Rifleman Archive
Thread: Zarl0k, zip your howling screamer!
Moreover, whatever the flaws (and there are many) of Zarl0k's approach, there at least is an approach, compared the meandering indolence of so much of the Rifleman community. Take a look at the "A Reasonable Request from a Rifleman" thread on SWG General Discussion, which seemingly can't remain at the top page for more than a few seconds. How wonderful that dozens of Riflemen would spend their time bitching about Zarl0k rather than petitioning for a very needed improvement to our class. How about bumping it? Adding thoughts and contributions? Why, when the Developers ignore us, do you give up, sit back, and attack the admittable excesses of those who remain determined to see out some improvement in our class?
Say what you will about his approach, at least he has one. If our Community turns tail and runs in face of our impending impotence, well, we deserve the thorough thrashing we will receive.
P.S.: if you were hit for 1.500n damage in PvP, that equals 6.000 Damage outside PvP, which is WAY below yor acclaimed 10+K. Secondly, it is your fault if you:
- get within 16m of a commando
- wear no armor
- wear no shield generator
Internet is full, go away. ![]()
Commando need a nerf, priod. Don't even try to counter this cause the Devs gonna nerf it anyway. ![]()
vaalenko:
And why, in your opinion, need commandos to be nerfed, and what is gained in nerfing them?
Don't get me wrong, there are tons of bugs in the commando that make life a pain for riflemen, but those will be fixed. But what in the commando profession needs a nerf and what would like to see as a chnge then?
Dogg
PVP is the main reason commandos need a nerf, ok Inquistor?If you think otherwisethen its your fault.When your fighting a rifleman you should do the following
Have a pet out
Wear Armor
Have a personal Shield Generator.
Be within 16m
If you dont do that then its your own fault and you dont have the privelege to cry out for a rifleman nerf, because comparing the number of master commandos to the amount of master rifleman is a ratio, id guess, to be 10-1.
Accounting for the 25 action timer on commando hits in PVP, i highly doubt if you hit your target youwill hafta wait another 25 seconds because its already dead. If you miss, you should have enouph armor to protect you against our attacks for 25secds, and i doubt half of them even hafta worry about the 25 second timer because many of the commandos have already progressed far enouph in the tree to have a much faster DPS. I believe for masters its an 8 second timer?
Anyhow, if commandos are dealing 2-5k in PVP every 8 seconds how do you suppose rifleman will have a chance of fighting you with a speed cap of 3 seconds takeing up 300-500, while staying within a 16m radius of eachother, (only becuase if you try to move out your spammed with griefing /tells) so misses are plentiful.
So say a master commando does miss his first shot, and then the rifleman hits the next two for a maximum of 300 random pool damage with SH2 with a pre nerf t21. so within an 8 second PVP battle within 16m of eachother, the rifleman will get two shots off doing minor damage, while the commando has not 1 but 2 chances to deal a 3-5k shot.
commandos dealing melee dmg, bug or no bug, like all the silly covert TEF stuff, its in game and isa FACT
I understand that TEFs are avoidable, I personnally always try to DB overt now-a-days, and that you have to use your elite weapons, but to say its a bug and discount everything because of that, I mean what else do you have to go on, some imaginary idea that when things are changed then we MAY out damage you (not likely), REALITY CHECK
InquisitorPayne :
Now you started a campaign of half-truths and outright lies. You permanently and continually ignore facts or reasons. You actively try to deceive the community and you plant deceit and anger in those not willing to read up things on their own.
dont be a hypocrite
quote: If you are a halfway decen minded rifleman, you use a DLT20a or an E11 rifle, half-truths and outright lies
how a DLT20a or an E11even with stats over 100-200 can out damage a commando weapon is beyond me
Im not trying to flame or bash you in anyway, so dont take it to heart, some of your comments are rather amusing however.....
Eppyon_MM:
The high damage you address is due to a bug and your call for a fix of this issue if rhightfull and supported by the whole of the commando community. The commando community as a whole supports the reduction of the Flamer DoT due to heat resistance as well. All your arguments are based on bugs. So why call for a Nerf (means: drastical reduction of the overall profession) instead of a fix?
If you nerf one profession, what do you get? Disappointed players that formerly liked and enjoyed playing the game.
What do you get if you Fix or improve a profession? Even more happy players.
A call for a nerf serves noone except the egos of some immature players. A profession fix or upgrade serves everyone.
Why don't you use the energy you take into account for a nerf-cry on commandos and cry for a Rifleman fix? There are a lot of issues to be addressed in the Rifleman profession (unjustified melee modirfier in conjunction with warping Mobs, extremely high Mind impact on higher tiered rifles, Unbalanced in comparison to other classes that do mind damage (swordsman, BH).
Why is it especialy the commando that deserves a nerf?
You can beat me easily (if not a Rifleman):
- move (that alone would do the trick as i couldn't hit you anymore)
- stay at about 50m (yet this alone would do the trick)
- use posture change attacks to keep commandos at bay
- use lower tiered rifles to prevent mind damage on you and make you easy targets for stray shots
- wear armor
- wear shield generators
- look for a bodygurad to keep the commando at bay.
It works great with our riflemen! The only at a disadvantage are wookies, but they knew it right from the start.
Look at it: I strongly support the fix of all Commando and Rifleman bugs. I strongly encourage every single one of you to start an uproar to get your profession fixed, but why has another profession (that isn't even working yet) to suffer because you are neither balanced out nor fixed?
You are underpowered, agreed, but why do you want to tone down the power of others instead of upping yours?
Dogg
Gargangargantua:
DLT20a outdamaging a commando:
i take into account that you shoot 11 times, before i start to shoot again. Hence, 11 times 200 max damage, multiplied by specials. equals: 11K damage (on average). I tried it out every possible way and i encourage you to try it out yourself. Get a top notch DLT20a (not even expensive compared to a DLT20a), get it damage sliced by a master smuggler (35%), then add some nifty power ups (+30% damage and -30 HAM costs work wonders). And you will lay down a hail of fire almost equal to a standard T21 at half the price and WAY more damage output than a flamethrower.
I don't want you to believe me. I simply ask you to try it out for yourself and then report it back in here for everyone else.
See, i only try to help you and your profession to use the momentary system to their best advantage. I don't want you to change your weaponry but i want to encourage you to try out something different and then decide wich one you like the better. If you still love the T21, i will be last person to call against it!
Remember: This game ought to be about fun! Don't try to rip the fun from others, try to find some fun in the mus of Bugs.
Bugs:
You want me to ignotre Bugs when it comes to a damage increase caused by it? It is ONLY against riflemen and therefore of no Value in PvE. It is only affecting a small percentage of Players in PvP. And yet you want to weight it as a prime reason? Don't get me wrong, even the minority of players that are riflemen, deserve not to be affected by this bug. This bug should and will be fixed, with strong encouragement from the commando community. After that, we will no longer do extradamage against Riflemen.
But if you call for a nerf, then you will have us reduced greatly in EVERY aspect of the game. If you nerf us, we will have a chance against Riflemen in PvP and ONLY against Riflemen in PvP due to the damage bug. If that bug is fixed after the nerf, we would simply be totally underpowred again. I played for about 2 months wothout decent weapnry, the only weapon amking sense beeing the launcher pistol...... I truly don't want anyone to endure that again.
I hope you understand my point better now and i pray for you to agree, but never will i try to force my opinion on you. I just truly believe that a nerf call is unjustified and that the commando needs fixes, not nerfing. As deeply as i bleive the riflemen need an upgrade and a reduction in HAM costs on the T21
Dogg
holy cow, how many words per min. can you type? LoL
I never called for a nerf, ever, and I never will against any proffesion, except maybe those over-powered tailors with their insane clothing abilities, j/k.
I, at master sharpshooter, have fiddled with all the rifles, and what your telling me is just plain silly, a flame thrower hit me the other day for around 1300+ on the guys 3rd or 4th shot, I missed many times and only did maybe an overall of 800 dmg to all hams.......
quote: "Get a top notch DLT20a (not even expensive compared to a DLT20a)"
ummmmm????? if your trying to tell me that all you suggestions are based on a DLT20.........can I have some of that spice?
I think your inventing this stuff because what the hell kind of commandoflamer are you using that shoots 11 secs (4.4 speed is avg. I see)? maybe a launcher or cannon I see that.....why you would use that in PvP is pretty silly, and this whole DLT20a garbage your trying to push and push is a joke, do you know how many freakin DLTs' youd have to buy and get sliced for a 35% damage slice, I mean come on man, it really does seem like your making this all up...the DLT20a is a piece of bantha poodoo, why would I add a 30% damage when I could add a 33% one....another reason that makes me believe your pretty upset about some nerf calls and trying to make thing up to justify rifleman nerfs......and we on starsider just got T21s no more than a week ago......so I know what im talking about when it comes to experiementing with marksman rifles..
end comments
if your a commando and would like to voice your opinion about riflemen, dont do it in such a shady manner, what you suggesting is again, pretty silly.....in the way of DLT20a doing more damage than a flamer......ha......come on.....ha.......I think you saw this guy "Zarl0k" posting something you didnt like, whichI havenever saw or read, and are trying to stirr something up......chill
Gargangargantua wrote:
holy cow, how many words per min. can you type? LoL
Thanx, i appreciate a compliment ![]()
I never called for a nerf, ever, and I never will against any proffesion, except maybe those over-powered tailors with their insane clothing abilities, j/k.
I, at master sharpshooter, have fiddled with all the rifles, and what your telling me is just plain silly, a flame thrower hit me the other day for around 1300+ on the guys 3rd or 4th shot, I missed many times and only did maybe an overall of 800 dmg to all hams.......
How far was he away, were you moving, did he use specials....... pease more info and i can validate it. i agree that my info is scarce as well, but i do not want to make a point but simply ask for a tryout. My (read the personal reflection in that word) test gave a great damage poutput, at least comparable to a commandos with only a DLT20a while having almost no Mind encumbrnace. I never said you deal the same amount of damage in one shot, but over the same amount of time..... But i will take your words to heart. I will run a full set of comabt logs only for you, witha DLT20a, a top nothc flamer (1022 max damage), a pre nerf T21, a post nerf T21 and a HAR. I will post them as soon as i got them done (best guess: tomorrow, but maybe sooner).
quote: "Get a top notch DLT20a (not even expensive compared to a DLT20a)"
now THAT is what i call a typing error
hehehehehe
It was meant to read: ...compared to a T21
ummmmm????? if your trying to tell me that all you suggestions are based on a DLT20.........can I have some of that spice?
I don't do spices![]()
I think your inventing this stuff because what the hell kind of commandoflamer are you using that shoots 11 secs (4.4 speed is avg. I see)? maybe a launcher or cannon I see that.....why you would use that in PvP is pretty silly, and this whole DLT20a garbage your trying to push and push is a joke, do you know how many freakin DLTs' youd have to buy and get sliced for a 35% damage slice, I mean come on man, it really does seem like your making this all up...the DLT20a is a piece of bantha poodoo, why would I add a 30% damage when I could add a 33% one....another reason that makes me believe your pretty upset about some nerf calls and trying to make thing up to justify rifleman nerfs......and we on starsider just got T21s no more than a week ago......so I know what im talking about when it comes to experiementing with marksman rifles..
You are right in one point and wrong in all others. You are right that i am upset about zarl0ks nerf calls. You are wrong in every other aspect. I do not want the rifleman to be nerfed. hell, i want no Profession to be nerfed. I want all professions fixed, so that there is some sort of balance based on the amount of skillpoints dedicated. I think the riflemen need more dev love and they deserve it. The time delay of the Flamer is using one of it's specials (all 4 Flamer specials have the same time delay). A speed sliced Flamer would go down to 8 seconds, but with miserable damage. I was also not talking about left-hand weapons as i do not think they should be basis for a comparison (not cost effective, limited use, area of effect broken, high miss chances, miserable accuracy and speed modifiers.....). The damage slice is from a master smuggler that get 30-35% slices every single try, depending on the weapon kits he's using. As for the DLT20a: as written above i wil provide you with a full combat log from the test series. Any other open questions i missed? Btw, note, that i never wanted you to start using a DLT20a, i simply laid out, why i think it is reasonable alternative in PvP, as the use of a T21 will make you easy bait for a BH with eyeshot.
end comments
if your a commando and would like to voice your opinion about riflemen, dont do it in such a shady manner, what you suggesting is again, pretty silly.....in the way of DLT20a doing more damage than a flamer......ha......come on.....ha.......I think you saw this guy "Zarl0k" posting something you didnt like, whichI havenever saw or read, and are trying to stirr something up......chill
I am calm as a grave
and still, i think a DLT20a in the hands of a master rifleman is more than capable of dealing more damage than a Flamer in a period of 11 seconds.
peace
Dogg
The DLT isn't "a piece of bantha poodoo" but neither is it the answer to all rifleman problems. As for the E11, it very much depends on your server. If the resource needed for it is good on your server you can get superb E11s, however if the resource is poor they are hardly worth buying.
What I'd like to see ismelee gain some more protection against heavy weapons, after all they have to be close to even try and hit people.
"I personally prefer a rude title and a nice and plreasant content over the opposite. A point of view you, most obviously, are unable to follow."
It's called hypocrisy. Claiming the higher ground while thoroughly soiling it. Just a point of view? No, its called making a self-contradictory idiot of yourself.
"Next, and now listen closely, as yo already made yourself look like a fool:"
I'm unsure of who you are referring to with this mysterious "yo" . . . assessing 'yo'-self, perhaps?
"Take a DLT20a, give that to a master Rifleman, using Flurryshot2 or Flushingshot2. This person will hit 8 times minimum and about 11 times normal in the time one of the commandos scores a hit."
Another grotesquely biased and idiotic statement. How surprising. The Flamethrower is neither the only nor the most powerful Commando weapon avaliable. Furthermore, you assume the Rifleman hits every time he fires, which means you are unparalleled in your ignorance of the Rifleman class.
"Let's just mnot account for misses, as if we accpount for misses the Rifleman would exceed my damage output by at least factor 5!!!"
You really are jaw-droppingly stupid. Rifleman's accuracy is already horrible at its ideal range, and is absolutely abysmal in any deviation. But you are claiming that Rifleman exceeds Commando damage by a factor of five -- using a DLT20. Hilarious! Yes, a weapon with 200 max damage and AP0 exceeds the output of a weapon with 3800 max damage (HPBC, Rocket Launcher)and AP3 because the Rifle fires faster and misses more often. Fighting anAR1enemy? The HPBC does about 5500 damage and the DLT20 100 base damage/shot. Assume whatever Rifle style modifiers you want, the disparity remains. AR 2 adversary? HPBC does about 4500 and the DLT20 50 damage. Which means the DLT20, according to you, will do 5x the damage. Hahahahahahahahah.
"To do 10+K Damage, you need a top-nothch sliced Flamethrower (damage sliced) made with the best materials ever."
Yes, the Commando assuming the Flamethrower is the only Commando weapon. You have so very much credibility now.
Because Rocket Launchers/HPBC's obviously don't exist. But of course!
"Mine is almost the best i've ever seen and i hit for a max of 9.000! Using a simple DLT20a i can deal 1.000 Damage every shot as a rifleman (don't start to argue about that, we tested it out)"
Really? As a Novice Commando with Flame Single I and a mediocre Flamethrower I could exceed 5000 damage. You're telling me that the best Flamethrower possible w/ Flame Single II caps at 9000? Nonsense.
Notwithstanding that most Commandoes (a la Ivoni) claim the most the Flamethrower can do is 3000 damage. Woot for consistency.
", wich will lead to a damage utput of 11K compared to an damage output of 9K with barely perceptibale impact on the HAM pools. Same goes for the E11."
Ugh, I won't even fathom a guess of how many brain cells I lost reading this tripe.
"As<a matter of fact, you are the imbecile that makes faöse claims. You are complaining, that we do tons more damage than you in a single shot, whilst you completely fail to account for the different firing speeds."
Wow, what a stunning riposte! "You are the imbecile who makes faöse claims"! Notwithstanding that I have absolutely no idea what a "faöse" is -- which I'm sure is just another display of my patent imbecility -- please explain how a DLT20, as per your claims, doing a maximum of 1000 per shot, four times, outdamages a weapon doing 7000 per shot, one time (DLT20/HPBC against unarmored opponent) by a factor of five. Because 4000 = 28000, but of course, nimwit!
And that's in the best possible case for the Rifle. Examine an AR1 adversary: the HPBC does a max of 5500 x 1 = 5500 damage and the DLT20 500 x 4 = 2000 damage. And 2000 = 22000, but of course, nimwit!
"You do this either to deceive other readers or you are simply too stupid to realize that."
Woebemy stupidity, that I would not recognize 1 = 2.
"I was close to calling this thread "Zrl0k, Krupskaya, zip your howling screamers" but i decided against it, as i have read relatively few posts of you before,"
Another attempt to reclaim the high ground, I see! Bravo, imbecile!
"but it is always clear, that you simply want to sabotage another class."
No, I don't care if a Commando does 1000000000000 DPS, just give us back our T21. What intellectual nuance and sophistication you have! Another wonderful equality: help our class = kill everyone! Just brilliant!
"Maybe you're a fan of Zarl0k, or a friend, or a lover...."
Ooh, implying that I am a homosexual! What another wonderful attempt to raise the discourse we have here! 200=22000, help me = kill you, support=sodomy, you must be the wonder of your special ed class!
"whatever it is, sztop your half-truths, peronal insults, rude offenses and dirgusting display of deception and manipulation."
Hahahah, the man who just called me a sodomite is now bemoaning "rude offenses".
"I can read between lines, so i also react to hidden offenses, mister krupskaya!"
It's good to know you can read! Which is more than you can expect from me, the humble rectal explorer!