Rifleman Archive
Thread: Help making money as rifleman!
thats why i said focus on 2 things, yes they shift but they will always be there in some form, just find new spots... both of the things i named are a must for doc's... you get a client base and you are set, they also give you a heads up if there is nice dolitove (sp?) iron or class 4 petro around... if so find it and drop a couple harvestors on it for a bit... talk to others and find out about shifts...
heck start or join a public chat room for ppl interested in resources... if you get the word out it works really well...
Wabit
ps. not sure exzactly what the resource market has to do with making money with a rifleman, but hey i'll go with it lmao...
im not sure i like you or not but i find your total non-grasp of rifle coupled with your total commitment to the profession oddly refreshing.
if you would like a demonstration of rifle power i would be more than happy to show you the ins and outs of rifle use. come find me on bria one nite and i will demonstrate what can be done with the profession and why we dont suck
just send a email or tell to Barb
Message Edited by Barb-Wire on 02-23-2004 10:26 AM
HARP00N wrote:
Issik wrote:
Harpoon: You haven't posted in here for like, 3 months. I figured you would be less of a newb by now....
Get in a group on Dath. Hunt rancors, you'll get awesome xp and great money. 36k per mission, split for 9 people = 4k per mission, @ 2 mins a mission = 120k per hour potentially. That's good money. When I was non-master, Me and a TKA/CH friend could pull kams together, making 9k each per mission.
Do faction missions if you are aligned. That's really good, really easy money. Dizzy > NPCs.
And if you see anyone without a weapon heading your way, /burstrun and kite the **edit**. Even you can't mess that up.
And ditch the laser, E-11s are a superior gun. Better min, lower HAMs, Faster, still ap2. T-21's will work, but mind problems again. Stat migration is your friend too, providing your race allows it.
you'd think that the enraged rancor missions are the way to go.. but it doesnt take 2 minutes a mission, even with 18 person groups. It takes much longer... you kill the intial spawns, wait, tap the lair, kill those spawns, bring it down some more, kill those spawns (and at any point during this process the group can get raped and fall apart)... and after that soemeone always gets a camp up and theres more downtime.
Faction missions actaully do seem to be easier money, although they pay less than the mob ones, which can be balanced out by the fact that the NPCs dont respawn. But please enlighten me on the dizzy.... you can't suppress fire/dizzy any more, that was fixed 4 months ago. You have to dizzy and hope that they change their own posture, which you can't count on.
And are you sure about the E11? I dont see anyone using them. It does less damage, so you will get less damage in during the 3 shots you have before it aggroes. Those first 3 shots are crucial (for me) I have my focus at 750 btw.