Rifleman Archive
Thread: Speed Cap on rifles after the CU Please help.
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Cpl_Fisher
Wed Mar 30, 2005 4:05 pm
#14
Ackehece wrote:
There is no speed cap after the CU (sorry) Actually It may be that there is a cap... but it is hardcoded for each weapon. It is mentioned at one point that the speed equations have changed in the CURB overview document. Speed increases now will be on a dimishing returns bases and slow weapons are to remain slow and faster weapons will be faster. Yes that does mean we will not be shooting at once per sec as our weapons are the slowest (next to commando) in the galaxies.
Uhm, when was the last time you saw a 2.9 speed T21? DON'T GO THERE!!!!
Cpl_Fisher
Wed Mar 30, 2005 6:06 pm
#15
Ackehece wrote:
Cpl_Fisher wrote:
Ackehece wrote:
There is no speed cap after the CU (sorry) Actually It may be that there is a cap... but it is hardcoded for each weapon. It is mentioned at one point that the speed equations have changed in the CURB overview document. Speed increases now will be on a dimishing returns bases and slow weapons are to remain slow and faster weapons will be faster. Yes that does mean we will not be shooting at once per sec as our weapons are the slowest (next to commando) in the galaxies.
Uhm, when was the last time you saw a 2.9 speed T21? DON'T GO THERE!!!!
its true... our master weapon will be very slow for attacks.
otoh you might be interested in that speed slice and ina e11 more in combat. Maybe a T-21 lead off with a e11 barage after etc.
I was getting to the fact that My flamethrowers are all 3.3 speed or better, I have no idea how in the heck you are going to get that low with a T21.... those all had -.8 speed tissues or better. try looting that in a set of 11...
Sorry still kinda mad and venting, becuase I withheld judgement until i saw it in the sandbox....
Joker9125
Wed Mar 30, 2005 6:24 pm
#16
If ya want my opinion you should make a character on the valcyn server and do a /tip Velitham 75000.
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