Rifleman Archive

Thread: Bring Back the 2.5x damage mod :(

Fred_Skinner
Thu Apr 01, 2004 2:27 pm
#14

NO!



Frederick Skinner
Antarian Ranger, Ranger(0030), Master Rifleman, CH(4214)
Ranger is not a profession. It's a lifestyle.


pyclone
Thu Apr 01, 2004 5:46 pm
#15






Silverion wrote:

Wow, great post Sotaudi, well written and well thought out.


There is no way in hell we need the 2.5x damage mod back, that is pure idiocy.


IMO the current reasonswhy people are all gravitating toward rifleman or screaming nerf are these:


1 - Our specials target unhealable mind


2 - Armour is a joke.. any idiot can buy high resist composite now and get it sliced into 80+resist to everything but stun (which of course brings us to #3) So with huge resists and buffs people can just heal themselves with impugnity to a degree.


3 - Our Jawa Ion Rifle. The stupid thing is it's not even a very high damage rifle. The fact all armour except the totally broken R.I.S has stun vulnerability and the best we can hope to get to protect our precious unhealable minds in superduper composite armour is what 40 percent resist? so this rather crappy rifle is the end all of PvP nowadays. Oh and nowour pistol wielding brethrenhave the Geo pistol which makes my precious Jawa look like crap AP1 or not!


I think that fairly well sums up the main issues with why people either go rifleman or whine that we need to be nerfed.


A










/slap


geo pistol is a squirt gun compared to the jawa rifle, even the uber ones you can block 50-57% of the dmg with a 2k credit shield or any stun layered armor




Zocli a ilcoZ
Killer Doctor t Jedi Crafter
Ciirybeccaskyr
Thu Apr 01, 2004 5:57 pm
#16

The melee defence bonus does not effect our block rate as far as i can tell after watching my logs for a few days now. So yes we have about the same chance to get hit in melee range as carbineer and only slightly higher than pistoleer while dealing insane amounts more damage (ever tried killing a dragon with a pistol? or a carbine for that matter)


Our marginaly lower Def Vs XX will not be near enough to protect us from the nerf bat when the devs get to swinging and I hate it that too many dont see that cause it means that when the devs get around to it (thankfully they are slow as molasses on a cold winter morning) we will be made worthless with some crap likea 3sec speed cap or whatever the devs pull out of there @ss that day


I have mastered every combat prof except comando and pikeman (that was back when they couldnt hit the broad side of a barn) and IMO the only drawback to rifleman is the inablity to kill nightsisters without just wearing out there armor.



Again i think you missed my point that although many whine about us not haveing a KD the truth is that for only 14sp we can and a dizzy kd at that something that carbineers can do with 3-4 times the time spent or you have to spend silly amnt os sp to get from BH and theres doesnt even work most of the time.



We will get our time under the nerf bat i just hope we are given something that can be worked around by planning ahead





SoroSuub Industries
Located just 830m south of Coronet at -237-5557
12point -- Armors, Sliced Weapons, Foods, Buff Packs, Top quality Tailoring and Resoruces
Silverion
Thu Apr 01, 2004 6:09 pm
#17

Man, you're still arguing about our so called dizzy/kd combo.


Have you actually gotten it t work any time in the last few months?!? I sure as hell havent...


I am a doc/rifleman and other than aim and the extra ranged defense I find the ranged support tree to be mostly worthless with the way I play so I completely dropped it and use scout for terrain negotiation instead, just that little bit (1/0/0/0) helps me in PvP more than the ranged support line.


Do you really think I would drop it if our so called dizzy/kd combo actually worked?





Marshall Hawkins
~ Dark Knights ~

AxilX
Thu Apr 01, 2004 6:24 pm
#18

While i agree the rifle is one of the better professions in the game... we are far from overpowered, TK/Fencer stackers will beat us 90%+ of the time, because we will not be able to touch them, jawa rifle, or otherwise.CM's will beat us 99% of the timeif they know what they are doing....and what is this "passive KD" stuff? we only shoot quick when we are not stunned, and our accuracy is quite low (our accuracy skill may not be, but the stats on teh gun make rifle one of the most inaccurate weapons around) it's *very* hard to get off both the attacks needed to *maybe* KD you opponent, and KD/dizzy is still the single most devestateing attack in the game. our defenses are low, and state defenses are more important than you give them credit for. Stun, Dizzy, even Blind.. these things can easily be the decisive factors in fights.

There are other professions that can beat us as well (CM and TK/Fencers just standout) BH+Pistol/Carbine can beat us 50/50 if they know what they are doing. other stacker builds work well too. there are some broken professons out there yes. but more and more are where they need to be now, and many are as good or better th an rifle
OmegaSaintSeiya
Thu Apr 01, 2004 8:14 pm
#19






Xyber_Hex wrote:

Put someone with an assault rifle in a match with someone with a nice glock.

Then but the person with the assault rifle in with the best martial artist you can find.

Include each weapon form also.

Go ahead and put them in with someone with a self contained flame thrower.

The rifle will come out alive every single time unless they trip and fall.

Let people whine all they want, I am personally tired of even acknowledging it anymore.







That's not true. My laser glock IRL can kill anyone with an assault rifle in one hit, period - even if that person with the assault rifle had Composite Armor on. Hell, even if that guy with the assault rifle was flying around in his spaceship I could still hit him with my laser glock! Trust me, I'm an expert in laser weaponry and simply put, my futuristic weapons that can't be compared to real life whatsoever, being that they are objects in a video game, are better than yours!



Zemyugga
or
Commert

Zemyugga - Shah of the Zoroastrian Empire of Star Wars Galaxies. Appointed by Commert, Minsc, AND Oawofae.
Teigen
Thu Apr 01, 2004 10:01 pm
#20






pyclone wrote:

Yes rifleman is overpower, but its not that overpowered, not like cm's not by far


Drop jawa to ap0 and i bet 90% of the problem is solved,






Yup, that is probably the only thing that really needs to be balanced out.
zRhyno
Thu Apr 01, 2004 10:32 pm
#21

i have been a rifleman since the mid second week in july, and i have not once dropped it. from what i see now, i have to say im disgusted with what this profession has become. iv always hated FOTM's, and now, our fine profession has become one. There is absolutely NO downside to this profession anymore. early on, it was our slow speed. they fudged that up when they lowered the rifle speed of the T-21 down to mid 7's and kept most other things the same with it.
so they made us easier to hit? most things would hit me most of the time. i know basically everything about this profession, and weapon, thats what happens when you use it everyday for 9 months. the 2.5x mulitplier gave others a chance to beat us. right now there is no other direct combat profession to be other than rifleman. carbines? pistols? BH? commando? they dont even stand a chance. were one of hte only professions to have a stun weapon, which cuts right through composite. were the only profession to have a long range automatic AP3 weapon. sure the new geno pistols may have stun, but this so called 400dmg your talking about is an extremely rare instance, .000001% chance of happening. one rifleman can own more npc's or creatures than any other profession can, thanks to our area attacks.

Tell me this if you think we shouldnt be nerfed. What are the DOWNSIDES to this profession anymore? with the addtion of the new heat dmg weapon, the only significant types of weapons were missing now is the blast dmg weapon. guess that'll be next patch?






R H Y A I M E S
R o g u e U n d e r w o r l d
MANDALORIAN DUNGEONMASTER®
DECarbineer
Fri Apr 02, 2004 4:12 am
#22

x2.5 modifier? What for? i dont get killed cause the do more or less damage i get killed because i get dizzy/KD/posture changed. So what is it good for? Just to killed me with 2 hits instead of 5 when i am down on the floor?



Ifrin the former mon cal rifleman now most fishy jedi on the server
Turjan
Fri Apr 02, 2004 4:44 am
#23


Well if its true they added mob warping back in you will be dieing pretty regular again. So you won't need to worry about the 2.5 , at least in pve. Its not the houses and harvesters that get you killed, its the stupid z axis, every thing that is above or below will warp on top of you again. At least we won't have both to deal with both.


been there before - done that before.


Ixiso



OmegaSaintSeiya
Fri Apr 02, 2004 5:17 am
#24




This won't help them beat a Master. It will punish the novices. Please stop this thinking, it's elitist.



Well, we aren't complaining about novices, now are we? We're complaining about Master Riflemen. I'm sorry, but you don't need to master another profession in order to spam master headshot on me about five times with your jawa ion, to effectively wipe me out. I believe the 3 second speed cap will help some, but the Riflemen, with 125 ranged defensefrom stacking the defensive line of anotherprofession, will still be generally unhittable by most professions.


I do agree, though, that Carbineer is looking like a nice choice for most of the profession-hoppers to flock to as the next FOTM.




Zemyugga
or
Commert

Zemyugga - Shah of the Zoroastrian Empire of Star Wars Galaxies. Appointed by Commert, Minsc, AND Oawofae.
EternalN00b
Fri Apr 02, 2004 5:47 am
#25

I am a Rifleman with 125 stacked defenses. I do not get missed since the changes to defense.
Fred_Skinner
Fri Apr 02, 2004 1:56 pm
#26








zRhyno wrote:
i have been a rifleman since the mid second week in july, and i have not once dropped it. from what i see now, i have to say im disgusted with what this profession has become. iv always hated FOTM's, and now, our fine profession has become one.






It will go away, now that the defense bug and stacking were addressed.







There is absolutely NO downside to this profession anymore.






Posture changes with a thought, no KD defense, inferior to EVERY combat prof until you hit master...







early on, it was our slow speed. they fudged that up when they lowered the rifle speed of the T-21 down to mid 7's and kept most other things the same with it.
so they made us easier to hit? most things would hit me most of the time. i know basically everything about this profession, and weapon, thats what happens when you use it everyday for 9 months. the 2.5x mulitplier gave others a chance to beat us.






This won't help them beat a Master. It will punish the novices. Please stop this thinking, it's elitist.







right now there is no other direct combat profession to be other than rifleman. carbines? pistols? BH? commando? they dont even stand a chance. were one of hte only professions to have a stun weapon, which cuts right through composite.






Again, that's not the professions fault now, is it? When carbineers get the AoE KD effect fixed, we won't be FotM, the "Month" will be over.







were the only profession to have a long range automatic AP3 weapon. sure the new geno pistols may have stun, but this so called 400dmg your talking about is an extremely rare instance, .000001% chance of happening. one rifleman can own more npc's or creatures than any other profession can, thanks to our area attacks.






Funny, I don't. Did you ever consider it's your other profs helping you here? I fear NPCs, try a template with ONLY rifleman as the combat prof. AoE solo and I got a real problem, now that I p.o.'ed 5 instead of the one-at-a-time I'd rather do there. That stuff only works if I have a tank, and guess what: those guys do fine without me.






Tell me this if you think we shouldnt be nerfed. What are the DOWNSIDES to this profession anymore? with the addtion of the new heat dmg weapon, the only significant types of weapons were missing now is the blast dmg weapon. guess that'll be next patch?



20m, few status effects compared to the rest and little defense from them... we just went over this.


Now I would agree, some of those rifles they got comming worry me. But again, that is not a reason to have 250% damage. This is NOT the only solution and is a punitive one to novices.





Frederick Skinner
Antarian Ranger, Ranger(0030), Master Rifleman, CH(4214)
Ranger is not a profession. It's a lifestyle.


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