Rifleman Archive

Thread: Rifleman/Sniper right? Wrong.

Qhizak
Thu Sep 11, 2003 1:11 pm
#14

They can call the 4th bar on the Rifleman tree anything they bloody well choose. Just because they decided to name it Sniper, doesn't mean we're snipers when the skills we acquire with the title don't work like snipers do.

What if SOE called the 4th bar "Garbageman"? Would you claim we're garbagemen then?

When you get Sniper in SWG:
do you get increased range like snipers do? No.
do you get a scope to use? No.

It's not a sniper.

Qhizak
Noules000
Thu Sep 11, 2003 1:37 pm
#15



VolstedGridban wrote:

If they are not intending to fulfill these expectations, then they should alter them in a similar manner to the way in which EQ Crafters expectations were altered: by changing the text which reinforces and shapes these expectations. If I cannot be a sneaky sniper, then don't provide me two skill tracks with "Sniping" in the names, and don't give me the "Sniper" title. The mechanics won't have changed, but I will at least not feel cheated.




I agree completely. This is why I put 'better description of class niche' as one of my suggestions for the 6 monthly top issues.
Pecos
Thu Sep 11, 2003 1:56 pm
#16

What is a rifleman if not a sniper? Rifles are guns with long barrels and high accuracy. They are not carbines and they are not submachineguns. I don't know how you can pick a class called "Rifleman" and not expect it to behave like someone who uses a rifle.


You could argue that riflemen should in fact be heavy machinegunners.


You could argue that riflemen should in fact be snipers.


You cannot argue that riflemen should be what we are now, which is jack sht.



Since we have titles like "Sniper" and we have skills like "Headshot", we are definiately meant to be snipers. We don't have FullAuto, that's a carbine skill. We don't have a Machinegunner title anywhere in our class.


I don't see how anyone could pick up Rifleman in this game and not expect it to be a sniper. The only other option is heavy machinegunner, and they don't aim for the head.


Noules000
Thu Sep 11, 2003 2:31 pm
#17

Riflemen are currently AE damage experts. When I say 'expert', I mean, 'better than any other class could dream of being'. This, while not 'sniping', is hardly 'jack'.
Comet001
Thu Sep 11, 2003 3:08 pm
#18

I see a lot of people saying you can't define our class by a single branch. That's true, but lets look at that branch. Now, if I'm reading it right, and I'd like to think that I am, the top box is master sniping accuracy. Would it not seem logical that with this branch of our profession one can snipe? We ARE snipers, we're not JUST snipers. I'll also go ahead and say that the title "master sniping accuracy" is a joke. 1 shot 1 kill is the exception in this game, with a master sniper it would be the norm.



-----------------------

Keep your enemies wounded, kill doctors and entertainers.
"If it's not broken, break it." -SWG Live Team's motto.
Frailboy
Thu Sep 11, 2003 9:02 pm
#19

I think the biggest problem is that people see rifleman and they WANT to see sniper so in their heads it must be the same thing, look at the 1st sentence in this post "So who thinks that the SWG Sniper class is a true sniper profession?" Notice this guy doesn't even acknowledge we are rifleman, he just calls us the "Sniper class".


Yes one tree of our skills says Sniper and you know what, we are the ONLY class that can kill at range. Yeah no one ever mentions that. In PvP you just knock the person down, a medic can run up 2 seconds later and revive them,riflemen can headshot so that isn't possible AND send the unlucky bastich to the cloning center from 64m out. Riflemen can kill the targets they incap, and they just happen to get that skill at the same time they get sniper title...wow...imagine that...


Someone said we are like machinegunners. That is not far from the truth. We get Gunner and Soldier titles. Our master skill is STRAFE and it's our most damaging. Currently we are the AOE class. Have some of you -looked- at our weapons? How many of them have giant scopes on top? Look at the T-21, near the trigger is modern machinegun style and the rest looks like its for range and recoil dampening, don't see any silencers on our guns either.


I think it'd be better if some people accepted our weapons are more like AK-47s or M-16s, military buffs can help me here, those two weapons are assault rifles yes? I think sony tried giving us the versatility those weapons have, not the limited functions of a sniper rifle.


I hate trying to make our class sound good =P that 2.5x melee penalty is unacceptable.

Shadowtalker
Thu Sep 11, 2003 9:03 pm
#20

I agree with the orginal poster 100%, we're a sniping class, or were supposed to be. If we're supposed to be more like a rifleman class from say, the revolutionary war (in RL american history) then we should be given bayonets for crying out loud.


I want our class to turn into snipers. One of the above posters talked about how sniping was a tactic in the SW universe. I want to be like that

Pecos
Thu Sep 11, 2003 10:00 pm
#21

We're a sniping class that also has a couple of AE's.


Headshot? Sniper.


Headshot2? Sniper.


Headshot3? Sniper.


Mindshot? Sniper.


Mindshot2? Sniper.


Conceal Shot? Sniper.


Surprise Shot? Sniper.


Sniper Shot? Oh, I dunno. Could it be.... oh.... say... SNIPER?



Even strafe and strafe2 are designed to raise people from a lowered position, hence... Sniper.

Frailboy
Thu Sep 11, 2003 10:19 pm
#22

No Pecos what they want is to go prone 100 meters from a target,be invisible toradar, fire their sniper attack at 99% accuracy and shoot people between the eyes for 18937 damage.


That is the sum of what all the "we are not snipers" whiners have to say.


Seriously can you imagine stepping out of the starport, the cantina, the medical center, the bank, etc. and being killed instantly? people would quit the game, no onewould be overt... the galactic "war" would be a bigger fiasco than it is now...

Boborina
Thu Sep 11, 2003 10:36 pm
#23

Commandos and BHs with a good hit by a LLCCAN ONE SHOT kill peopleFrailboy. If rifleman who havethe sniper titlesniper cant one shot with slow attcks why can BHs? It makes since we SHOULD have the ability to be snipers if we want to, since we have the sniper title though not all play one. But Sniper, consealment and countersniping all deal with sniping so makes sense we shouldhave the ability to play one.


I agree that we shouldnt be 100% accurate at 100 meters and be invisable but as long as we have the 2.5 dmg melee penalty we need to be compinsated. ATM Pistoliers with styles are WAY more accurate at almost all ranges and a higher dps with more range of dmg types, rifles are all energy. When you take these factors into consideration i think rifleman need to be thrown at least a bone. I would like more dps myself but their are many ideas to balance us out.


For them snipers at master rifleman there should be a risky all or nothing sniping attack, HUGE dmg and high HAM costs with a clocked delay like commandos for 20 seconds where we cant fire again... Just an idea but we also have our support duties for non snipers with our AEs so we arent jsut snipers...

Frailboy
Fri Sep 12, 2003 12:10 am
#24

Grodaak this is the rifleman forum, notice it does not say sniper forum, we play therifleman class, not thesniper class. Obviously that is too hard for you to understand because all you want is what you want. You just said any idiot who plays this game should be able to take rifleman with any gear they want and kill 100% of the time with one shot as long as they spend 14 skill points in the sniper line, read your post more closely. If you think the devs are EVER gonna let this class get that powerful you need to play a different game, maybe rainbow6 is betterfor you, you're not too lazy to do math, you're worse, you want this game to suit your needs only.


In all those star wars references you made how many people were actually killed by a sniper? Personally I don't think Jango Fett shooting a dart counts, not to mention he's a bounty hunter. In fact our class doesn't have any single action rifles to begin with. Grow up and try to take a mature look at our class and make suggestions, other peoplewant us to be great snipers also since we're the best suited for it and they put forth constructive ideas.



Noules000
Fri Sep 12, 2003 12:18 am
#25

You're right, the rifleman class as implemented currently (even if they fix all the bugs) is not really a sniper. They have a 'sniper' branch, but the class itself doesn't really qualify as one.

Occam's razor seems to indicate that if the rifleman class doesn't act like a sniper, it probably wasn't meant to, either. There's a big assumption going around that rifleman are SUPPOSED to be primarily snipers. The assumption is just that, an assumption. We don't know what our role is 'supposed' to be. We only know what we have, and much of the evidence points to riflemen NOT being primarily snipers in the end game. Maybe the Devs screwed up their implementation (hard to believe, I know...). But maybe they didn't. We don't know.

As for the names of the branches, the Devs recently redid all the Pistoleer branch names to better fit the specials and mods they received in the branch, rather than other way around. This leads me to believe that the effect of the special moves and the mods are more 'correct' relative to the descriptions.
Noules000
Fri Sep 12, 2003 12:21 am
#26

A better proposal: suggest an elite-elite class called 'Sniper'. Make the pre-reqs the Sniping and Concealment branch in Rifleman.
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