Rifleman Archive

Thread: My Template, suggestions/recommendations.

cherryred
Sat Oct 23, 2004 12:50 am
#14






EvilTwilek wrote:





cherryred wrote:

as for defense, its less skill pts to pick up the village tree for 1 pt a box and get +20 that way. once i started picking up village trees, i dropped novice medic. in all honesty, if you play this right, you dont really need novice medic. missed it once or twice in pvp when i get hit with a health dot, but in pve, you just stay ranged and occasionally meditate between lairs to regen if you take a few hits.






That mixed with 80% armor and with buffs makes medic not needed. Other than me who still hunts with out buffs or armor?



agreed. i love my encumberance sliced 80 kin 80 energy special protection comp.




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XaverriJade7
Sat Oct 23, 2004 1:45 pm
#15

Pistoleer 3/x/x/x is worthless to you, but other than that it looks good to me.





Kezia Sunshade
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AndrewGoentzel
Sat Oct 23, 2004 10:18 pm
#16

Umm I really like these two combos:


Master Rifleman

4-0-0-4 Combat Medic

4-0-3-0 Doctor.

Its good fun in PVP


And


Master Rifleman

Master Fencer

Master Brawler

TKA 2-0-0-0 or novice medic but i really like powerboost.



P
sEekes Fai'wans
Commando
-OE-
archangel_kami
Sun Oct 24, 2004 7:26 am
#17

dont forget that TK 4/x/x/x gives you Force of Will wich can come in very handy in both PvE and PvP situations. It has saved me numerous times. Plus i hear Combat Medic and Rifleman are one deadly and feared combination.



Warrex
Master CM / Master Rifleman - on my way to godliness

---------------With my poisons and my sniper, I shall strike fear in the minds of those who oppose me----------------
HarlequinMK19
Sun Oct 24, 2004 1:27 pm
#18






imodi wrote:
thx for all replys ppl, basically i want to keep both master tka and master rifle, medic to 2/0/0/0 keeps bleeds out of way, so its what best to do with remaining pts, not enough to get master marksman for rifle speed i do both PvE and PvP, and would like to spend more time loot hunting.

One thought i had, was to drop scout all together, and then spend some on the pistoleer tree. i know it becomes very PvP, but the two main profs should stand up to anything on PvE anyway. would make it:

Master Rifle
Master TKA
Medic 2/0/0/0
Pistoleer 3/0/4/0

????

imodi

Message Edited by imodi on 10-23-2004 11:55 AM




I have a very similar template to the construct that you are working with. First off, the first tree of Pistoleer is completely worthless to a Rifleman, so don't even both with it. Fill up the "Techniques" line of Pistoleer so you get the def. Vs. states.


Master Rifle+Master TKA+Pistoleer 0/0/4/0 will leave with 32 spare points to spend. You could get Novice Medic and Novice Scout, and then drop them as needed once you begin Force Sensitivity Training. Even if you're not planning on become a Jedi, I'd still get some of the FS skills. For very few points, you can get some nice bonuses.


IMHO, the def. Vs. states line of Pistoleer is a valuable additionto just about anycombat profession. It helps in both PvP and PvE, so you really can't lose.





-Aaron'shin De'wintres
"There is no art more beautiful and diverse than the art of death."

The fire, it knows me
I can walk through the blaze without a mark
Forever it owes me
The life I lost in the dark
Issik
Sun Oct 24, 2004 1:35 pm
#19


Try this for a template


M Rifles

TKM

Pistols 0040

With:

Fencer 0400 if you have the points, if not 0300

OR PikemanDefenses 0004?


The fencer/pikeman line gives you even more state defenses, which stack across professions. The trick is to max out dizzy defense. KD is nothing without a dizzy on top, and anything over +100 will make you a pain in the butt to dizzy. Also, the pikeman gives you DOTs.

Message Edited by Issik on 10-24-2004 01:36 PM



Khyras
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imodi
Tue Oct 26, 2004 3:30 am
#20

Thx for all the replies everyone, i finally mastered rifleman last night, and im very impressed with strafe shot 2 great for janta/mokk hunting.


so i have finally decided to take the 0/0/4/0 tree in pistolleer for the defences, medic 2/0/0/0 for bleeds (plus stims for friends) and the rest will just get thrown in into something if need be untill i need them for FS skills.


thx again all for the advice


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