Rifleman Archive
Thread: The Class Act Pistoleer Correspondent
Bah, why should you prove that you have no clue?
I give you an example. Im a master rifleman. At point blank i miss 70% with every single rifle but spraytick. Now why the hell should pistols have more accuracy at 60m? Its not a nerf call, its a balance act.
I just dont understand this **edit**. You want to be fast, you want to deal good damage and you want to be accurate always. When somebody says its absolutly false you come here and troll.
Of course pistols should have very very very very bad accuracy at 70m, if you want to call it a nerf do it. However the whole rifleman community will try to change it. Its funny that pistoleers whined crazy that rifles fired each 1 sec (At master only) but when riflemen call for another valid balance change you come here and cry. ![]()
What aldeon has been trying to say (and what you still don't get Jaegen) is that pistol users can't have the cake and eat it too. He said reduce accuracy where it should be reduced and where you shouldn't be able tohit the broad side of a barn. At long range.
Has he ever said make it so pistols can't hit period? No, he said make it so they don't hit where they shouldn't and where they are STILL just as accurate as a rifle (60m out) As for the range caps, if it makes you feel any better I'm against it since it'll just make riflemen ranged kiters and a flavor of the month (as much as I'd like more range to be an actual sniper) But you still have to face the fact that if the speed cap does go in the way things are Without the damage changes and using the current acc mods, it will make pistols that much better then rifles even more.
Bring up the spraystick is a cute distraction but we all already know it's not a long range rifle, if anything it shows how a pistol should act at long range with it's mods, as in miss a lot.
By the way did Aldeon ever say he used a spray stick in any of his acc logs? Hmm nope don't see it.
While I don't feel that bashing you or the bashing Aldeon is getting is needed, you do need to get your facts striaght and stop making out of context posts. That and a little cooperation with him (ever going to do those range tests to settle this once and for all?) Would go a long way to calm things down.
Jaegen88 wrote:
Do pistoleers not know better than riflemen what sort of impact range/accuracy reduction would have and why it's like it is in the first place, and what the "real" issues might be? (Yes)
Well then clearly we Riflemen don't need a correspondent at all, be it Aldeon or anybody else. Pistoleers KNOW EVERYTHING!
If only we'd known this before, we could have saved ourself so much trouble.
<rolls eyes at Jaegen while making "wanking" motions>
Jaegen,
All anyone is saying is that Pistols at long range should be as inaccurate as rifles are at short range. Rifles are right now Horribly inaccurate at short range. Pistols are very accurate at short range. Rifles are accurate at long range. Pistols equally, if not more accurate than rifles at long range.
I dont understand why you don't work with Aldeon on Test. Come to a common ground for cripes sake.
And for the record,I DO play a pistoleer as well.My experince is that accuracy is much more forgiving at all ranges with a pistol.
Okay...the next time some Pistoleer comes onto OUR boards and says we don't know what we're talking about I'm gonna friggin' SCREAM! I've done both...Rifle and Pistol. I gave up pistol because, well, I'm a man. I like challenges. I've only got 3 boxes in pistol under Marksman and I'm well into my Rifleman skills, and yet I can whip out the ol' Scout Blaster and deal fast, accurate death from all ranges. Not so with any of my rifles.
Maybe instead of coming here and accusing us of moaning for a nerf you visit reality for a minute. We're pissed because of the speed cap, more than anything else. Because of constant, incessant, immature Pistoleer whining the devs are considering giving you a 6 to 1 shot advantage at Master. SIX TO FRIGGIN ONE!! Now, since pistols land a higher percentage of their shots at ALL RANGES than Rifles (Yes, that means that the lovely range modifier you see by each weapon is busted) you would assume we miss one out of four (let's be conservative here, shall we?) shots. If you miss one in six...and we consume 12 seconds getting those 4 shots off....you've just landed 20 shots to our 3! TWENTY TO FRIGGIN' THREE!!!!!!! So why doesn't one of you brilliant, fair, balanced and apparently mathematically inclined Pistoleers who are so eagerly trolling our board explain to me how that makes us more powerful? I'm dying for this one. Because if any one of you can do that then I'm sure each of us poor Rifleman will gold plate your arse and worship it as if it were a God.
By the way...the reason we're so innacurate? In the early days Pistoleers moaned and groaned about Rifleman being able to hit targets while on the run as well as they could. So the devs, wanting to keep the "brave, rugged Pistoleers" happy patched in increased movement penalties. HOWEVER the caps aren't just to Rifleman on the move...they apply equally when our target is moving. And because MOBS are almost always moving the penalty is ALWAYS ON. Pistoleers don't suffer from this particular accuracy modifier, thus their greater accuracy at all ranges.
I don't want any profession nerfed or limited. I'm perfectly happy to have every profession equally strong in it's own way. But this insane argument that Rifleman are as powerful as Pistoleers which is currently so popular, and that the speed cap is somehow fair, or that the range mods which are forced upon Rifles (The most accurate friggin' firearms in the galaxy!) are just silly.
Okay. I've got nothing else. Trolling Pistoleers.....Flame On!
-NOW MY PISTOLEER INSULTING POST-
Do you think we are morons, I don't just play a rifleman. My secondary character on Kauri is guess what? A pistoleer/smuggler. Don't tell me that I know nothing or any one of us know nothing because not all people on this board just have one character. Oh and my smuggler is 2/4/0/4smuggler and 1/1/1/1pistoleer so don't give me that I got the easy smuggler pistol skills cause I don't.
Face the facts that I know, the hardest weapon experience to get is rifle, the easyest is the pistol.
Rifleman/CH on Star Sider
Smuggler/Pistoleer/Merchant on Kauri
BH on Bria<- OH BTW he don't PVP only hunts bounties and is neutral.
wow you read one of jaegans post and came up with that. i was angered before that jaegan did not whine like the rest of the correspondants did about their proffesions to the devs. he came up with detailed reports that the devs didnt even listen to. so even when everyone was whining how broken their class was even if it was not he did detailed reports on what was broken/ and or worked and this came to how the devs thought pistoleers were overpowered.now you guys are asking for a direct nerf to pistoleers/carbineers so you can kite us, because you werent meant to be run and gun guys go figure.
LodinnMalignitas wrote:
What I find hilarious is that the "Correspondent" for the pistoleers comes into our Profession's Vote trolling and calling Aldeon out about something he was only being the messenger on.
When I really thought about it though, this didnt suprise me much. I checked good ol' Jaegen's post history and LOW AND BEHOLD...... but the 10th post he ever posted on this Forum was a trolling in another profession's board.
Since then he has been trolling and complaining in the Bounty Hunter, Rifleman, Carbineer, etc.... boards crying and whining about this and that.
How did such a bottle sucking whiner become a Correspondent??
And he has the NERVE to get on Aldeon???????
I hate to tell you Pistol whiner...... I mean Jaegen, but Aldeon HAS been the Class Act ever since he took the Correspondent position.
The only thing he has done is point out the OBVIOUS that Pistoleers are WAY to accurate at long range and simply asked for either a Range change to Rifleman (making us more of the long range specialist we were intended and advertised to be) or to simply change the Accuracy on ALL weapons to show their particular forte'. This doesnt sit well with you because that would mean that you wouldnt be super accurate at ALL ranges.... well....we BLOW at close range!!! We however will ADMIT that we SHOULD blow at close range, I mean come on, your holding a weapon with a huge barrel on it. Jaegen however doesnt seem to have a LOGICAL screw in his head to admit that his pistol should not be accurate at far ranges because that would interfere with his god complex.
So in short Jaegen, pay attention to your own profession's community and quit TROLLING all the other Combat forums whining and complaining.
Sorry Jaegen,
The ideas about pistol range changes are extremely valid and important. They are not "nerf calls", they are balance calls.
I have level IV pistol in the marksman tree on my Droid Engineer, he uses a good FWG5, he outdamages my 0100 Rifleman by a lot. He can run and shoot and just about never misses. He hits from the same max range as my rifleman.
The difference? My rifleman has to lay prone at 60m to get the same accuracy that my marksman pistol IV character gets, while running at any range. Also the marksman's HAM costs are 5 to 10 times higher to an unhealable pool just to take those shots.
That's not balanced. That's not even close to balanced.
You are the one who wants to hold on to some unrealistic, and unfair advantage. It should be changed. You know it, we know it, Aldeon knows it, and I hope beyond all hope that the devs know it.
If you disagree with a point, argue the point, don't argue the originator of the point. There's a significant difference between the two.
DiLune,
If I meant "Courteous", I'd say Courteous... I mean Professional.
Sure the Correspondants don't get paid, and sure they're helping us out... but they are also representatives of their profession, hence why they need to act PROFESSIONAL.
If I were correspondant, I'd be professional, not necessarily courteous.
This doesn't mean the Jaegen doesn't have the right to post to threads on other forums, but I found it very distasteful that he picked that thread of all threads. AA was just trying to see what we thought on various topics... no need to have the J-man running around acting like an idiot in there. If he had a valid post with valid comments, fine, but his post in their is a mallicious targetted flame.
As I said, I don't know and I don't care who started it... it should be handled in your correspondant forum and not turned into a trolling flame war.
-- A6
Yo...jimm2k. We're asking for a direct nerf? We didn't ask for jack but corrective actions towards our profession. Not until the devs dropped their proposed combat changes bombshell on us did we stand up, united (all 37 of us) and cry out for justice. I don't care one whit if they ever make any changes to Pistoleer. Leave you guys the way you are. Make you stronger. Make you weaker. I DON'T CARE. But once you go weakening my profession in direct response to another professions un-founded claims that we are too strong...FOR THE SECOND TIME (I'LL NEVER FORGIVE YOU WHINERS FOR THE MOVEMENT PENALTY)...I, and my Rifleman brothers and sisters, get mad. And then we speak out.
As for this whole movement modifier thing. Here's a big fat dose of reality for you. Pistols, at any range short of point blank (less than 1m for those curious), when the shooter and target are both still.....are less accurate than rifles. Period. We're talking "reality" here, not SWG. If you even try to argue that point you're an ill-informed individual. Now, Pistols are more effective at point blank range only. And they have a higher rate of fire and are easier to conceal. That is the beauty of that weapon. While on the run Rifles aren't accurate. Pistols shouldn't be very accurate. Actually, carbines are the weapon of choice for firing while moving. But that little dose of reality will never make it into this game, either.
The movement penalty should only apply when the shooter is moving. As it is...if a target is running directly for us and we're prone, we have the same movement penalty that would apply if we were running away from him. That's completely unrealistic, and is one of the most patently unfair nerfs in this game.
Once again, keep your Pistol specialness. Hell, keep your bogus and unrealistic accuracy ratings. But give us back ours! We're the class that should have the greatest accuracy, and instead we have the worst.
Again...prove to me that Rifles are, in reality, less accurate than pistols and that hundreds of years of military experience is incorrect and I will gladly admit the error in my ways.
Respect to the Rifleman