehece wrote:





Vash_the_Outlaw wrote:
sniper is just one tree that we have, its not the whole basis of the profession.






*points at this statement* correct.


I would also point out we have a tree the is "Gunner" and "Assassin" and yet another that is titled "Soldier" (this one takes the most xp of the lot)

We have sniper like abilities. We are not Snipers.


As for the shots being Invisible. That can not happen for balance reasons. The oly counter in pvp to conceal shot and cover is the fact that someone can notice and follow back the shots to break cover. If they were invisible Rifleman would be the only class ever played as no one could counter the ability.






I just had to put my two credits in on this. I normally do not like to disagree with a correspondent but I just had to bite on this. I am going to give you the point of view from a US Army vet that knows Army snipers.


Gunner this would be our machine gunner. He is also a basic rifleman. You learn on a basic M-16 then move on to your M-60 and M-249 SAW to be a gunner.


Soldier the basics of a rifleman. Most riflemen are soldiers otherwise you would be called a hunter.


Sniper and Assasin go hand and hand in my book. If you are a sniper you are a tool to one shot one kill a specific target to assassinate them. All US Army snipers must be reliable and accurate rifleman and soldiers. You have to prove your skill with the rifle and are then sent to school to learn to be a sniper. The snipers that I knew fired sniper rifles, regular M-16's as well as using a machine gun. So as you can see all the titles for rifleman go right along the lines of the fact that we are soldiers. Only thing is that we work for one of three sides.


On the topic as it was said you are firing an energy weapon that does give off a light signiture. In PvP you will only get noticed once you do a huge chunk of damage. Then they will start to look for you and chase you down. You want a low sig weapon that does not "show" a trace then use a Tusken rifle. Yes there is a small signiture to the weapon fire but not the bright bolts. You also have to accept the fact that by doing this you will do low damage.






thank you for pointing this out. I just never really felt like truly getting into the semantics of arguing with anyone that didn't know the basics of how the structure could work-again, I feel that the point of an invisible shot is not going to happen, but I am amazed that there was so much negativity shown to the original poster on his idea. Yes, we are rifleman, but each has a specific style that might call to him more than others. I generally fall into the sniper/assassin mode, and tend to not get too wrapped up with the damage I can do over time, but more of when I can do the most ammount of damage when the time is right.


To the poster earlier about hunting a jedi that you could probably kill without the extra shot-I have killed 225k jedi using the same tactic that the BH used. Out of the last 6 jedi that I took, all over 180k, I one shot incapped all of them. I crawled in, and waited. Some crawls were 900 meters total, one I crawled about 60 meters since the group left and then came back to almost on top of me. I had the mark targeted, and waited for the right moment (as in the health being below 300-which you would be surprised how often that happens in a grind mob) and then hit sniper and as the time wound up, crit shot. Only one took the crit shot to incap, but that got him anyways. being patient can indeed pay off- and that is a trait of a sniper btw-patience is something that is looked for and cultivated in Scout Sniper School.




Kefic Mourn,
Master of the Darkside
Dragoon of the Emerald Loricati
Alpha PAck

Saipheac Grieve,
Master of Assassins
Alpha Pack

WiseBobo
Tue Jun 14, 2005 3:39 am
#29






Ackehece wrote:





Vash_the_Outlaw wrote:
sniper is just one tree that we have, its not the whole basis of the profession.






*points at this statement* correct.


I would also point out we have a tree the is "Gunner" and "Assassin" and yet another that is titled "Soldier" (this one takes the most xp of the lot)

We have sniper like abilities. We are not Snipers.


The only thing differentiating a sniper between a rifleman is the ability he uses and how he uses them; this is both true to real life and any other game involving rifles. Any rifle in the real world can be a "sniper" rifle, it all sorely depends on how it is used.


As for the shots being Invisible. That can not happen for balance reasons. The oly counter in pvp to conceal shot and cover is the fact that someone can notice and follow back the shots to break cover. If they were invisible Rifleman would be the only class ever played as no one could counter the ability.


It can happen within well means of balance, ifit is handled properly. What I would suggest is a skill called "suppression", a charge up similar to "aim" in which the shot fired by the rifle is not shown. Just give it a bigger cooldown than you would anything else.








"I'll take "Where's my game?" for $1000 Alex. Sorry. Wrong game."


"Wouldn't it be cool if they would allow neutral smugglers to bring in
some form of supplies to the area? Oh wait, that is smuggling. Not
being done. Nevermind.


- Azreal-Mando

GriffinsMyth
Tue Jun 14, 2005 5:14 pm
#30

Only way I see this 'suppression sniper shot' seeing use if when you jump someone concentrating on a lair, and during those cases they dont usually notice every shot coming their way so a standard sniper shot would be more effective. With a timer the size of Aim you'll only get 1 or 2 shots in before the guy wises up anyway.
AxilX
Wed Jun 22, 2005 12:58 pm
#31






Geauxx wrote:






AxilX wrote:





Geauxx wrote:






AxilX wrote:

i'm dissapointed that our appointed coorspondant thinks this is balanced... with a 65 meter range, we can be discovered easily by an enemy sweep, and has he even tried to use cover to suprise the enemy before?... you have to apply it at least 150 meters out, or you'll give away your position anyway, and with the current pathetic crawlspeed it will take you at least 5 minutes to get in range...


no matter whatthe cover skill is completely useless unless you're sure the enemy is going to be coming to your position, and the visiable tracers make the skill useless even then. There is absolutely no advantage to the skill if you're revealed after your first shot, why not have concealshot forcibly break cover? it amounts to the same thing. If you make the shots untrackable you'll get a maximum of 3-5 shots on your opponent before he manages to uncover you, this is not unbalanced. All it does it make the skill useful.







As a bounty hunter I have used /cover from 300M out and crawled to my mark. I took him and his group by total surprise. It took me about 15 minutes to maneuver and scout his position before I attacked. A little patience can go a long way. 65M was more that enough range for me. I even /db'd on the second incap. Any further out and it will be triple incap city.




anytime a bountyhunter shows up out of the blue it's going to take his mark 'totally by suprise' problem is, the first shot destroys the element of suprise, you netted one extra shot for your fifteen minutes of crawling... And you got very lucky, the chances of a jedi not coving a significant amount of distance in fifteen minutes are extremely low. Said jedi is also most likly the kind you can easily kill without the *one extra shot* you got from doing this.







I see your point but in those fifteen minutes I was not crawling the entire time. I was inspecting the jedi tryting to figure out his temp, seeing how often he needs to heal, what tatics that he liked to use. I got the element of surprise andI cut off the route to his house (he would have to run through me). This set up allowed me to open up with snipershot while he was in combat with a lair, he still didn't realize I was there so a critical shot,stopping shot,head shot, snipershot and he was incapped. I get uphe gets up,I criticialshot, he incaps I DB and collect 198K. Thiswas a toughJedi. Without the ability toget the intel I did he wouldhave won that battle in an outright frontal attack byme.


No single professionisfor everyone and every prof has it's flaws. There are ways to makeup for every profession downside but that just comes from experinece using the profession. I enjoy the Rifleman/BH temp because I feel like an assasian.I enjoy learning the in's and out's of professions.Maybe if you don't like the rifleman profession trying expirementing with other professions till you find one that suits you.





i wish it worked this way, but if a 198K jedi took 15 minutes to finish a lair, he probley wouldn't have been much of a challenge anyway. Even if you showed up just as he started in on the first MOB (a rare coincidence) and even if he were grinding alone (Again, very rare) there's no reason it ought to have taken him 15 minutes to destroy the lair and move on. now if we were able to crawl at half our run speed, this might be different.
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