Rifleman Archive
Thread: Jedi no longer targetable while Cloaked...what about us!
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twiafu
Sat Jul 09, 2005 12:15 am
#27
KhoevenNalarDre wrote:
Exploit? Do you have a link to where this was declared such by a dev?
twiafu wrote:
With the changes to turrets and using 80m arms an exploit, be nice if we could use cover to take turrets out at 64m....
The unintended side effect of the arms is being able to hit a object and not be hit back by it. IMO, there is a LARGE grey area here. But I stand by our Rifle Corr, and I have stopped uning the arms in this fashion as accounts have been flagged for using this tactic.
Be more than happy to have an open discussion on my views and this grey area in another thread.
twiafu
Sat Jul 09, 2005 5:13 am
#28
Cpl_Fisher wrote:
wnat to follow a cloacked jedi? set him on fire before he cloaks, then follow the smoke![]()
Dunno why, but this just made my laugh...
ekeo
Sat Jul 09, 2005 12:10 pm
#29
not ture say there was a invisibe jedi next to me names djs i can type /tar djs and djs wou;d be targeted while invisible, try it.
Cpl_Fisher
Sat Jul 09, 2005 12:34 pm
#30
wnat to follow a cloacked jedi? set him on fire before he cloaks, then follow the smoke
black666label
Sat Jul 09, 2005 4:24 pm
#31
Ackehece wrote:
Easier to just turn on simple shadows.... look for the round gray circle moving across the ground.... oh wait is that an exploit? GAH! otoh it effects us as well... but by the time someone gets close enough to see our shadow we are usually uncovered Oo.
twiafu wrote:
Cpl_Fisher wrote:
wnat to follow a cloacked jedi? set him on fire before he cloaks, then follow the smoke![]()
Dunno why, but this just made my laugh...
Lol that is great acke. I didn't know we could do that. Can we turn on volumetric shadows and see all of their shadow?
ackehece= best corr out there
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