Rifleman Archive

Thread: Help making money as rifleman!

HARP00N
Sun Feb 22, 2004 1:06 am
#14






Issik wrote:

Harpoon: You haven't posted in here for like, 3 months. I figured you would be less of a newb by now....


Get in a group on Dath. Hunt rancors, you'll get awesome xp and great money. 36k per mission, split for 9 people = 4k per mission, @ 2 mins a mission = 120k per hour potentially. That's good money. When I was non-master, Me and a TKA/CH friend could pull kams together, making 9k each per mission.


Do faction missions if you are aligned. That's really good, really easy money. Dizzy > NPCs.


And if you see anyone without a weapon heading your way, /burstrun and kite the **edit**. Even you can't mess that up.


And ditch the laser, E-11s are a superior gun. Better min, lower HAMs, Faster, still ap2. T-21's will work, but mind problems again. Stat migration is your friend too, providing your race allows it.










you'd think that the enraged rancor missions are the way to go.. but it doesnt take 2 minutes a mission, even with 18 person groups. It takes much longer... you kill the intial spawns, wait, tap the lair, kill those spawns, bring it down some more, kill those spawns (and at any point during this process the group can get raped and fall apart)... and after that soemeone always gets a camp up and theres more downtime.


Faction missions actaully do seem to be easier money, although they pay less than the mob ones, which can be balanced out by the fact that the NPCs dont respawn. But please enlighten me on the dizzy.... you can't suppress fire/dizzy any more, that was fixed 4 months ago. You have to dizzy and hope that they change their own posture, which you can't count on.


And are you sure about the E11? I dont see anyone using them. It does less damage, so you will get less damage in during the 3 shots you have before it aggroes. Those first 3 shots are crucial (for me) I have my focus at 750 btw.







EKIMMIT wrote:
yeah, using conceal shot is good and all, but waiting for the mind to regenerate can be a serious pain. Sometimes just taking out a few guys that give1k exp is much faster than 1 guy that gives 3k exp. Same goes with doing missions. Also, it ticks me off when i shoot the 3 different parts of the ham and it ends up taking like 10 shots just to take one guy out.








true, but because of the size of the body, random pool attacks hit health most of the time (i'd say 60-70%)... still less efficient than single pool but not that bad.





Tarantas wrote:

If you have the skillpoints available, forget making lots of money using destroy missions, get yourself artisan and mine or make things. You'll make loads more money, and have something to do to break the boredom of levelling. The mission money will be a bonus.





i actaully tried that a long time ago... mining and getting energy. Its really difficult. You are always being burdened by the energy costs and mainanance, selling on the bazzar doenst get you any buys half the time, and for this reason you are often having to run missions anyway to keep up with your maintinance. And you get undercut by large resource suppliers who have whole guilds backing them.


The same thing with making things. What can an artistan make thats usefull anyway?? Even if i became a weaponsmith (which i dont have the skill points do do) i would have no sales whatsoever because people only buy from established MASTER weaponsmiths with big stores, etc...

Tarantas
Sun Feb 22, 2004 1:19 am
#15






HARP00N wrote:



i actaully tried that a long time ago... mining and getting energy. Its really difficult. You are always being burdened by the energy costs and mainanance, selling on the bazzar doenst get you any buys half the time, and for this reason you are often having to run missions anyway to keep up with your maintinance. And you get undercut by large resource suppliers who have whole guilds backing them.


The same thing with making things. What can an artistan make thats usefull anyway?? Even if i became a weaponsmith (which i dont have the skill points do do) i would have no sales whatsoever because people only buy from established MASTER weaponsmiths with big stores, etc...






It should not be hard. I chose to produce energy for the following reasons:


1) It's cheap to get into...just buy wind gens and a survey tool.


2) It's easy to expand - wind to solar to radioactive as money accumulates. In fact, given the nature of the solar gens it's better to go straight from wind to radioactives.


3) Everybody with harvestors needs it.


4) I was always broke as there was always a new gun/armour/spice/med kit to buy.


5) There is a huge profit margin With just maintenance to pay, you don't have to sell at high prices, so avoiding loosing out to the large outfits.


Yes selling on the bazaar is a bit hit and miss, but I found that energy always sold. Mining other materials can net a larger profit but the hit and miss element increases unless you really know what you are doing. Once I had a steady supply of energy coming in I advertised and started selling by contract.





--
Tar Antas
Soldier of The Empire


Mags Ocos
Master Tailor
Tailor Vendors at -2922 2092, Nr Imperial Outpost, Talus
Therakus
Sun Feb 22, 2004 1:24 am
#16

For a quick 25k (at least on Chilastra) check the Mining Outpost on Dantooine. In the building across from the cantina you will find a businessman with a (i) above his head. He will give you 3 simple delivery missions for which he'll pay you 25k total. He will also give you a padded armor chest piece and 250 imperial faction.



Valda Dennick
Master Rifle(wo)man -- Chilastra.
HARP00N
Sun Feb 22, 2004 1:58 am
#17

ok thanks for the tips guys... ill check out the quenkers and the harvesting..



(quenkers dont have high energy resists do they?)
Therakus
Sun Feb 22, 2004 12:04 pm
#18


I used masked scent because it appeared to keep quenkers other than the one I was shooting at away from me when I was finally discovered. I also found that voritor dashers get *very* interested in you if you're fighting something and are not masking scent. As for weapons, I was mostly using a T21 with 180-560 / speed 7.2. That's sliced for damage + 33% damage powerup. Your most damaging shot is flushing 2, however, its a random pool attack and it just may take longer than HS3. Play around with it and see which works best.

Absolutely get the mind food I mentioned in earlier posts. It's expensive, but it completly negates HAM costs on your T21 and minimizes yourdowntime. 25 stack crates of brandy will last you for a long long time. Get doctor buffs!!! 10k is a small price to pay for practical invulnerability to pretty much anything on Dantooine, Endor, Lokand Yavin (haven't tested this statement on other advanced planets yet). Getthe fastest vehicleyou can buy to shorten travel time. When you travel between planets, don't store the speeder in your pack. You'll see why when you unpack it on the different planet.

Once you make master, you can make 20k in 10 minutes easily by speed running missions. Getdoc buffs and load up on food,get damage slicedT21 and install 33%damage powerups,take10k+missions on one of the advanced planets, drive up to alair, spam Strafe Shot 2 at the lair until its dead. DO NOT get distracted by the spawns from the lair. Doc buffs will protect you long enough to destroy the lair. Once the lair is destroyed, get on your bike and drive off to the next mission. Don't waste time on killing the critters, unless they drop high quality organics wanted by docs. 120k per hour is not an unreasonable take from this scheme. Possibly even more on Yavin where high payout missions appear to be pretty close to terminals (< 1000m).



Valda Dennick
Master Rifle(wo)man -- Chilastra.
JediGohan
Sun Feb 22, 2004 12:09 pm
#19

I made about 40k just by killing Tuskens at the Fort last night. In under one hour.


Stay there for about 3 and you'll range to about 120k.


Which isnt that bad.




pwnd
\
ò


HARP00N
Sun Feb 22, 2004 4:18 pm
#20

ok Therarkus.. but how are you suppose to get doc buffs on a planet like Dantooine? And i still dont get how you can kill lairs and ignore the mobs before master.... you're looking at 30k HP lairs minimum with quenkers, and your damage is minimized because the lair still has mobs to spawn.I could kill the first two quenkers, open up on the lair, doing 3400 damage a shot maybe if i roll high.. buti wont get off more than a few before moremobs spawn, heal the lair and run me over. I don't have a pet, if thats what you assumed..


And JediGohan, is that from the loot?
HunterElite
Sun Feb 22, 2004 5:14 pm
#21

There's almost always 2-3 docs buffing in coronet, grab one there and head to dantooine. With a decent set of kinetic resist armor and doc buffs, you should be able to tank pretty much anything there. Grab some brandy, spam the lairs with flushing shot 2/ss2 and rack up the money.





-You can kill a man, but you can't kill what he stands for-
Therakus
Sun Feb 22, 2004 7:02 pm
#22

Harpoon,


Before you reach master, its pretty much impossible to take out a lair and ignore the mobs. At least not with anything worth any money. So forget all I said about running 20k of missions every couple of minutes while you areworking on getting master. Just get doc buffs on coronet, head to dantooine, do you quenker hunting, come back to coronet when the buffs wear out, rinse and repeat. Besides, you'll need the defending mobs for XP to get to master.


After you make master, getting money becomes much easier with doc buffs and foods just running over lairs. If you are on Chilastra I can help you with starting capital to get you first batch of food. Drop in-game mail to Valda Dennick





Valda Dennick
Master Rifle(wo)man -- Chilastra.
HARP00N
Sun Feb 22, 2004 7:05 pm
#23

nah sorry I'm on Bria (the emporer is already dead here and the Rebels have established a new republic )
Wabit
Sun Feb 22, 2004 9:03 pm
#24

harvesting is easy, drop a couple power getters, then focus on 2 things... lok wild wheat and tat fiberplast... make docs your primary focus... as you sell to them face to face, find out what they best inshift meats are, go harvest some of those...


enraged rancors shouldn't take more than 2 mins per nest if you have a CH with a BE pet, send the pet to the lair, most rancors will agro that 19/20... then spam your AoE attack and kill the rancors and the nest at the same time... if you have a little money to spend get a coupe flasks of BE brandy, +400 to all mind stats for 40 mins, take 2 shots at once... get a set of ubese armor, get it sliced hope for encumberance, put it on your hotkeys for when you get agro'd... keep a moun handy if you need to (downers suck though)... and get buffed they last for 2.5 - 3 hrs... plenty of time to make up the cost of all everything and still make money... if you have scout skills harvest meat/hide as you go... loot the rancors...


at master if you have a tank, 18k rancor lairs take 1 min tops...


Wabit





I can just see a "Wait for the Combat Revamp" and "Wait for the Smuggler Revamp" quote all rolled into one.
"Wait for the Smuggbat Revamp"
Smuggbat, I like that
PyscoJuggalo
Sun Feb 22, 2004 9:32 pm
#25

Harvesting Resources is the best idea. If I were not going WS I could rake in Millions. If you want to make the big money learn theCrafter Professions' needs and Quality Requirements and you can make a hell of a lot of Credits. I have a 100K of High Quality T-21(Ditanium) Steel and could make alot of credits off of it if I wanted.


Oh and if you go this route you need to understand, though 1000 is the maximum value For Overall Quality on all Resources. It is not the Maximun Quality on all Stats. Like certain Steels Maximum Conductivity values are only like 100, so if you have 1000 OQ 100 Conductivity of that specific Steel, thats quite valuable.(If that certain Steel is needed in a Crafting Schematic)





I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
HARP00N
Sun Feb 22, 2004 10:15 pm
#26

it gets pretty complicated tho... after like 5 days the resources all change, the names are all different and you dont know whats going on.
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