Rifleman Archive
Thread: Pub 19 on TC Notes
Levoyan wrote:
20 meters is too close to be using sniper shot anyway, I dont want to be that close to anybody while prone. If thats outr "Nerf" Im cool with that!
If they only have 1 snipershot's worth of health left I'd be more than happy to be prone at 15 meters and oblige them with death's sweet embrace.
However that isn't the primary concern but the precedent it sets. They don't feel anything wrong with limiting our up close range yet have adamantly refused to increase our maximum to a point where we know the game can handle it. Have even gone so far as to say that they are going to nerf our 'workaround' with the cyber-arms to ensure we don't get to have a ranged edge.
I hope the devs don't hate Rifleman the way they hate Commandos and Smugglers. And Creature Handlers. And Rangers.
Rifleman
- Sniper Shot - Added 20 meter minimum range
The rest of the notes can be found here.
Message Edited by Geauxx on 06-21-2005 03:13 PM
Isn't there a note that says the range of cybernetic arms will be increased
PsychoticChipmunk wrote:
However that isn't the primary concern but the precedent it sets. They don't feel anything wrong with limiting our up close range yet have adamantly refused to increase our maximum to a point where we know the game can handle it. Have even gone so far as to say that they are going to nerf our 'workaround' with the cyber-arms to ensure we don't get to have a ranged edge.
Ratel wrote:
Isn't there a note that says the range of cybernetic arms will be increased
PsychoticChipmunk wrote:
However that isn't the primary concern but the precedent it sets. They don't feel anything wrong with limiting our up close range yet have adamantly refused to increase our maximum to a point where we know the game can handle it. Have even gone so far as to say that they are going to nerf our 'workaround' with the cyber-arms to ensure we don't get to have a ranged edge.
No, there isn't.
Anyone have the post earmarked saying that we will no longer be able to use dual +10's since it goes beyond the maximum range that is supposed to exist in the game? That holding true and them taking away 20 meters of our range=scary possibilities for the future. I don't mind having a minimum range req so long as I have a further maximum range cap. T*t for tat, so far we're just getting tat's.
Ackehece wrote:and now for the bad newsautotarget does work against conceal shot - I have bugged it in game and will do so in the publish thread.
Eh ... that's a drag but thanks for verifying.
That leaves 3 options for what will happen when this goes Live:
(a) Goes in exactly as-is with no changes
(b) Goes in but fixed so Conceal Shot doesn't cause autotarget
(c) Removed until they get it right
Any bets?
KzinKiller wrote:
Ackehece wrote:and now for the bad newsautotarget does work against conceal shot - I have bugged it in game and will do so in the publish thread.
Eh ... that's a drag but thanks for verifying.
That leaves 3 options for what will happen when this goes Live:
(a) Goes in exactly as-is with no changes
(b) Goes in but fixed so Conceal Shot doesn't cause autotarget
(c) Removed until they get it right
Any bets?
Probably A, if not then C. B just wont happen.
And it wasn't the range of the arms being increased its the damage from the specials related to them is what they were talking about (the two ranged ones do like 150 max damage to a target atm bleh!)
I think every rifleman would mind having a min range req. How are we going to fight in any dungeons? Not realistic.
PsychoticChipmunk wrote:
Ratel wrote:
Isn't there a note that says the range of cybernetic arms will be increased
PsychoticChipmunk wrote:
However that isn't the primary concern but the precedent it sets. They don't feel anything wrong with limiting our up close range yet have adamantly refused to increase our maximum to a point where we know the game can handle it. Have even gone so far as to say that they are going to nerf our 'workaround' with the cyber-arms to ensure we don't get to have a ranged edge.
No, there isn't.
Anyone have the post earmarked saying that we will no longer be able to use dual +10's since it goes beyond the maximum range that is supposed to exist in the game? That holding true and them taking away 20 meters of our range=scary possibilities for the future. I don't mind having a minimum range req so long as I have a further maximum range cap. T*t for tat, so far we're just getting tat's.