Rifleman Archive
Thread: Fear not my brethren, our FOTM status will leave us soon.
ArkanIrami wrote:
PyscoJuggalo wrote:
Dynastar wrote:
A Master Fencer/Doctor ain't doing **edit** to me unless he gets within 20m. If he doesn't, its just a matter of time before he runs out of mind.
Well then it comes to who runs out of Preformer Buffs and food first and with my l337 70% Stun Armor and PSG your little 10 damage mind shots are going to be eaten away by my nasty l337 Willpower. Ah ha ha ha ha ha -Magnus Johnson
Oh use strafe shot you say? Well look here I aint just some n00b with a Stun layered Helm, the whole sheitin Sha-bang is stun layered.
Unless your using a speed hack, you never will beat me(reason your burst speed will run out and then I will get into melee)
Message Edited by PyscoJuggalo on 04-22-2004 12:30 AM
70% stun armor!?! The best I've seen on my server is 49%, and that stuff is hella rare. You guys must have crazy Vertex.
30% Stun layered + a 40% PSG = 70%
30% Stun layered is not rare(quite common now a days) and niether is a PSG.
Sorry was'nt too clear.
Message Edited by PyscoJuggalo on 04-22-2004 01:55 AM
Dynastar wrote:
Hate to burst your bubble, but PSGs are ineffective against weapons with AP.
The Jawa lives on.
Wrong PSG's are AR 1
Message Edited by PyscoJuggalo on 04-22-2004 02:04 AM
PsychoticChipmunk wrote:
True, but you better not walk by any server boundaries, clone, change equipment, sneeze, or really do anything at all or else the stats on that thing will randomly shift or something. Never bothered to read up on the details, I always just unequip then re-equip it for every fight.
Ya the Shift bug is crappy...... ya think they woulda fixed it byt now.....
I just left that exact combo for master rifle/doc, and I would have to say this is a bit exaggerated. Fencer has great defence, and with doc its true, your almost invincible. But the fencers weak link is the inability to do any really big damage output, and that to a single pool. Yes, its possible to get a super duper expensive stun baton that will hit hard, but the average stun or basicly any other fencer weapon is fairly limited in damage. And none of the specials really hit hard with these weapons.
Now I'm sure someone will refute this with "i've his blah blah for over blah with my blah". Yes yes, but i'm just talking about averages here. A "good" (yet average) fencer weapon with the best fencer specials, to put it bluntly. Sucks.
But that also is the fencers way. A fencer isn't going to kill you as fast as many other classes will, but they also SURVIVE much longer than other classes as well. It's a trade-off that I personaly found inneffective. I had a very good stun baton, 80%+ armor w/stun, etc, and simply could not kill fast enough. That's why I left. I am much happier as a rifleman now.
Egab wrote:
Regarding master fencer/master doc.
I just left that exact combo for master rifle/doc, and I would have to say this is a bit exaggerated. Fencer has great defence, and with doc its true, your almost invincible. But the fencers weak link is the inability to do any really big damage output, and that to a single pool. Yes, its possible to get a super duper expensive stun baton that will hit hard, but the average stun or basicly any other fencer weapon is fairly limited in damage. And none of the specials really hit hard with these weapons.
Now I'm sure someone will refute this with "i've his blah blah for over blah with my blah". Yes yes, but i'm just talking about averages here. A "good" (yet average) fencer weapon with the best fencer specials, to put it bluntly. Sucks.
But that also is the fencers way. A fencer isn't going to kill you as fast as many other classes will, but they also SURVIVE much longer than other classes as well. It's a trade-off that I personaly found inneffective. I had a very good stun baton, 80%+ armor w/stun, etc, and simply could not kill fast enough. That's why I left. I am much happier as a rifleman now.
This is the point, I don't want them to kill me, the whole purpose is to show how god dammed overpowering Armor and buffs are. I will just be friggin Immortal laughing at people.
I want to Walk in Theed as an Overt Reb and just sit there for an hour and laugh, then switch to an Imp and sit in Coronet and laugh. I am going this route because everyone wants damage nerfed well I'm going to show that no Rifleman/CM can beat me with this combonation.
-Already got my COB macro made![]()
Read my sig, I am the Mad Rifleman after all![]()
Message Edited by PyscoJuggalo on 04-22-2004 09:08 AM
Egab wrote:
Regarding master fencer/master doc.
I just left that exact combo for master rifle/doc, and I would have to say this is a bit exaggerated. Fencer has great defence, and with doc its true, your almost invincible. But the fencers weak link is the inability to do any really big damage output, and that to a single pool. Yes, its possible to get a super duper expensive stun baton that will hit hard, but the average stun or basicly any other fencer weapon is fairly limited in damage. And none of the specials really hit hard with these weapons.
Now I'm sure someone will refute this with "i've his blah blah for over blah with my blah". Yes yes, but i'm just talking about averages here. A "good" (yet average) fencer weapon with the best fencer specials, to put it bluntly. Sucks.
But that also is the fencers way. A fencer isn't going to kill you as fast as many other classes will, but they also SURVIVE much longer than other classes as well. It's a trade-off that I personaly found inneffective. I had a very good stun baton, 80%+ armor w/stun, etc, and simply could not kill fast enough. That's why I left. I am much happier as a rifleman now.
That is true, but it is easy and actually pretty inexpensive to get the acklay weapons. I would call that an average weapon because if you are gonna fight a fencer, you better expect that he is at least going to have the acklay pimp stick and most likely an acklay stun baton as well.
I am pretty sure that all offencer specials tick off at cap speed, if not it is very very close. That means that if they get to you, they are getting two hits to your one. They also have warcry and most have warcy two. A ten second delay is a miserable eternity when going against a fencer. Not to mention that it takes no time to be blinded, bleeding, stunned, dizzied, intimidated, and posture downed ( For a plain jane rifleman it will most certainly be a KD)
DarthVillanus wrote:
Riflemen outdamage every other profession. Even a master commando with rocket launchers does less dps than a rifleman with a T-21. Against an armored foe, riflemen do more damage than a Jedi. There will always be hoards and hoards of riflemen bandwagoneers. If you want to hunt any high end game like Krayts or kimos, you must be a rifleman.
strange i had a Mpistoleer/0040smuggler/0000commando/4340medictell me that he gave itbeing a PSCbecause soloing ancient Krayts was to easy.... And the Geo cave was boring
you don't have to be a rifleman to be bad assed in combat - it just helps to helps
DarthVillanus wrote:
Riflemen outdamage every other profession. Even a master commando with rocket launchers does less dps than a rifleman with a T-21. Against an armored foe, riflemen do more damage than a Jedi. There will always be hoards and hoards of riflemen bandwagoneers. If you want to hunt any high end game like Krayts or kimos, you must be a rifleman.
I rarely go after Krayts, but I do hunt Kimos some. When I do, I would rather go after them using my 2H weapons than my rifles.When I go through the Geo caves, I do so as a Swordsman. Saying that you "must" be a rifleman to hunt high level creatures is simply untrue.
Keep this in mind.
A human doc can be running around with 1100 mind, 900focus and 1000 willpower with no food. They can pull those stats because they are always buffed. It requires setting all your other stats at 400, which would not be a usuable set up for non-docs because your ham costs would kill you in a matter of a few hits.
Throw in a double hit of 425/425/425 brandy
Musician buffs 0/900/1000
Dancer buffs 1100/0/0
And 3 0/660/660 Vangerian Canape
And a 600/600/600 muon gold
3550 mind5230 focus 5430 willpower.
Now toss in a 40% stun helm and a 30% PSG. That 400 dmg headshot from your jawa ion rifle would only be doing 120dmg if you can hit them. Their mind will be regenerated before you can put out your next shot.
SauerSiggy wrote:
Keep this in mind.
A human doc can be running around with 1100 mind, 900focus and 1000 willpower with no food. They can pull those stats because they are always buffed. It requires setting all your other stats at 400, which would not be a usuable set up for non-docs because your ham costs would kill you in a matter of a few hits.
Throw in a double hit of 425/425/425 brandy
Musician buffs 0/900/1000
Dancer buffs 1100/0/0
And 3 0/660/660 Vangerian Canape
And a 600/600/600 muon gold
3550 mind5230 focus 5430 willpower.
Now toss in a 40% stun helm and a 30% PSG. That 400 dmg headshot from your jawa ion rifle would only be doing 120dmg if you can hit them. Their mind will be regenerated before you can put out your next shot.
Exactly.