Rifleman Archive
Thread: Soling Krayt Dragons Feedback Please
Dude, with MRM, conceal shot 3 times then peace.......wait a sec.....conceal shot 3 times then peace.....wait a sec......repeat till dead......
Although this is only when there is no one else around. The Krayt will never agroe....No need for anything other than MRM!!!!!
My two cents:
I start my COB macro, and attack with my T21 until HAM is at 1/2, spamming HS3, keeping bleeds applied and keeping dragon intimidated. At half HAM, I swap to power-hammer, let COB take over, apply bleeds with hammer and HeadHit3 until ham is back to normal, or I have stimmed myself adequately. Once HAM is back to full, I go back to the rifle.
My weapons:
5.1/607 PH
7.3/551 T21
Im not sure if, as a wook with your poor, crappy armor, you can do this. I would also personally say to avoid ancient canyons at all costs. The time and effort is simply NOT worth the reward, as you could have killed dozens of Juvies or several Reg or a couple of Canyons in the same time period. Best also NOT to use power-ups on your weapons, unless you feel like buying new weapons every hunt.
Best of luck.
Master Brawler
Master TKA
Master Swordsman
Fencer 3/0/4/0
Novice Medic
Skill Mods:
Berserk +20
Combat Equilibrium +55
Counterattack +110
Defense Vs. Blind +60
Defense Vs. Dizzy +65
Defense Vs. Intimidate +40
Defense Vs. Knockdown +45
Defense Vs. Posture Change (Down) +40
Defense Vs. Stun +65
Defensive Acuity +96
Dodge +75
Injury Treatment +5
Injury Treatment Speed +5
Intimidation +20
Medical Foraging +10
Medicine Assembly +10
Medicine Experimentation +10
Medicine Use +5
Meditate +100
Melee Defense +141
One-Handed Center Of Being Duration +23
One-Handed Melee Center Of Being Efficacy +75
One-Handed Melee Toughness +33
One-Handed Weapon Accuracy +75
One-Handed Weapon Speed +40
Polearm Accuracy +55
Polearm Center Of Being Duration +17
Polearm Center Of Being Efficacy +55
Polearm Speed +30
Polearm Toughness +13
Ranged Defense +119
Taunt +40
Two-handed Melee Accuracy +125
Two-handed melee Center of Being +36
Two-handed Melee Center Of Being Efficacy +115
Two-handed Melee Speed +80
Two-handed Melee Toughness +48
Unarmed Accuracy +210
Unarmed Center Of Being Duration +30
Unarmed Center Of Being Efficacy +115
Unarmed Damage +250
Unarmed Speed +120
Unarmed Toughness +66
Warcry +30
Wound Treatment +5
Abilities:
Berserk 1
Berserk 2
Center of Being
Force of Will
Heal Damage
Heal Wound
Intimidate 1
Intimidate 2
Medical Forage
Meditate
Melee Damage Mitigation 1
Melee Damage Mitigation 1
Melee Damage Mitigation 1
Melee Damage Mitigation 2
Melee Damage Mitigation 2
Melee Damage Mitigation 2
Melee Damage Mitigation 3
Melee Damage Mitigation 3
One-Hand Body Hit 1
One-Hand Body Hit 2
One-Hand Body Hit 3
One-Hand Dizzy 1
One-Hand Dizzy 2
One-Hand Hit 1
One-Hand Hit 2
One-Hand Lunge 1
One-Hand Lunge 2
One-Hand Scatter Hit 1
One-Hand Spin Attack 1
Polearm Hit 1
Polearm Leg Hit 1
Polearm Lunge 1
Polearm Lunge 2
Polearm Spin Attack 1
Polearm Stun 1
Power Boost
Taunt
Tend Damage
Tend Wound
Two-Hand Area Attack 1
Two-Hand Area Attack 2
Two-Hand Area Attack 3
Two-Hand Head Hit 2
Two-Hand Head Hit 3
Two-Hand Heat Hit 1
Two-Hand Hit 1
Two-Hand Hit 2
Two-Hand Hit 3
Two-Hand Lunge 1
Two-Hand Lunge 2
Two-Hand Mind Hit 1
Two-Hand Mind Hit 2
Two-Hand spin Attack 1
Two-Hand Spin Attack 2
Two-Hand Sweep 1
Two-Hand Sweep 2
Unarmed Blind 1
Unarmed Body Hit 1
Unarmed Combo 1
Unarmed Combo 2
Unarmed Dizzy 1
Unarmed Head Hit 1
Unarmed Hit 1
Unarmed Hit 2
Unarmed Hit 3
Unarmed Knockdown 1
Unarmed Knockdown 2
Unarmed Leg Hit 1
Unarmed Lunge 1
Unarmed Lunge 2
Unarmed Spin Attack 1
Unarmed Spin Attack 2
Unarmed Stun 1
Warcry 1
Warcry 2
Certs:
Basic Lance
Curved Sword
Dagger
Gaderiffi Baton
Long Vibro Axe
Metal Staff
Power Hammer
Rantok Sword
Reinforced Combat Staff
Ryyk Blade
Scythe
Stun Baton
Sword
Two-handed Axe
Two-handed Cleaver
Two-handed Curved Sword
Vibro Axe
Vibroblade
Vibroknuckler certification
I know this has gotten off topic... but it looks like its the only decent combo for me wookiee to tank+solo a Krayt...
Message Edited by Shaaliyah on 05-22-2004 03:15 AM
The best way to solo a kryat is to get a dmg sliced t21 and just pull the giant ones up in a montain. They miss 95% if their attacks and you kill them in like 5 -10 mins. Powerhammer isnt any good against kryats. So stick to t21. Only use brawler for intimidate2.
Swetlana wrote:
The best way to solo a kryat is to get a dmg sliced t21 and just pull the giant ones up in a montain. They miss 95% if their attacks and you kill them in like 5 -10 mins.
It's of course the easiest way but that's using game mechanics in a way that you're not supposed to.
I dont get the exploit tbh..
is it becausea giant one is very slow on a mountain or so?
ps: the last time I've even been on tatooine was 1month ago, and i've left the game for about 4 months. the last time I've seen a krayt was 5 months ago or so..
What do you guys think about my solo pve krayt killer template?
Master Rifleman,
Master Fencer,
TKA 0/4/0/0
Medic 0/1/4/0
Since fencer have the best defense of all melee proffs, and rifles have the most damage I figured this was a good combo. Tka for more defense like dizzy stun knockdown ect. but I may chance the tka part.