Rifleman Archive

Thread: Blah.. need 35K of combat xp.. and it's killing me..

isherzrawr
Wed Oct 15, 2003 9:54 pm
#14

as a medic, you get alot of combat xp for healing, get a non-ch pet like a rock beetle or somthing, and constantly heal it when its going up agains a npc. ive gotten 3k combat xp from a kimogila for healing a graul.
AmonTdow
Thu Oct 16, 2003 7:21 am
#15

There we go. That's the problem. The **edit** cert is typo'd. Making the the gernades useless to me. *grumble*
beamstalk
Thu Oct 16, 2003 7:34 am
#16

they arent useless, like they siad before stack the bleeds first, then make sure the only other attack you do that hits is a grenade, then when the bleed kills the animal you will only get combat xp.



Kel-jun
Master Rifleman
Dark Blade - PA
Flurry
Thrawn caught his eye; and to Pellaeon's astonishment, the Grand Admiral smiled. "But," he whispered, "it was so artistically done."
AmonTdow
Thu Oct 16, 2003 8:20 am
#17

Problem is, without the cert I get like 10dmg, and even doing your theory I get like 10 combat xp. Where as if I just shoot the living crap out of it I get like 100.
SocialConformer
Thu Oct 16, 2003 8:34 am
#18






AmonTdow wrote:
Problem is, without the cert I get like 10dmg, and even doing your theory I get like 10 combat xp. Where as if I just shoot the living crap out of it I get like 100.





You have done this, or are you speculating?


Might it be because you are killing something with a weapon you're not certified with? Like, If I were to runout and buy a flamethrower, do enough damage to something to kill it, would I get hundreds of heavy weapons experience because it would con so high to me, or would I get next to nothing because I don't have a cert for it?





Denzien, Bria server
Artisan 3/0/0/4 Scout 4/0/4/2
Brawler 4/0/0/0 Smuggler 1/0/1/0
Marksman 4/4/0/4 Rifleman 4/1/3/3

SocialConformer
Thu Oct 16, 2003 8:53 am
#19

I just tried this out with a glop grenade I picked up from somewhere, which I am not certified withand vs a dwarf nuna, I got 42 + 4 combat xp, so it does still work.


Also, I picked up a Beam Rifle, because I was curious, did a health bleed on a Kreetle and auto attacked with the Beam Rifle, and got rifle experience. The Kreetle even conned green to me.



I don't know.





Denzien, Bria server
Artisan 3/0/0/4 Scout 4/0/4/2
Brawler 4/0/0/0 Smuggler 1/0/1/0
Marksman 4/4/0/4 Rifleman 4/1/3/3

TheTestDummy
Thu Oct 16, 2003 10:23 am
#20

With just hard work you can get good combat xp on Lok very close to clone center at Nyms. I tried for the first time to actually help somone get combat xp. The fellow was a master marksman wanting to make BH. We procede south along river untill we saw soem salt mynoks, their the easiet mynok i have seen on the planet and we foung 3 spawns within 900m of teh clone center. I recived 200 combat xp average per creatur and in one hour my companion had made 7k combat xp, I did not keep track of my combat xp but it was alot ,ore than he made. If you want more chanlenge than 6k ham mobs just follow teh river for sulphur mynoks, or get a group and hunt kilgomria(sp?) there usually some on my server north of the imperial outpost and around a ruined village,

Xacelea, kettermore, Rifelman 4022, Doc 0430
Waste93
Thu Oct 16, 2003 11:21 am
#21






AmonTdow wrote:
Problem is, without the cert I get like 10dmg, and even doing your theory I get like 10 combat xp. Where as if I just shoot the living crap out of it I get like 100.





Wrong. The XP you gain is based on comparing levels between you and the creature. The higher your level over the creature the more XP you gain. You also gain more if grouped.


Combat XP is 10% of the weapon XP gained. HOWEVER, using a grenade gives you Combat XP as the Weapon XP. So you'll be able to double dip. You'll get the full XP for the MOB as Combat and another 10% as the secondary combat XP.


The amount of XP gained is based off of the percent damage done to the MOB by the weapon. So if you doo 500 damage to a MOB by rifle and another 500 by pistol on something that gives 2k XP. You would get 1k Rifle, 1k Pistol, and 200 Combat XP.


Bleeds don't count as damage for this calculation. So hit the creature with MS1 and MS2. Then toss the grenade and let it do damage. It doesn't matter if you have a cert or not. As long as you ONLY do the non-bleed damage with the grenade you will get all the XP as combat. So using the above example you would get 2k Combat XP plus another 200 XP if you did it with grenades.


Hope this clears up your confusion.




Colonel Waste - The Wookiee Crusader
AmonTdow
Thu Oct 16, 2003 5:42 pm
#22

Definantly does, now to find the perfect thing to do this on. Any suggestions?
Waste93
Fri Oct 17, 2003 6:03 am
#23

Pikets on Dantooine. I can solo them now and I don't use pets. I get about 4k rifle XP (I group with my droid for the XP bonus so group with something just don't but let them get involoved in the fight) from them right now so you should be getting that in Combat XP. Using a pet may take away some of the XP. I've never used one so don't know for sure. Pikets don't DB so don't worry about getting incapped. As long as you are in the 80m range when the Piket goes down you'll still get the XP even if you are incapped.



Colonel Waste - The Wookiee Crusader
SocialConformer
Fri Oct 17, 2003 6:41 am
#24








Waste93 wrote:


Wrong. The XP you gain is based on comparing levels between you and the creature. The higher your level over the creature the more XP you gain. You also gain more if grouped.







Wrong. (Sorry, just wanted to say that )I think you've got this backwards.


When I kill a creature that is lower level than me (blue, green), I get far less xp than when I killed it when it was a Yellow or a red con.


Otherwise, If I were a master Rifleman, head shotting a Dwarf Nuna which would be more than 20 levels below me would grant the most experience. Not that I would need it at master, but whatever.





Denzien, Bria server
Artisan 3/0/0/4 Scout 4/0/4/2
Brawler 4/0/0/0 Smuggler 1/0/1/0
Marksman 4/4/0/4 Rifleman 4/1/3/3

SocialConformer
Fri Oct 17, 2003 6:44 am
#25






Waste93 wrote:
Pikets don't DB so don't worry about getting incapped. As long as you are in the 80m range when the Piket goes down you'll still get the XP even if you are incapped.





Oh yeah, that was my favorite tactic for grinding the xp away...man did it work or torturs


But I think they BAF now, at least from what I'm told.


Now I have feign death though, so I don't have to get incapped anymore....it's so much better because you can heal while you are pretending to be dead, reducing down time





Denzien, Bria server
Artisan 3/0/0/4 Scout 4/0/4/2
Brawler 4/0/0/0 Smuggler 1/0/1/0
Marksman 4/4/0/4 Rifleman 4/1/3/3

AmonTdow
Fri Oct 17, 2003 7:37 am
#26

Yah I was thinking pikets myself. I'll give it a go tonight. I tried tortors last night. But I got ran down like a little beeitch and incapped. I also found, I hit it with a ms1/ms2 gernade, it turned on me, stomped me into the ground and stood over, me it did die. (I was still incapped) I only got 3 combat xp, 1 combat xp (It seemed to print it twice) Very Weird.
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