Rifleman Archive
Thread: How do you go about getting credits in janta/mokk missions?
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WayneInAustin
Fri Jul 23, 2004 2:05 pm
#27
Very nicely written, Sotaudi. Now I know why we keep you around! LOL.
I had not thought of this, so I will have to try this next time out.
I had not thought of this, so I will have to try this next time out.
Alastor_Ragna
Sat Jul 24, 2004 1:01 am
#28
Wayne , youre a rifleman that argues about this numbers and youre not even speed caped ?!
Mate i have 98 rifle speed , you know what does that means?! Let me explain it to you in a simple and fast fashion. Take 1 650-700 T21 aim to the lair at 64 meters and open fire , ALL!!!!!!!!!! the jantas drop in around 3-4 seconds , that means 3-4 HITS of 4k and above! , Mokks drop from 4-6 Hits , once again it means 4 to 6 hits. Now the conclusion i wouldnt EVEN TRY to do missions like this if i wasnt speed caped , they would get near to me too fast , youre aproach to do this kind of missions is to pick one on one or drag the group first and then take the lair , at youre speed you would take like 30 secs JUST for the mob and another 30-40 secs to the lair . If you want to talk with a rifleman about numbers get speedcap!
...
Alastor_Ragna
Sat Jul 24, 2004 1:30 am
#29
Sotaudi , you dont even have to run , if you start at 60 meters with a 650 t21 you will hit for more than 4k every sec , they take around 5 secs at least to get to you , must of them will drop right at the lair and only the shamans will get near you , usually i start near the 50 meters and back out a few steps and jantas dont normally get to me , for mokks i normally run to one side for a few steps until they all drop. And wayne , theres still room for improvement on the janta runs , if you want to do it fast you have to target the lair and mob at the same time , and theres a good dif with a dxr6 and a good t21 , the lair drops in 15-20 secs! just use the dps calculator and see how much damage you do with 91 speed and what damage you do at speed cap and you will see. With that dxr6 for you to be caped you need a 3.1 secs or bellow , for what it seems ( 470 damage ) its a damage sliced weapon. Lets do some numbers for you to "dissect" then. Lets say that that weapon after pup is 220 625 and its a good lets say 4.5 secs ( i bet its even more than that...) so with youre 91 speed youre putting out HS3 at speed cap and SS2 every 1.5 secs with a DPS of 1900 for the HS3 and 2200 for the SS2 , pretty nice damage , but with this numbers you would take like 30 secs to take out the lair pluis 15 secs to take out the mob. Lets say you have 97 rifle speed ( usual speed cap for rifle speed ) , now youre dps with SS2 goes for a gigantic 3150 damage , now you take out the mob in 5 secs and the lair in around 20 secs , very nice indeed , now lets do the math for a t21 like the one that i normally use , a regular 180 - 401 with a 30% slice and 32% pups. Thats a 270-686 gun , now lets fire it at 91 speed and 97 speed. Well, for Hs3 1550 dps , 1 shot every 1.4 secs , SS2 1480 dps , 1 shot every 2.4 secs , pretty grim for a 7.7 secs weapon , now lets try it with 97 rifle speed . Now we have Hs3 speed caped with a dps of 2100 and SS2 with a dps of 3600 , meaning , mob drops in 3 to 6 hits and the lair drops in 15 secs . Conclusion for you Wayne , get speed caped and learn the game mechanics mate , i wasnt going to post this one but i decided that the forum needed to see correct numbers and not YOURE numbers that arent even at speed cap like ive been saying since my first post and even so you tried to compare a T21 shooting at cap with a Dxr6 that with that speed mod wont even shot faster than 1.5 secs a special . With all this said im of , next time , think out of the box and not with youre "restrictions" , theres alot more out there than youre gun and youre speed mod....
Jasynn
Sat Jul 24, 2004 10:42 am
#30
I did it last night as fast as I could do it for an entire set of buffs. I could do roughly 2 missions every 10 minutes most of which was trravel time and mission selection. Accepting that the occaisional mission went a couple minutes faster I could see 15 missions and hour for a total of 45 in three hours, but anything more, especially the stated 77 missions is cause to ask "what were you smoking while you were playing?"
Sircadogan
Mon Jul 26, 2004 1:32 pm
#31
I don't really know (or Care) about how long it takes to take out the mob and the liar. I find it hard to believe that you can find the missions on the terminal (in the same direction) that fast. It takes me longer to get the missions than it does to fight them. I usually spend at least 2 minutes looking for the missions.
Tell me how you accomplish that...
Roishin
Mon Jul 26, 2004 5:00 pm
#32
1). get a solo group
2). get a missions that pays around 27k
3) when u reach the mission, point the end of ur gun that has the hole in it at the bad guy
4) pull trigger
5) rinse and repeate
Sircadogan
Wed Jul 28, 2004 8:56 am
#33
You completely missed the question...
I know how to get the missions...this guy is saying he can do 66 in three hours! Now I am the type of person to believe someone rather than call them a liar, but it takes me at least 2 minutes (have gotten up to 10 minutes)to find the 27k missions (in the same) direction which would increase the amount of time it takes to do the mission.
Let's say it takes him 2 min to destroy the liar each missions (66*2 = 132 minutes ~ 2hours)
Travel time for each mission .5 minutes VERY STRICT TIMING here (.5 * 66 = 33 minutes ~ .5 hours)
That leaves .5 hour to find 66 missions...it takes me an average of 2 minutes to find one 27k mission on the terminal (2*66 = 132 minutes ~ 2 hours)
Point is if he can do this then there must be some way he can find the missions quicker on the terminal and travel between missions in about .5 seconds (from the terminal to mission 1 to mission 2 and back to terminal in 1 sec.)
Frankly there is no freakin way!
And if you aren't going to read all the posts then don't post anything...cause you don't make any sense to the people who are trying to keep up with the conversation.
Sotaudi
Wed Jul 28, 2004 5:33 pm
#34
Alastor_Ragna wrote:
Sotaudi , you dont even have to run , if you start at 60 meters with a 650 t21 you will hit for more than 4k every sec , they take around 5 secs at least to get to you , must of them will drop right at the lair and only the shamans will get near you , usually i start near the 50 meters and back out a few steps and jantas dont normally get to me , for mokks i normally run to one side for a few steps until they all drop. And wayne , theres still room for improvement on the janta runs , if you want to do it fast you have to target the lair and mob at the same time , and theres a good dif with a dxr6 and a good t21 , the lair drops in 15-20 secs! just use the dps calculator and see how much damage you do with 91 speed and what damage you do at speed cap and you will see. With that dxr6 for you to be caped you need a 3.1 secs or bellow , for what it seems ( 470 damage ) its a damage sliced weapon. Lets do some numbers for you to "dissect" then. Lets say that that weapon after pup is 220 625 and its a good lets say 4.5 secs ( i bet its even more than that...) so with youre 91 speed youre putting out HS3 at speed cap and SS2 every 1.5 secs with a DPS of 1900 for the HS3 and 2200 for the SS2 , pretty nice damage , but with this numbers you would take like 30 secs to take out the lair pluis 15 secs to take out the mob. Lets say you have 97 rifle speed ( usual speed cap for rifle speed ) , now youre dps with SS2 goes for a gigantic 3150 damage , now you take out the mob in 5 secs and the lair in around 20 secs , very nice indeed , now lets do the math for a t21 like the one that i normally use , a regular 180 - 401 with a 30% slice and 32% pups. Thats a 270-686 gun , now lets fire it at 91 speed and 97 speed. Well, for Hs3 1550 dps , 1 shot every 1.4 secs , SS2 1480 dps , 1 shot every 2.4 secs , pretty grim for a 7.7 secs weapon , now lets try it with 97 rifle speed . Now we have Hs3 speed caped with a dps of 2100 and SS2 with a dps of 3600 , meaning , mob drops in 3 to 6 hits and the lair drops in 15 secs . Conclusion for you Wayne , get speed caped and learn the game mechanics mate , i wasnt going to post this one but i decided that the forum needed to see correct numbers and not YOURE numbers that arent even at speed cap like ive been saying since my first post and even so you tried to compare a T21 shooting at cap with a Dxr6 that with that speed mod wont even shot faster than 1.5 secs a special . With all this said im of , next time , think out of the box and not with youre "restrictions" , theres alot more out there than youre gun and youre speed mod....
You are correct. You can take down lairs and all the spawns incredibly fast if you have a high damage T21 that you can fire at the speed cap. But you need to take your own advise and realize that not eveyone has a 650 T21 and most cannot fire such a weapon at the speed cap. Your casual references to "get to the speed cap" are said as if it is the simplest thing in the world to do. Most of us cannot get Master Marksman, leaving only +2 to the speed cap, and it is not that easy nor is it cheap to come up with +7 in speed tapes and attachments when you can find them for sale. So getting to the speed cap is not always an option nor can most fire that weapon at the speed cap.
Therefore, it is true that you do not need to run if you can kill them before they get to you. But since not everyone can get to the speed cap, my method provides an alternative which generally produces the sameresults as what you describe -- that is, kill all the spawns while concentrating, for the most part,on just the lair. But my method lets those of us who are not able to speed cap do that without taking a beating because we aggroed all the spawns and did not kill them with the AoE before they got on top of us.
So, as I said, it would be good to take your own advise and think outside the box because not everyone is or can be speed capped, and they need alternative methods to do what you are describing.
DaveG
Wed Jul 28, 2004 6:24 pm
#35
Back when I was a 1211 rifleman I could to Janta/Mokk missions without armour and without buffs.
You just either use /takecover and head shots, or you use /concealshot, and have your speeder/moutn standing by just incase you're spotted and need to make a run for it.
The only disadvantage with this method was that you don't get much, if any, loot.It tookso long to down the whole lot of them, that all but the last corpse have disappeared, and if you go and try to loot a corpse while there's still some alive, well, if you try it you'll see why it's a bad idea 
So if you're a new rifleman, and can't afford buffs, you can still do the big solo-group missions.
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