Rifleman Archive
Thread: Speed Cap on rifles after the CU Please help.
DarthUrizen wrote:
yes.. that I was expecting..., but my question is.. there will have to be a cap at some point no ?
Even if we then fire once after only 5 seconds, there has to be some set number witch will then cap the new system.... just wondering if many think that 97 will still do as such.. or it will go way beyond the 100's speed.
Regards.
Message Edited by DarthUrizen on 03-30-2005 03:31 PM
DarthUrizen wrote:
mmm..so they will just take the rifleman speed mod off the template ?
I recon if so the system will work based on certifications and on every weapon speed that exists.., meaning..., we are now dependant on the weapon's capabilities... witch will make it impossible to get max speed possible on all weapons based on just one single mod correct ?
In the end so..., wasting money on speed tapes now is just absurd for they will be of no use ?
I almost forgot.. if such comes to happen... what will the FS ranged speed be for then ?
Regards.
Message Edited by DarthUrizen on 03-30-2005 03:31 PM
1st (plese use a different or larger font)
No, speed tapes will probably still effect the overall firing rate.
The NDA is still in effect so it is not allowing me to say something about this as they have not mentioned it yet. Lets just say player skill set will supersed tapes but tapes will still be useful - just not as useful.
craftmaker112 wrote:
Just as it should be
No it shouldn't. There is no basis for saying that Rifles fire slower than other weapons. The mechanics are the same within the weapons. Also the T21 is a machine gun. I've never heard of a machine gun that fires slower than a semi auto pistol. Have you?
Time to fire represents aim time. Not a mechanical limit on weapons. And aim time is related to range to target, not the weapon in hand.
Scopes take longer to aim because of viewing the target and lining it up. Along withit being harder to track a swift moving target at close range. However at the ranges we are talking about in SWG (64m) you wouldn't want to put a scope on the weapon. The ranges are to close for it to be worth it.
And for very close targets you don't aim. You point and shoot. And you don't do that with just Rifles. You'd do that with Carbines or Pistols if the target is very close.
craftmaker112 wrote:
Just as it should be
well, Mr. Waste already blew holes all in your little statement, but i'll just ask you this:
How many swings of a Sword do you think you can pull off, in the time it takes me to empty a 30round magazine in a SemiAuto Rifle?
The new combat is gonna be all about timing and crowd control.. just like every other MMORPG out there.