Rifleman Archive
Thread: How the ^%@# can the BH LLC receive such a huge damage overhaul after they decided to nerf the T21?
Ok, here's some interesting info that should get you (and me) all riled up...
Holo got scared because we were doing 3000+ with our specials. My friend just bought a LLC and had it sliced to 900-something. He reported later that his NORMAL shots are ranging from 1.x k to 3.x k PER SHOT. They're normal shot is now doing more than what got Holo to nerf us.
Not scary enough? The LLC has a speed of 4.0. So any newb BH can run around and spread this kind of damage. I don't know about you, but my T21 did about 500 avg to 700 max in the combat spam. Multiply by 2 for AR3 and we're still no where close to where the LLC is now... and we have all those new riflemen suffering with there 9.0 (7.x now) T21s...
Still now good enough? How about putting 0,-3,0 range modifiers on the LLC. They get no significant penalties at ANY range.
More Fun! My friend did some tests and confirmed that BH when armed with the LLC are not plagued by the evil x2.5 melee damage multiplier.
Throw in concentrated blast and a 700-something LLC was doing 10k combat spam. That means the 900+ LLC should top 12k damage in combat spam.
Now some people say "But the T21 is AR3 and the LLC is AR1".... who cares! 99% of the mobs in the game are AR0/1. Few are AR2 and almost nothing is AR3. AT-STs are AR3 but the T21 can't take that out... that's rocket launcher territory. PVP is AR0/1.
So let's ignore that 1% and look at the 99%
LLC (800 max - unsliced)
800 x 1.25 = 1000
T-21 (500 max - unsliced - prenerf)
500 = 1.97 = 985
Lets do some DPS calcs...
LLC -> 1000/4 = 250 dps
T21 -> 985/10 = 98.5 dps
Our DPS goes up with specials, but so does the LLC in fact here's some data to compare...
The special in the LLC screenshot was 10,000 x 1.25 = 12500 damage.
My best T21 shot ever was about 4500 x 1.97 = 8865 damage
Oh, and as for people saying that the weaps have horrible range or charges... the LLC has the full 64m range and it has no charges... it's just one heck of an uber weapon!
So if our pre-nerf T21 is so evil, how the heck can what's going on with the LLC be ok? This is ridiculous. As a profession we're broken, they nerf us saying that our damage is unbearable, then give another class something that makes what we had look like nothing.
I'm not necessarily asking that they nerf the BH, but I do wish they'd give us our T21s back... at least that will give the BH and run for the money. We may not be as powerful, but at least we're still faster when we level as riflemen.
-- A6
bounty hunters make up the devs paychecks.
honestly, how many rifleman are actualy on a single server. you think it would be safe to say 1:70 rifleman per BH?
so **edit** cares about the rifleman. make the BH happy and they keeptaking home nice paychecks.
another point. if they made it so hard ro become a jedi for fear that jedis would overpower everyone else in the game. why do they make BH so powerful? wth would ya wanna be a jedi when youll get OWNED by a BH anyway?
So...
10000/150*100 = 6666.66 x 1.25 = 8333 dmg
This is just a tiny little bit less than the best shot I ever did on a T21... still proving that there's no reason to nerf to T21 for doing an insane amount of damage since that's what this is doing.
-- A6
-- A6
Sietzer, **edit**. YOUR the newb.
LLC's are doing 3k in PvP AFTER the 75% reduction.
In addtion, T-21's miss 30-50% of the time while standing still. If you use aim you miss 15-30% of the time. This is with MASTER sniping accuracy. Thiers been times ive missed 5-6 times in a row at my ideal range with the T-21 while proned.
Theirs another thread here with a screen shot showing a master rifleman missing over a half dozen times in a row with his T-21.
Lack of speed? Lack of accuracy? The 4.2s reload sure seems quite fast compared to an optimally crafted T21 with 6.5s. And those accuracy mods at-3/+5/+0 sure don't seem to point towards a weapon that would be inacurrate at ANY range... Now if you are referring to the speed and accuracy mods in the LLC line of BH, your point is semi valid but only temporarily. I've seen quite a few +25 speed and accuracy mod tapes running around (yes even heavy weapons) and as soon as all the attachments get fixed, you can be sure that any combat character worth their grain of salt will have a speed mod close to +100 through the use of1-4 skill tapes. Believe me and mark my word, speed is already not so relevant end game and as time goes on it will only get worse.
Concerning the specials only being used under 20m, I believe this only applies to commando weapons and not LLC, I could be wrong but I doubt it. And the targetting of a random HAM is really not that bad. If you haven't noticed already, many riflemen are consistently using flushing2 or strafe2 in PvP or PvE because even though the targetted HAM bar is random, the higher damage multiplier compared to HS2 or even HS3 more than makes up for it (HS2 being 2.5, HS3 being 3.0 and Strafe2 being a 5.0 dmg multiplier).
And how about the fact that LLC or any commando weapon for that matter do not have the awful melee damage penalty that riflemen are plagued with? Or maybe the fact that the specials can be continuously spammed on a LLC assuming you have minimum medic skills while a rifleman needs to rest every 5-10 shots from his T21? The only reason why that was acceptable before was because rifleman were the "kings" of damage, now compared to thatnew LLC, the damageoutput of the T21 is ridicule and all the penalties associated with rifles remain. How is that balanced?
flyojumper you summed it all up in that one little sentence:
""""""""""""I am really losing hope and I never thought I would say this...""""""""""""""
i hardly ever give up at anything but dear freakin god i can only take so much bs from a gamewhere i have to PAY(key mother effin word) to play.... and play means to have fun..... and playing a rifleman is definitley not fun... i gotta be ch just to be an effective rifleman..and no offense but ch;s are boring (relying on sumtin else to do my killin)....ooooh i get to watch you kill my enemy ![]()
heh my favorite dev question that i read on these boards "we want to know why there are so many new novice pistoleers".....i think it was Holo who said it can't be because there overpowered or there would be alot more master pistoleers...my thought ...wait an hour....lol
anyway enuff complainin...whens eq2 comin out....or will it be this messed up too..........
swg 275,000 subscribers and growing until a new game comes out
/bitchin off