Rifleman Archive

Thread: The Disillusionment of a Rifleman....

SilverLobo
Mon Sep 08, 2003 11:27 am
#27

Have you hunted Snorbals?


Have you asked the simple question how best to go about hunting as a Rifleman?


No instead of doing this youpout on the message board. All your post has done is create a defeatist attitude, and as you can see plenty of people are embracing this instead of accepting the fact that just maybe they were not doing all they could. It is much easier to come here and cry it seems then to ask for help, and I am personally getting sick of it.


Your idea to fix the warping problem is to take away or 2.5 damage, hmm wierd why dontthey just fix the warping problem. You are trying to use situations that you know people will be more then happy to use as the reason they are not doing well to get our class changed.


You say I am no help to the Rifleman board when I have at least spent the time to crunch numbers, taken time out of my fun to let someone shoot at me for hours so that the community has a idea where we stand. What have you done? A cry baby post about the perils of a novice rifleman? oh how helpfull.

Tsalmaveth
Mon Sep 08, 2003 2:22 pm
#28

SilverLobo,


Everyone isentitled to their moments of doubt and frustration. That is what this post was ment for. I would rather write one impassioned post about the discouragement I feel at the handicapps we must work aroundcompared to othercombat profession than to just chuck my character and start a newweapon. If the others that have posted here use this ameans of purging their frustration as well, then so bet it. As for all of the glory that comes withMaster Riflemen, most of what I have seen relate to mythical T21. Why mythical you ask?....because Ahazi still can't make them. There are a number of servers out therethat still do not have the resources for that weapon even after this long in the game. Maybe we shold be "whining" about that instead of the 2.5x melee damage. Or maybe it would take the pressure off the ranting about timers. It might releave some of the pressure about warping creatures. (And on that subject, if all you fought was snorbals and judging from your post that is what it seems, then I can understand why you don't get where we are coming from.) Hell, if we try I sure we can even find a real reason to "whine" about the fact that firing our weapons are killing us. We give ourselves the equivelant of a mind bleed everytime we enter combat and use our specials. Add to that that armor is useless for us. Find me an armor smith that wants to take the time to experiment on a suit of armor just for to reduce Mind ham cost and I will vote You for correspondent. Find me a suit of armor that even with a mind reduction is worth putting on with a counter-balancing high health hit that can survive 2.5x melee dmg. Show me how unhealable dmg. justifies my having to use a **edit** CL15 cowardly gurrick to tank for me so I can hunt something dangerous enough that I can make a living as a ranger. Show me how I am gonna convince a group on Ahazi that aside from my nifty camps as a ranger that I have something to offer them as a riflemen. Tell, me the secrets SilverLobo. you have accended to on high and we at the bottom would appreciate your abundant wisdom. Give me definitive proof that the air really is that pure up there. Till you join me in hunt show me where I am missing the light don't you dare condecend to me about whining and tuffing it out. Did you make Master before the big patch? If not, how close where you? My frustration and the frustion of other riflemen are just as valid as your feelings of smugness. Most of it for me comes down to the issue of PVE and Soloing, I care more about PVE than I ever will about PVP. PVE for riflemen is hellish right now if you are not a Master level and that flows all the way from novice to Pre-Master (3 to 4 in all columns.) Show me a comparable hinderance in another combat class or range of penalties and I will put my head down and shut the hell up. Show me what other combat profession I can choose that will enhance my rifle? Pistoleers can take a line in the bounty hunter chain or smuggler chain for bonuses to their weapon of choice. Where is ours?

Tsalmaveth
Mon Sep 08, 2003 2:32 pm
#29

Oh, and one last parting thought. Mind healing is going to enter the game people. Get real used to that idea because it will happen. What then? The one thing that Holocron has beat us over the head with when he trys to explain why we are not nearly as unbalanced as most believe. Unhealable dmg compensates for heavy penalties. Well, give the ability to heal that dmg and what benefit do we fall back on then? We haveour own profession screaming for it and every other profession screaming for it and Holocron has given the word that he is trying to find a way to effectively add it to the game without unbalancing a given profession. So chew on that for abit while you think about your next argument on how I am fostering resentment and discontent amoungst the others. Across the board fairnes is what I want. Nothing more. As it stands, we are a combat support class.
Noules000
Mon Sep 08, 2003 2:43 pm
#30

Being good at master is not dependent on having a T-21. I use a laser rifle, as our server also has never had the resources for a T-21, and so do a number of master riflemen who have posted on these boards. The bottom line is -

You fire *3* times as fast as a master rifleman compared to a 4-4-4-4 rifleman.

You fire *5* times as fast as a master rifleman compared to a 4-4-4-4 rifleman if you're a master marksman. If you want an alternate class to take to improve your rifle abilities, take master marksman.

Furthermore, you get a 5x damage multiplier attack at master rifleman. The best damage multiplier attack before master rifleman is flushing2, which is a 4x multiplier (both are AE).

You don't need an uber T-21 to do well at master rifleman. You just need a pretty decent gun. While your mind pool holds out, you outdamage ANYONE in this game in terms of DPS. This includes commandos with their new, uber guns and the newly upgraded LLC. In the right situations, the comparison isn't even close.
SilverLobo
Mon Sep 08, 2003 11:37 pm
#31

So being able to heal mind durring combat is going to hurt you exactly how in PvE?


Do you even PvP? Do you know what Strafe Shot 2 is? Do you know that our best attack does not target one HAM pool? Do you know that the class that will make out on mind healing will be Rifleman. We will be able to heal our massive HAM hit from using a T21 and spraying SS2 down range. You whiny crying Novice Rifleman continue to whip up the Nerf chant without having a clue of what you are crying about.

Subcontractor
Tue Sep 09, 2003 12:20 am
#32

You, Tsalmaveth, have clearly stated the issues and frustrations with this profession. I hope you are our next corrispondent.


Noules000
Tue Sep 09, 2003 12:53 am
#33

All master riflemen have been novice riflemen. The converse is not true.

The game at master rifle is completely different from a 4-4-4-4 rifleman. Not only are you firing 3 times as fast, you're doing considerably more damage in an AE with strafe2. The difference is very, very profound.

I remember what novice rifleman was like. I still get one-shot by blue con melee mobs, and by pets in PvP. I used to think about changing my build at least once a day.

That doesn't change the fact that as a master rifleman, I am extremely powerful. If you don't intend to get to master, rifle isn't a good weapon. It's generally inferior to both carbine and pistol of equal level until you hit master. I'm not sure why you say that you have nothing to look forward to; compared to a pistoleer, you have a lot to look forward to.
SirLarcson
Tue Sep 09, 2003 11:08 am
#34

Tsalmaveth,


Coming from another Ranger/Rifleman, you just summed up why I haven't logged on since Friday night. It's just too depressing. I need to solo to get decent scout XP, but I need to group to stay alive as a rifleman. As far as traps, my adhesive mesh works about 33% of the time. And since I have to stop running to use it, the creature gets about 20m from me before it stops. Then I have to run back out to 60m and lay down to have any kind of chance to hit it. But when I go prone, I warp back to 20m from the creatures, it gets un-stuck and 1 hit kills me. Thanks SOE! Can we have some kind of tool to keep MOBs from jumping down our throats that works?


Also, I've never seen anyone jump at SilverLobo like that. I have, however, seen Lobo dodge the issues he doesn't want to deal with before. You just proved what Tsalmaveth was trying to say. If you're a rifleman, you suck until you get to master. And all the masters seem to be giving a big middle finger to us "whiny crying Novice Rifleman". Thanks for supporting us in our increasingly difficult struggle to finally get to the top of the mountain. I hope that wehn I get up there, I don't piss all over everyone who's not a master. I'm glad Lobo decided to support Tsalmaveth in his "impassioned post about the discouragement I feel at the handicapps we must work around compared to other combat profession".


That's why I display my Ranger tag in-game.




Larc
Flurry
Master Weaponsmith/Master Armorsmith
Noules000
Tue Sep 09, 2003 11:14 am
#35

Master riflemen are powerful.
Pre-master riflemen are not.

If you want to make pre-master riflemen more competitive with pistoleers or carbineers, you need to MAKE SURE THE CHANGE DOES NOT OVERPOWER RIFLEMEN AT MASTER.

Say it again.

Whatever change you propose has to be something which does not significantly improve master riflemen.

We're not saying 'suck it up till master' (although that's not horrible advice, IMO). We're saying, you can't make an across the board improvement to the riflemen class because that'll eventually get us all nerfed. You can't just say 'increase rifle accuracy by 50%'; that'll make masters even more powerful than they are now.

That's why Aldeon proposed switching the speed bonuses so that novice riflemen get more and master riflemen get less. It would help flatten the curve somewhat.
SilverLobo
Tue Sep 09, 2003 11:20 am
#36

I dont dodge the issue when it comes to Novice. I think I make it quite clear, I do not accept when Novice Rifleman say they cant level when the same mob is in game that I used and other used to level to Master. I do not accept when Novice Rilfeman tell me my profession is broke in PvP when I know much better then they on what we can and cant do in PvP.


Is that clear enough for you?

junpai
Tue Sep 09, 2003 12:18 pm
#37

i cant stand it anymore.


i too am a rifleman/ master ranger. and you know what? i love this combo. you want to know why?


well, i can solo all day long. i hunt reds, no problem. as a ranger, why the hell arnt you using your traps? granted, the only ones worth a **edit** are in the scouting line, but come on.... snare.... root.... its all there to make your life easy. not to mention maskscent andconceal give you a few more free shots, use them too.


also, why not buy a non ch pet? they were also put in the game to make your life easy. you can get a cl 15 beetle ar1, 2.2k hams and 30% resists. he is my tank when the mobs notice me after the 4th hit.


high ham costs suck. true, but you get you a crate of muon gold, and some power ups and you will be set. for 15 minutes i can spam hs3 with my t21, and my mind will not drop. why not give that a shot instead of giving up?


i for one have never hunted anything lower than a white con for a very long time. my rifle skill boxes are also only 2/1/2/1. i dont exploit. i dont group. i love my classes.


point is, the game is going to change, and change alot. how many mmorpg's have you played where everything stayed as it was from launch till you quit? i cant think of a one. why play the game if it depresses you? ido it to have fun. and i am.




Junpai Al'war
Melee Bothan
ATXTs
Voivode
Tue Sep 09, 2003 1:10 pm
#38

Please notice all the "improvements" which got introduced to the game within last 4-6 weeks. We cannot efficiently level on jax'es anymore, we cannot efficiently level on "biznatches" anymore, etc .. Did you experience insta-warp/insta-incap from 100m "feature" yet? Try it its hella fun . This is one of the reasons why we are having problems while leveling on the same mobs as you did.

Sure we can still kill snorballs, but it requires lots of "gym", crazy running around and takes lots of incaps .


Master Combat Medic/Rifleman



Voyevode - ICE Dragons officer


The last pvping wookiee ...
/wookieeroar
SilverLobo
Tue Sep 09, 2003 3:23 pm
#39

Jax's I had the pleasure of killing for all of 4 hours before they were changed, I didnt start playing SWG tell2 weeks after release. Baz Nitches's are no diffrent then Snorbals, the xp is exactly the same, and if you have any common sense you would do females which pretty much negates the warp issue. Rifleman today have the same opertunity to level as fast as the first Masters did, stop trying to make up excuses why they cant.

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