Rifleman Archive

Thread: why can't i roleplay a sniper

CloseHauled76
Fri Aug 01, 2003 10:20 am
#14

Anybody can one shot humans now. I got one shotted by a pistoleer using stopping shot from 64 meters away on HIS first try. We both fired. I missed. He didnt. I'm a 4th tier sniper. He's a pistoleer. My weapon's ideal range is 62 meters. His weapon's ideal range is 15 meters. How did he hit me on his first try form 64 meters? How did I miss? Granted, It's possible to miss every now and again but pistoleers jsut dont miss that often even at max range. And when they do, their next shot comes 1.5 seconds later so who cares? THAT MUST BE FIXED!!!!
Sariin
Fri Aug 01, 2003 10:26 am
#15

ummmm. i don't really agree with that, i dominate PvE. there are few things that can kill me in the wild, conceal shot makes any one npc a dead one. i finddueling much harder, yea you can do massive damage with headshot 3 and kill most people in one hit, if you hit them. most people wont stand still at your ideal rage and let you do that, they usually get up in your face and move around a lot making it real difficult to hit them, we do a lot of damage but we also fire pretty slow compared to a pistoleer. IMO thats how it should be, riflemen arent made for dueling. in the large PvP battles you can really see us come out to shine laying it down from long range while our pistoleers/carbineers/melee are up front. i really dont see anything to improve in the rifleman class, i have to say they did a good job with this one. the ranger class on the other hand.... >_<
Hoabob
Fri Aug 01, 2003 10:33 am
#16

It's not just humans. I have a wookiee brawler with nearly the maximum health and I still get killed in a single hit by many people. Just reference I'm talking about single hits to my health bar and that's at least 1300 damage. On one hand there aren't any tailors so I'm running around basically naked but on the other hand they haven't been able to make most of the Elite Proffessions weapons.



At least you can invest in a good helmet.

Panfist
Fri Aug 01, 2003 10:33 am
#17

Come on...haven't you guys ever seen A Fistful of Dollars? You guys have it all wrong...


1.) According to the rifle dude...you always have to shoot for the heart.


2.) There is a mexican proverb..."When a man with a pistol faces a man with a rifle, the man with the pistol is a dead man."


3.) Clint Eastwood pwned him and his buddies with his six shooter.


I rest my case.

groda
Fri Aug 01, 2003 10:42 am
#18

hoabob:


i agree with your track analogy. it's flawless. but what i'm saying is that at the sniper4 level should be equivalent to being able to run that 4min mile. and at master rifleman you should be running 3:45. a novice sniper bring down someone with one hit, unlikely. the best sniper in the galaxy? probably more likely.


also, i'm not expecting to take down kimogilas in one shot. but take for example bard and the dragon from the hobbit. killed it in one shot to the underbelly. why would that be impossible? maybe 1:10000 shot.


the big thing is that a sniper needs that shot, call it a "set-up shot" that takes a long time to set up (not recover from) and has a chance of killing in one hit. that chance should increase as your levels increase maybe to a max of 95% minus some multiple of the ratio of the creature's difficulty level and your difficulty level. that way, in theory, you could one-shot a 60-level rancor maybe one in 10 times. but at the same time, you might not be able to one-shot a gubber.


and if people one-shot all the time in pvp anyways, what the hell is the problem allowing a rifleman to pve once in a while against some of the more difficult creatures?


groda

Hoabob
Fri Aug 01, 2003 10:43 am
#19

1) He used an exploit in the Armorsmith proffession to make AR 4 (maybe even 5) body armor.


2) I have my own proverb... "Always aim for the groin. You may die but in the end who has really won?" Think about it.


2) He got to the optimal pistol range before those newbs even started firing.

UniSmurf
Fri Aug 01, 2003 10:45 am
#20


Excellent post Groda.


I've been involved in a few service rifle matches and sniper matches over the last few years and playing a rifleman is a big thrill for me in SWG. I'm a little disappointed in the overall detail SOE put into the class.It appears the rifleman is a glorified carbineer or more accuratly infantry soldier.


My vision of rifleman is sniper. Silent, undercover, slow, methodical, controlled and precise class. If I had the chance to improve the class I’d work on the following



  1. Reload speeds for weapons are not as important as appropriate damage. I like the idea of reduced reload speeds but I’d much rather have a higher single shot damage stat then a fast reload. I very often take a single shot and hit "Peace" in order not to agro the MoB I’m shooting at. I’ll then wait a bit before taking the second shot. I’d love to see the Riflemen’s ability for 1 shot damage to go up and reload times to go down. It’s more inline with my vision of a true sniper. I think a master sniper should be able to do 6500k+ damage per shot @ 100m or more with 15 second reload without agro’ing surrounding mobs. One second their buddy is standing, the next he’s taking a nap.

  2. Range modifiers. A master rifleman should be insane dead accurate and lethal out to maximum visible distance. Maybe 100m or even more in the game. This is inline with a true sniper. Not many snipers I’ve talked to or worked with want to take a short range shot (>200m) in the field. It’s too easy to reveal your location. In an urban setting it’s totally different story.

  3. Concealed cover is one of our primary tools and would be more useful if we had better range ability. At 64m it’s a true liability because it’s extremely easy to reveal yourself on the second shot.

  4. Armor.. I think I’d force riflemen not to wear heavy armor or any armor at all. Or at least have some sort of penalty for wearing armor. We’re not about taking mass damage in a free for all brawl. We wait, take cover, aim and shoot. Not Charge, blast, fight, rinse repeat. This would force us to think twice before engaging without being fully prepared / setup.

  5. BDU’s and field gear. I’d love to see the Riflemen get true working combat fatigues or equpiment such as guilles suits, cammo nets and area covers, or other pattern breaking equipment that actually works in hiding the sniper. I was very disappointed that master tailors could not make me a hardcore looking field cammo. I got pants, a green shirt and a idiotic looking spec ops duster. The pants are GREAT but I’d much rather have a Cammo LBV/Tac vest and a Cammo BDU top or even a cammo short jacket with cargo pockets.

  6. I think Riflemen should have a spotter droid to help out. Not many snipers work solo in real life for various reasons. I’d love to see a sniper spotter droid for riflemen that would enhance accuracy and reduce HAM due to reduced stress.

The true art of a sniper is concealment and I feel this is not emphasized in the rifleman class. The hard skills such as accuracy and damage seem to be ok with me but SOE REALLY needs to take a look at max range for a sniper. I mean the new record for longest recorded sniper hit is now 2.6km (2600 meters or 1.6 miles).


Otherwise it’s a fun class to play. I’ve had to resort to using a probot to initiate the attack and take the agro while I’m 63m back picking off the big things that are agro’d on my bot.


Sariin
Fri Aug 01, 2003 11:00 am
#21

this is swg stop comparing it to other things, just cuz theres a quote from some movie about rifle vs pistolsdoesnt make it apply to this game. it needs to be balanced or else everyone is gonna be the same class, how fun would that be. oh and btw bard killed smaug with a special arrow not a rifle, so what exactly was your point? again thats LOTR this is starwars. not trying to be bitchy or mean, just can't follow your arguments when they don't relate to the game.


and the thing about clint eastwood, that doesnt count! he's a badass he coulda killed them with a spoon! lol.

UniSmurf
Fri Aug 01, 2003 11:03 am
#22


Oh .. and to reply to the fellow that mentioned the 4 minute mile.. I agree that only a hand full of people posses the extreme talent that will allow them to make that 2.6km shot but most snipers that are well trained and practice are easily capable of sub minute angle shots given a good quality rifle on target within 600m (6 football fields). So why is a pistoleer shooting 64m with a rifleman?


This I feel is not consistent with the combat classes. I also feel that snipers should be more vulnerable to melee then they currently are unless they are trained in CQB (pistol, brawler, etc)


This is just my opinion. I realize that due to the mechanics of the game we are not ever going to fully reach any of these goals .. but I’d like to see the max range improve or else we’re not riflemen.. just guys with really long pistols that can hit you in the head with a shot.

ZelerianIA
Fri Aug 01, 2003 11:06 am
#23

that's a little snobbish, don't you think? why can't i have a voice about the character that i want to play? i'm glad you're here to bannish me from my chosen profession. i'll log on right away and surrender all those skill points so i won't offend you anymore with what i thought being a sniper would or should be like.


groda



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Sorry you think of it that way Groda. How can I be snobbish from stating a fact? Heh, its not my choice SOE decided to make the rifleman mostly a PVP profession over a PVE one.


Once again, how do I bannish you from stating a fact? You find yourself gimped in PVE because your gameplay is not sniper like. Thing is SOE has a vision of the sniper, and you have one of a sniper too. Sadly, those visions are not the same.


For SOE, a sniper is more of a support heavy gunman. Proof of it, the T21



Its an assault rifle, not really made for snipers if you ask me. its not a precise rifle, with an AR 3, its just a pure tool of destruction. How then hell would a real sniper with a real sniper rifle could use overcharge shot for 2750.



Also, if you want to be able to one shot killbig mobs(you said like 1:1000) , you have to consider this. If we wanted to clone the RL situation of snipers, , we could one shot people, animals, etc....but tell me, can you one shot a tank? I dont think so. However, in SWG, a rifleman is the best thing for fighting an AT-ST because of the armor piercing of the T21.



I RL, a rifleman should never be able to take on an AT-ST like tank.



Fact is, you want to dominate in PVE and be more sniper like, but SOE had others idea in mind for what would be their "sniper". I feel for you, but its their game.




--------------------------------------------------------------------------------------
Stay Sharp, Shoot First.
Zelerian Roanok
Imperial Army
47th Imperial Expeditionnary Forces
1st division, 1st Batallion
Delta Squad
Imperial Commando 3/3/3/1
Zariell
Fri Aug 01, 2003 11:23 am
#24

Actually you are mistaken.


Targets such as kimogillas and other what are considered "Oversized" targets have a range of 80 meters. (All guns)




Corbantis
Zariell Lentanis - Light Jedi Knight
Master Powers FTW


Tanker9
Fri Aug 01, 2003 11:24 am
#25

There should be a lower max range on pistol and carbines. The definition of a sniper is someone in a safe spot (assumeing noone stumbles over them) that can shoot further than anyone else more accurately. In the current invironment of 1 shot kills, rifle has NO advantage over any other wep. I got one shot with full armor and a shield gen from 64m by a pistol user ....



Isofly Neofly
Master Rifleman
Bloodfin
Caelrie
Fri Aug 01, 2003 11:32 am
#26






groda wrote:

but you missed my point. balancing weapons isn't going to change the fact that under the current setup i can't properly snipe. it has nothing to do with pistol weapons or carbine weapons. it has to do with the fact that the combat system doesn't allow for proper sniping.


groda







It has everything to do with other weapons. Yes, snipers kill in one hit. But you know what? So do gunfighters. I mean, isn't the entire point of being a gunfighter to be able to kill in one shot with a fast draw? Yet I can't one-shot mobs with my pistol. Further, rifles have absolutely zero draw time on the first shot.


I see you asking for one shot kills because it's "realistic", but not asking for a 5 second aiming time on the first shot when you use that rifle. How's that realistic?


One shot kills (outside PvP) don't jive well with MMORPGs. It's one of the tradeoffs for making the situation into a game.

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