Rifleman Archive
Thread: Tusken Rifle & Spraystick Damage
I have Proof!
First off, an article from bloodfin.org
ranged attacks generally do blast damage (unless the weapon is an acid rifle or lightning rifle - i expect some common sense here) ... however there are 2 guns which do kinetic damage - the tusken rifle and the striker pistol
And then a weaponsmith's guide from swgcraft.com
Q. What are the damage types for each weapon?
A.
Heat: EE3 Carbine, E11 Carbine, FWG5 Pistol
Cold: SG82 Rifle
Acid: DXR6 Carbine, DX2 Pistol
Stun: Tangle Pistol, Jawa Ion Rifle
Kinetic: Striker Pistol, Tusken Rifle
Energy: All others
And finally, the piece of evidence worth a thousand words from swgcenter.com
A screenshot of a King Tusken Rifle with kinetic damage!
Proof that the Devs lie and the Tusken was kinetic!
ROBO1964 wrote:
It's nice to know that we have an advantage over Meleeplayers. That must be why they kick our ass and Solo Rancors all the time.
uh.... i solo rancors all the time with my t-21 .... just need good buffs and a bit of range
as for them kicking our butts... they kill me occassionally - but only if i don't realize they are charging me... (if they get with in 20m i am so much toast...)
i actually think the devs reponse in this situation is fair. I would like kinetic but I have lived (and died while fighting nightsisters) without it. I am effective against 80% of nightsisters - that is a fair chunk and then ones i am not effective against i try to lay status attacks on even if they do no damage to help the others i am grouped with. believe me a well timed stun or dizzy can help lots.
If you have like rifle speed 99 for mod and carry a good dxr6b rifle, then rancors will be just like big version of hurrton. Trust me, get buffed and try lol
Quote:
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If you have a target that needs high Kinetic damage output to take down then pick up a melee player for your group.
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What good is it to us rifleman if we pick up a melee player who will be the only one to be able to damage the target if we can't help him out?!
Sure.. lets pickup a melee fighter and let him join US in OUR hunt so he can attempt to soloOUR targets while we stand around unable to help him... I may be wrong, but surely this is not the way they intended a hunt to go...
You people are crying because there are two damage types you don't have access to?
Puh-leeze. We have the BEST Stun damage weapon in-game, the ONLY cold-damage weapon in-game, and a wide variety of damage types to choose from, and you're crying about **edit**ing Kinetic and Acid? How would you feel if you were one of the "Uber" melee types who only get *two* damage types to choose from, or if you're a TKA, ONE?
You people are crying because there are two damage types you don't have access to?
Puh-leeze. We have the BEST Stun damage weapon in-game, the ONLY cold-damage weapon in-game, and a wide variety of damage types to choose from, and you're crying about **edit**ing Kinetic and Acid? How would you feel if you were one of the "Uber" melee types who only get *two* damage types to choose from, or if you're a TKA, ONE?
comandobob wrote:
/ clap
Yes you really need tostop whining about noy getting kenitic back , im commando and tkm and All highLevel mobs have nearly 100% res to heat , And Tkm only has one dam type
You have the most dam types in the game at the moment , and you can solo rancors easy get your DXr-6 Rifle and get buffed no problem ,
I do agree though Tusken rifles were kentic damage a couple of months ago though
But the rifleman Profession is by far the FOTM at the moment as you rock in pvp and are pretty cool in pve to ,
tyr being a tkm when everyone has 80%-90% kentic protection armour and your flame dot is useless , Your HAR is pathetic , your grenades kill yoou faster then a they kill a Dunri .
So stop complaining about not getting Kentic Damage back as if commando were in your boat we would be so happy